The 3rd Age

RC Mod

RC Mod

This Mod will add the Ridder Clan as a faction as well as a few other factions and maps.

Button for The 3rd AgeButton for The HiveButton for The Rhovanion AllianceButton for The Elven AllianceButton for The Four AgesButton for CNC3.NetButton for Age of MenButton for Atomic WienerdogButton for Helms Deep : Last HopeButton for OpenWarButton for Schlacht-um-MittelerButton for Lord Of the Rings FilesButton for Middle Earth CenterButton for BFME Game ReplaysButton for HDR HeadquartersButton for RTS Community

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BFME II: Deluxe Edition

Mod for Battle for Middle-earth II BFME 2

Avatar of 2playgames

2playgames

Category: Normal Mod
Created: Friday April 6, 2007 - 5:38
Updated: Sunday April 22, 2007 - 7:02
Views: 4241
Summary: Fixing problems with BFME 2 and giving it more depth.

Rating

Staff says

3.0

Members say

3.5

Average

3.3/5.0

13 votes

The Battle for Middle Earth II: Deluxe Edition intends to deepen the BFME 2 experience and make the game more interesting. That is partly done with these modifications:


  • All factions have a 3-level technology tree. That means that you have to buy 2 global upgrades (levels) to enable more advanced structures and units.
  • All factions have new units and heroes
  • The whole mechanics of the game have been changed so balance doesn't depend so much on the rock-paper-scissors system anymore.
  • Siege becomes more important. Mordor gets walls, and fortresses, walls and structures in general are much tougher.
  • The Lord of the Rings feeling and other good stuff from BFME 1 will be brought back
  • CAH has been balanced a bit


This mod is no longer being worked on, but you can still download the latest public alpha at the site. Also, all models from the mod are available for your use.

Links / Downloads

 HitsAdded
Free models and skins1561April 6, 2007 - 6:12
Website2157April 6, 2007 - 5:42

Credits

TheDeadPlayerGraphics
Master WinduGondor Spearman model
ThomatRohan Pitchforker model
GholinLarge part of the code for Elven Guards
cahik_Dwarven Crossbow Model

Comments

Display order: Newest first | Page: 1, 2

ILUTAVAR - Sunday March 23, 2008 - 9:42

it says page not found

elendilofgondor - Saturday December 1, 2007 - 6:43

the website doesnt work

2playgames (Administrator) - Monday September 3, 2007 - 6:52

final release? there is no final release, the latest beta is sort of the final release (as in, it's not finished, but it won't be more finished than that)

Guess Who - Monday September 3, 2007 - 6:13

the latest version works on the latest patch but i dont find this mod interesting :P

soulscammer - Monday September 3, 2007 - 3:39

Ok thanks, but 1 more thing 2playgames. the final release doesn't work on the latest version of the game, is that normal? Cause the last beta works with 1.06 (that's the 1 i'm playing). Or is it just me and my game?

2playgames (Administrator) - Sunday September 2, 2007 - 7:00

In commandbutton.ini, find the buttons for building a fortress, and remove the

              
Code
NeedUpgrade = Upgrade_TechLevel3
line

soulscammer - Saturday September 1, 2007 - 15:22

I like this mod really cause the units, nice tech gameplay with that tech upgrades :). But I have 1 problem (it isn't the mod), when i play missions you spawn with builders (not a fortress) and u need to build one, but you need a higher tech and tech onley can upgrade in fort :s. Can some1 explain me (i'm new in modding but know how to edit) where i change the fortress to tech 1 or something so i can build one when i don't have 1 (like in missions) Thanks. This mod is teally worth your download. (nice new units)

Guess Who - Friday August 31, 2007 - 20:54

mods with installers are the easiest to install how can you not get it to work???????

2playgames (Administrator) - Thursday August 23, 2007 - 14:01

just download it and run the instaler, couldn't be any easier I think :-/

MorgulLord - Thursday August 23, 2007 - 12:16

sorry i dont really understand it.....but ty

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