The 3rd Age

Age of the Firstborn

Age of the Firstborn

A mod that adds two new factions, new CaH-Class, new maps and more

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Making RotWK Modable

This article is currently hidden from the public.

Article for Battle for Middle-earth II: Rise of the Witch-king ROTWK

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Illuvatar

Category: Code
Level: Beginner
Created: Friday January 15, 2010 - 23:08
Updated: Friday August 27, 2010 - 21:19
Views: 1239
Summary: If you're having trouble modding RotWK, read this!

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NOTE: Obviously, this article is pointless for those who are already modding RotWK. This is an alternative way of setting up to mod which I find easier...


If you're having problems with modding RotWK (which is what I dealt with for months), here's a solution I found:

When you look at most beginner tutorials for modding, they tell you to extract INI.big to somewhere like your desktop, then copy the ini folder to your data folder in your main directory.

However, after you've done that, (and after you BACK UP THE FILES - you could easily just cut and paste somewhere else) you have to remove both the INI.big from your RotWK directory AND your BFME II directory (make sure you back them up first), because RotWK is an expansion of BFME II.

If you haven't done this, you probably got an error about amonsulbuildings.ini and Upgrade_AngmarFaction not being an upgrade, or something along those lines. So you probably feel really stupid (well, I did) that all your problems about not being able to mod were about a second INI.big file. But, now your ready to start successfully modding!

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Rob38 (Division Leader) - Tuesday January 19, 2010 - 1:24

Fair enough, I'll let it be.

Illuvatar - Monday January 18, 2010 - 21:39

I realize it seems obselete. However, like one post said, gamedata isn't usually read unless you download that tool. If you were to use this method, you wouldn't need to download anything. Also, some people tend to have problems with downloads...

Rob38 (Division Leader) - Saturday January 16, 2010 - 13:15

No need to remove anything when modding. Just use the mod command instead. Check out the tutorials on the site for more information on the mod command setup.

I'm going to hide this tutorial for now as it is an obsolete way to mod.

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