The 3rd Age, BFME Modding Community

Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » 3ds Max 8 and Windows 10

Posted August 3, 2015. By | View Comments

Hello fellow BFME artists,

 

As you probably know, Windows 10 was recently released. As you also know, BFME artists are confined to creating their models in 3ds Max 8, a 3ds Max version from 2008. It so happens that Windows 10 has finally been bringing the inevitable; it's breaking 3ds Max 8 in different ways. So far we've had people completely unable to run the installer, people getting start-up issues after start-up issue, constant program freezes when opening or importing files, and other, smaller issues. 

 

If you want to keep creating art for BFME and want to get Windows 10, I strongly recommend making a drive partition and install Windows 10 on there (I can explain this method to you if Google fails you entirely). The way things are at this moment, this is the way to keep using 3ds Max 8 properly. If you have already installed Windows 10, you can go back to your previous OS (7, 8, 8,1) this way. Obviously, this isn't a great solution at all. Which brings me to my next point:

 

We are doomed.

 

Well, a little bit. We can probably manage to band-aid 3ds Max 8 to a degree that most people can install it. We'd have to further lower our expectations of a properly functioning program, though, because the freezes and other issues aren't going to go away. And if they did, we'd have the same problem on Windows 11, or whatever is next. Our tools (the W3D importers, the Mod SDK's W3D tools) are simply too old. They have to be ported to newer versions of 3ds Max. I have no idea what sort of programming this involves, so I'm hoping I can get some people in here to give me an idea, or to come up with other solutions.

 

Thoughts?

T3A News » RotWK Patch 2.02 v5.0.0 Released

Posted July 30, 2015. By | View Comments

The RotWK community patch team just released the newest RotWK community patch:

 

http://www.gamerepla...nament-brackets

 

Changelist:

Spoiler

T3A News » June Ladder Report

Posted July 3, 2015. By | View Comments

A month has passed since the T3A:Online Ladder was introduced. Its activity topped the imaginations of everyone of the Staff Team. A total of 460 matches are currently logged for both ladders altogether, which include 197 games played on the 1vs1 Ladder and 263 games played on the 2vs2 Ladder. The playerbase is growing steadily, and is currently counting up 56 individual players.

Current Top 3 of the 1vs1 Ladder:

post-92561-1435839024.png

 

Current Top 3 of the 2vs2 Ladder:

post-92561-1435838837.png

 

The Ladder Team wants to thank each and every participant for their activity and feedback. We have a big interest in improving the ladder further and we hope that you (=the community) will help us with this. Please keep posting suggestion and feedback to the current ladder version as it helps us stabilizing and improving the ladder as we go on.

 

Thank you again for all your support,

 

The T3A Ladder Team

T3A News » T3A:Online QuickMatch Simulation Ladder

Posted June 1, 2015. By | View Comments

The T3A:Online Team is happy to announce:


 

E1bOQS6.png


 


 
We are introducing our new QuickMatch generator

It allows you to play and gather points for a new BFME ranked ladder (QuickMatch simulation). This ladder is bridging the gap while the T3A:Online team works on implementing the ingame statistics and autoreports as quickly as possible. After our recent server upgrade this is the next feature we offer you for free and fun :). Visit the WEBSITE and have a look around. We offer a 1vs1 and 2vs2 ladder. Currently we're covering BFME1, but expanding and incorporating BFME2 and ROTWK is possible (and likely).

 

 

You will find all information in the accouncement topic.

 

 

Good luck and have fun,

~T3A:Online Team

 

----------
Useful links

T3A News » BFME3 ANNOUNCED

Posted March 31, 2015. By | View Comments

2015 APRIL FOOLS

 

logo.png

So the Revora inbox received this just now:

 

WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES

 

THE BATTLE FOR MIDDLE-EARTH 3: THE BATTLE OF THE FIVE ARMIES
FOR XBOX ONE™, PLAYSTATION® 4, and WINDOWS™ PC
THE BELOVED MIDDLE-EARTH REAL TIME STRATEGY GAME RETURNS

 

Burbank, Calif. - March 31, 2015 - Warner Bros. Interactive Entertainment announces today that The Battle for Middle-earth 3: The Battle of the Five Armies, an epic real time strategy game based on J.R.R. Tolkien's renowned novels is set to launch on the PlayStation®4 computer entertainment system, the Xbox One® video game and entertainment system from Microsoft and Windows® PC in 2016.

"Having secured the rights to this fabled franchise, we can finally bring The Battle for Middle-earth into the current generation of video games," says Isaac Johnston, High King, Warner Bros. Interactive Entertainment. "Utilizing the award-winning people behind 2014's 'Shadow of Mordor', we are looking to both satisfy the existing The Battle for Middle-earth fanbase as well as evolve its concepts to attract new gamers to this franchise. This is going to be the Lord of the Rings RTS experience fans have been waiting for."

 

Developed in association with Middle-earth Enterprises, The Battle for Middle-earth 3: The Battle of the Five Armies is based primarily on the recently concluded The Hobbit trilogy, bringing with it an extensive campaign (playable both on- and offline) mixing RPG elements with the familiar Battle for Middle-earth RTS quality. Players will take control of Thorin and his Company as they set out to reclaim the Lonely Mountain from the terrible Smaug. Move strategically across Middle-earth using the all-new Living World Map, defeat the forces of Azog and the Necromancer, and raise your armies to prevent the destruction of all free folk.

 

Choose your side as you play online against your friends, taking command of one of eight unique factions. The Battle for Middle-earth 3: The Battle of the Five Armies sees the return of old favorites Gondor, Rohan, Mordor and Isengard, while adding the new, Hobbit-based factions of the noble Greenwood, sturdy Erebor, savage Gundabad and sinister Dol Guldur. Rise through the ranks of the official Battle for Middle-earth 3: The Battle of the Five Armies ladder and prove that you are the greatest commander in Middle-earth.

 

http://www.bfme3.net/

 

As you can imagine, I am currently picking my jaw up off the floor. It's looking very early days still, but still, I can glean so much promise from the first bits of information.

Here's hoping for modding tools.

Go to top

Current time: 20:54:56

© All Rights Reserved Eric Edwards.
Website programming by Bart van Heukelom.
BFME, Battle For Middle Earth, and all assumed entities associated with them are © EA Games.