The 3rd Age, BFME Modding Community

Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

Lone Wolf Updates » This week in Lone Wolf News:

Posted May 8, 2013. By Radspakr | View Comments

This week there was some new map previews of 3 maps Gladden Source, Gollum's Cave and Goblin Caves.

 

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But new maps aren't all...

You can now zoom out further in maps to get a better view of the battles.

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Saruman the Black the upgraded form of Saruman after purchasing the Ring Lord spell.

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There are also new positions available for the Access Beta program I'm looking for testers to test the upcoming Access Beta which is an invite only semi public beta which serves as a inbetween step between private beta and public beta.

To apply simply send me a PM on the forums with a little information about your playing experience.

The aim is to test for bugs and balance issues before releasing the Beta publicly.

 

Lone Wolf Updates » Age of the Rings and more...

Posted March 31, 2013. By Radspakr | View Comments

After a lot of thought a new name has been chosen for Beta 0.999's replacement.

Lone Wolf:Age of the Rings

This name echoes the Age of Numenor name and ties it to the War of the Ring.

Seen below is the new logo and promotion image.

lwringpromo_s.jpg

 

The first updated tech trees have been revealed for Age of the Rings Eriador and Rhovanion.

Coding has also officially begun on Age of the Rings with coding for Eriador already under way.

As of yet I don't have a set release date.

 

Lone Wolf Return of Shadow news-

The Dunland tech tree for LWR has also been updated.

 

Some changes have been made to the plans for the Noldor Lightbearer and Mirkwood Enchanters.

Both of these units share the same basic premise of specialising.

When specialised the units each gain 2 abilities and a passive leadership.

These specialties can be purchased and applied individually to the units so you can vary them.

 

Lightbearer-

Techs:

Book of Radiant Light - Teaches Radiant Light
Book of Protective Light - Teaches Protective Light 
Book of Healing Light - Teaches Healing Light
Book of Searing Light - Teaches Searing Light
 
Radiant Light skills:
Radiant Light - A bright light that stuns and damages an enemy.
Radiant Armour -  Gives the Lightbearer a 20% chance of a counter attack that stuns enemies when damaged.
 
Protective Light skills:
Protective Light - Protective aura, increases armour for nearby allies.
Protective Armour - Improves armour -reducing damage from heroes, magic, flame and structural sources.
 
Healing Light skills:
Healing Light - Heals targeted allies.
Calming Light - Provides a small autoheal for nearby units.
 
Searing Light skills:
Searing Light - AOE attack that deals strong damage against dark enemies.
Inner Light - TBA
 
They also get a passive leadership from the start.
Aura of Light - Leadership - Fear immunity, vision and range increase and health recovery increase.
 
Enchanter-
The Enchanters are centred around basic element control obtainable by learning a basic elemental lore.
Each element has a focus Earth is crowd control, Water is healing, Fire is damage over time and Wind is support buffs.
The Enchanter's new roles also make the Herbalist redundant so it's been removed.
 
Techs-
Earth Lore - Unlocks Earth spells for the Enchanter
Water Lore - Unlocks Water spells for the Enchanter
Fire Lore - Unlocks Fire spells for the Enchanter
Wind Lore - Unlocks Wind spells for the Enchanter
 
Skills:
Earth-
Snaring roots - Summons roots that roots enemies to the ground
Tremor - Stun and damages enemies
 
Water-
Chalice - Spawns a chalice of healing water that heals nearby units.
Healing Gourd - Provides a small heal to nearby units
 
Fire-
Fire Phial - Smashes a small phial of fire oil on the ground does a AOE-DOT
Cinders - Throws a burning pine cone at the target causing fire damage over time
 
Wind-
Strong Gust - knocks back enemies
Enchanted Wind - increases the range, vision and speed of nearby archers.
 
They also have a passive leadership.
Enchanted influence - Knockback immunity and experience boost for nearby units.
 

Lone Wolf Updates » Big changes for Beta 0.999

Posted February 15, 2013. By Radspakr | View Comments

During the course of testing out Beta 0.37, Private Beta 0.9 and my current version of Beta 0.999 I've come to the conclusion that there's no way I can release an updated version of the old build and have it work smoothly or be at my newer standards.
The old build was rough and incomplete since I learned as I worked, things were left half done, ideas dropped and loose ends everywhere.
The clean up alone is a massive task which is why originally restarted the mod with LWR and I got reminded of that.
So instead I'm making some big changes to the project condensing things down and releasing a streamlined release.
The factions are being changed and condensed superfluous content removed, factions merged the new shape of this project more closely resembles my original vision for Lone Wolf with some touches of LWR.
These will be new tech tree using existing assets with some LWR stuff where needed.

Updated Factions:
Rohan
Gondor
Isengard
Mordor
Eriador
Rhovanion
Lorien
Rivendell
Evil Men
The Deep
Dol Guldur 

Morgul elements have been merged in with Mordor.
Dunland elements in with Isengard.
Eriador is a hybrid faction of units from the Shire, Breelands, Arnor and Forochel.
Rhovanion is a hybrid faction of units from Mirkwood, Erebor, Rhovanion and Dale.
Evil Men is a hybrid faction of units from Harad and Rhun.

This is all subject to change as I'm still working on the updated tech trees but I'll release them when possible. 

With this rather major change comes the need for a new name for this project.
Instead of using Beta 0.999 which it technically no longer is I'll need a new title for it.
Just like the Resurrection project for Lone Wolf has it's 3 titles Return of Shadow, Return of Dawn and Age of Numenor.
So if you have an idea for the new title for this release like the facebook page and reply to the status with your suggestion.
Winning name will get a mystery prize.

Thirdly I'm also looking to start a little side project for BFME2 a simple mod with the Men of the West Faction split into Gondor and Rohan.
I'll donate some of my LWR assets to the project so if you are a coder looking for a start let me know.

Like on Facebook to enter a name for the contest.
http://www.facebook.com/LoneWolfMod

Or post below.

T3A News » T3A Staff Change, Feedback and Spring Cleaning

Posted January 19, 2013. By Radspakr | View Comments

In order to improve things around here I'll be making some changes around here.

But before I do that I'd like to hear your feedback on T3A and how we run things.

Here is a feedback and suggestions thread where you can post your thoughts on what can be improved.

 

A staff change has also been made as part of the Spring Cleaning.

 

Ridder Geel has been promoted to T3A moderator staff.

 

 

-Radspakr

T3A News » November 2012 Update

Posted November 30, 2012. By Radspakr | View Comments

Posted Image Battle for Middle Earth 1

  • Lauri has also generously uploaded some free models and animations so check them out.

There has also been a hostee reorder, the new order is:

  • Lone Wolf
  • The Fourth Age
  • Shadow and Flame
  • From Book to Game
  • RC Mod
  • SEE
  • The Horse Lords Mod
  • The Peloponnesian Wars
  • The Elven Alliance
  • Battles of Gondor
Helms Deep the Last Hope has been archived.


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Radspakr

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