///////// Weapon /////////
AcceptableAimDelta
AimDirection
AntiAirborneInfantry
AntiAirborneMonster
AntiAirborneVehicle
AntiGround
AntiStructure
AttackRange
AutoReloadsClip
AutoReloadWhenIdle
BombardType
CanBeDodged
CanFireWhileCharging
CanFireWhileMoving
CanSwoop
ChaseWeapon
ClipReloadTime
ClipSize
ContinuousFireCoast
ContinuousFireOne
DamageDealtAtSelfPosition
DamageType
DelayBetweenShots
DisableScatterForTargetsOnWall
FinishAttackOnceStarted
FireFlankFX
FireFX
FiringDuration
ForceDisplayPercentReady
FXTrigger
HitPassengerPercentage
HitPercentage
HitStoredTarget
HoldAfterFiringDelay
HoldDuringReload
IdleAfterFiringDelay
IgnoreLinearFirstTarget
InstantLoadClipOnActivate
IsAimingWeapon
LeechRangeWeapon
LinearTarget
LockWhenUsing
MaxAttackPassengers
MaxWeaponSpeed
MeleeWeapon
MinimumAttackRange
MinWeaponSpeed
NoVictimNeeded
OverrideVoiceAttackSound
OverrideVoiceEnterStateAttackSound
PassengerProportionalAttack
PlayFXWhenStealthed
PreAttackDelay
PreAttackFX
PreAttackRandomAmount
PreAttackType
PreferredTargetBone
ProjectileCollidesWith
ProjectileFilterInContainer
ProjectileSelf
ProjectileStreamName
RadiusDamageAffects
RangeBonus
RangeBonusMinHeight
RangeBonusPerFoot
RequireFollowThru
ScaleWeaponSpeed
ScatterIndependently
ScatterRadius
ScatterRadiusVsInfantry
ShareTimers
ShouldPlayUnderAttackEvaEvent
UseInnateAttributes
WeaponSpeed
--------- ProjectileNugget ---------
AlwaysAttackHereOffset
ForbiddenUpgradeNames
ProjectileTemplateName
RequiredUpgradeNames
SpecialObjectFilter
UseAlwaysAttackOffset
WarheadTemplateName
WeaponLaunchBoneSlotOverride
--------- DamageNugget ---------
AcceptDamageAdd
CylinderAOE
Damage
DamageArc
DamageArcInverted
DamageFXType
DamageMaxHeight
DamageMaxHeightAboveTerrain
DamageScalar
DamageSpeed
DamageSubType
DamageTaperOff
DamageType
DeathType
DelayTime
DrainLife
DrainLifeMultiplier
FlankingBonus
ForbiddenUpgradeNames
ForceKillObjectFilter
Radius
RequiredUpgradeNames
SpecialObjectFilter
--------- MetaImpactNugget ---------
AffectHordes
CyclonicFactor
DelayTime
FlipDirection
HeroResist
InvertShockWave
KillObjectFilter
OnlyWhenJustDied
ShockWaveAmount
ShockWaveArc
ShockWaveArcInverted
ShockWaveClearFlingHeight
ShockWaveClearMult
ShockWaveClearRadius
ShockWaveRadius
ShockWaveSpeed
ShockWaveTaperOff
ShockWaveZMult
SpecialObjectFilter
--------- HordeAttackNugget ---------
LockWeaponSlot
--------- SlaveAttackNugget ---------
--------- FireLogicNugget ---------
Damage
DamageArc
DelayTime
LogicType
MaxResistance
MinDecay
MinMaxBurnRate
Radius
--------- DOTNugget ---------
AcceptDamageAdd
Damage
DamageDuration
DamageFXType
DamageInterval
DamageScalar
DamageSubType
DamageType
DeathType
DelayTime
DrainLife
DrainLifeMultiplier
ForbiddenUpgradeNames
Radius
RequiredUpgradeNames
SpecialObjectFilter
--------- AttributeModifierNugget ---------
AffectHordeMembers
AntiCategories
AttributeModifier
DamageFXType
Radius
SpecialObjectFilter
--------- ParalyzeNugget ---------
AffectHordeMembers
Duration
FreezeAnimation
ParalyzeFX
Radius
SpecialObjectFilter
--------- EmotionWeaponNugget ---------
Duration
EmotionType
Radius
SpecialObjectFilter
--------- OpenGateNugget ---------
Radius
--------- SpawnAndFadeNugget ---------
ObjectTargetFilter
SpawnedObjectName
SpawnOffset
--------- DamageFieldNugget ---------
Duration
WeaponTemplateName
--------- WeaponOCLNugget ---------
ForbiddenUpgradeNames
RequiredUpgradeNames
WeaponOCLName
--------- GrabNugget ---------
ContainTargetOnEffect
ImpactTargetOnEffect
RemoveTargetFromOtherContain
ShockWaveAmount
ShockWaveRadius
ShockWaveTaperOff
ShockWaveZMult
SpecialObjectFilter
--------- SpecialModelConditionNugget ---------
ModelConditionDuration
ModelConditionNames
SpecialObjectFilter
--------- LuaEventNugget ---------
LuaEvent
Radius
SendToAllies
SendToEnemies
SendToNeutral
--------- DamageContainedNugget ---------
DeathType
KillCount
KillKindof
KillKindofNot
--------- StealMoneyNugget ---------
AmountStolenPerAttack
ForbiddenUpgradeNames
RequiredUpgradeNames
SpecialObjectFilter
--------- End ---------  
 
 
 
 
