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The Battle for Numenor Mod

Mod for Battle for Middle-earth II: Rise of the Witch-king ROTWK

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Turin Turumbar

Category: Normal Mod
Created: Saturday May 5, 2007 - 15:45
Updated: Monday November 19, 2007 - 12:07
Views: 3172
Summary: This is one of the famoust german mods for The Battle for Middlearth 2 The Rise of the Witchking

Rating

Staff says

3.0

Members say

2.3

Average

2.5/5.0

4 votes

The Battle for Numenor Mod adds Numenor as new Faction.
You can download the version 1.2, which adds a ready Numenor faction with AI.
In version 1.3, which will come in the next months, it will also add new units and heroes to the old factions, like dwarfen rider, Beorn, e.g

Here is the Changelist from Version 1.3
Units:
Numenor Soldiers
Numenor Rider
Numenor Archer
Numenor Ranger
Numenor Towerguards
Guards of the Menetarma (Mini-Hero)(Can summon on level 7 eagles)

Structures:
Farm
Barracks
Tower
Archerrange
Fortress
Smith
wall foundation (havent found a better english name for this XD XD)
Herostatue
Well

Heroes:
Elros Tar Minyatur
Vardamir Nólimon
Tar-Amandil
Tar-Elendil

Elros Tar Minyatur Abilities:
Level 3
Sword of Numenor, Damage for 3 secs 300% more
Level 5
Leadership
Level 10
Power of the Palantir, destroy all units arround elors

Vardamir Nólimon
Level 1
switch weapon
Level 3
leadership
Level 8
sniper, its like the last power of legolas

Tar-Amandil
Fear
New Armour
Attestor of Manwe (Spawns an eagle)

Tar-Elendil
Knownlegde of Vardamir
Stop the horses!
Dramborleg

Dwarves:
New Heroes:
Thorin III Stonehelm
Beorn

Units:
Dale Pikemen
Dale Fighter
Beastrider

Abilitys:

Thorin III Stonehelm:
Mount/Dismount
Leadership
Elvendagger
Glorious Charge

Beorn:
Attendant
Bearform/Menform
Spawn Bears
Smash

some changes ingame:
archer etc. havent got a hitpercentage on 100%, they have a lesser hit percentage
Project Living Middlearth is now acitve
Updatet AI
Updatet Ship System

Links / Downloads

 HitsAdded
The Website425November 19, 2007 - 12:07
Forum Thread onThe 3rdAge196September 25, 2007 - 6:03
Forum on ModDB198September 20, 2007 - 7:41
The Battle for Numenor Mod Download1216May 5, 2007 - 15:46

Credits

Turin TurumbarLeader, Coder, Skinner, Modeller
AdaminSkins, Buttons, Palantirimages, Ideas
With help from

Comments

Display order: Newest first | Page: 1, 2

galentv - Friday May 16, 2008 - 3:01

Numenor was a shipnation, can you make other ships for numenor, (if possible?)

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Spartans? Serious...

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You could make another wall for numenor.
Have you played BFME 1? Well, add the gondor stone work from BFME 1 to Numenor in this mod.

Turin Turumbar - Friday February 29, 2008 - 13:33

Write an IM to me if you want to join and not here please

ILUTAVAR - Wednesday February 6, 2008 - 18:43

COOL!!! lets increase your mod want to join and make the mod more bigger then ever!! plz plz pzlzllzlzlz

Turin Turumbar - Wednesday January 23, 2008 - 13:29

The spartarns are an easteregg^^

ILUTAVAR - Monday January 21, 2008 - 8:13

numenor the west island of men. good idea!

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good spartan surprise

elendilofgondor - Sunday December 2, 2007 - 1:48

this is really cool.

Turin Turumbar - Thursday October 25, 2007 - 12:58

1.3 Is Out, Download Link updated, enjy it ;)

Akhôrahil - Sunday September 16, 2007 - 14:45

Why are you asking that here? Post in the forum.

jake - Sunday September 16, 2007 - 13:39

sorry im new to modding but how do u actually mod lord of the rings bfme 2 rise of the witch king do u need a program?

Harad King - Tuesday July 17, 2007 - 11:02

when is version 1.3 going to be released?

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