Rank 163 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 162 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 162 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 164 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 163 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 163 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 165 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 164 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 164 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 166 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 165 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 165 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 167 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 166 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 166 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 168 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 167 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 167 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 169 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 168 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 168 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 170 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 169 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 169 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 171 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 170 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 170 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 172 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 171 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 171 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 173 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 172 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 172 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 174 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 173 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 173 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 175 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 174 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 174 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 176 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 175 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 175 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 177 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 176 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 176 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 178 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 177 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 177 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 179 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 178 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 178 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 180 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 179 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 179 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 181 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 180 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 180 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 182 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 181 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 181 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 183 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 182 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 182 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 184 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 183 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 183 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 185 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 184 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 184 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 186 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 185 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 185 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 187 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 186 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 186 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 188 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 187 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 187 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 189 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 188 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 188 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 190 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 189 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 189 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 191 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 190 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 190 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 192 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 191 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 191 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 193 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 192 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 192 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 194 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 193 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 193 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 195 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 194 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 194 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 196 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 195 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 195 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 197 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 196 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 196 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 198 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 197 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 197 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 199 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 198 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 198 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 200 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 199 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 199 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 201 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 200 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 200 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 202 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 201 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 201 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 203 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 202 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 202 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 204 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 203 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 203 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 205 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 204 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 204 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 206 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 205 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 205 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 207 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 206 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 206 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 208 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 207 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 207 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 209 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 208 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 208 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 210 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 209 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 209 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 211 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 210 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 210 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 212 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 211 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 211 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 213 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 212 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 212 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 214 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 213 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 213 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 215 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 214 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 214 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 216 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 215 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 215 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 217 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 216 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 216 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 218 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 217 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 217 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 219 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 218 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 218 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 220 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 219 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 219 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 221 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 220 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 220 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 222 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 221 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 221 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 223 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 222 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 222 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 224 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 223 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 223 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 225 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 224 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 224 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 226 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 225 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 225 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 227 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 226 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 226 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 228 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 227 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 227 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 229 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 228 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 228 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 230 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 229 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 229 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 231 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 230 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 230 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 232 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 231 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 231 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 233 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 232 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 232 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 234 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 233 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 233 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 235 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 234 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 234 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 236 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 235 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 235 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 237 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 236 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 236 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 238 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 237 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 237 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 239 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 238 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 238 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 240 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 239 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 239 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 241 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 240 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 240 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 242 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 241 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 241 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 243 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 242 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 242 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 244 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 243 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 243 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 245 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 244 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 244 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 246 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 245 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 245 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 247 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 246 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 246 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 248 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 247 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 247 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 249 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 248 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 248 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 250 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 249 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 249 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 251 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 250 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 250 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 252 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 251 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 251 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 253 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 252 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 252 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 254 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 253 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 253 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 255 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 254 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 254 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 256 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 255 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 255 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 257 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 256 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 256 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 258 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 257 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 257 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 259 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 258 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 258 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 260 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 259 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 259 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 261 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 260 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 260 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 262 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 261 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 261 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 263 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 262 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 262 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 264 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 263 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 263 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 265 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 264 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 264 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 266 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 265 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 265 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 267 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 266 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 266 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 268 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 267 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 267 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 269 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 268 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 268 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 270 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 269 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 269 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 271 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 270 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 270 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 272 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 271 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 271 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 273 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 272 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 272 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 274 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 273 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 273 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 275 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 274 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 274 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 276 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 275 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 275 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 277 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 276 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 276 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 278 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 277 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 277 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 279 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 278 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 278 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 280 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 279 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 279 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 281 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 280 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 280 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 282 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 281 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 281 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 283 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 282 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 282 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 284 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 283 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 283 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 285 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 284 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 284 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 286 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 285 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 285 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 287 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 286 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 286 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 288 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 287 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 287 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 289 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 288 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 288 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 290 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 289 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 289 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 291 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 290 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 290 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 292 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 291 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 291 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 293 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 292 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 292 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 294 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 293 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 293 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 295 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 294 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 294 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 296 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 295 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 295 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 297 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 296 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 296 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 298 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 297 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 297 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 299 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 298 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 298 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 300 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 299 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 299 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 301 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 300 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 300 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 302 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 301 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 301 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 303 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 302 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 302 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 304 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 303 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 303 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 305 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 304 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 304 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 306 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 305 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 305 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 307 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 306 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 306 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 308 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 307 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 307 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 309 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 308 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 308 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 310 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 309 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 309 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 311 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 310 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 310 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 312 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 311 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 311 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 313 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 312 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 312 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 314 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 313 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 313 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 315 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 314 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 314 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 316 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 315 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 315 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 317 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 316 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 316 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 318 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 317 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 317 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 319 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 318 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 318 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 320 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 319 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 319 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 321 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 320 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 320 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 322 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 321 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 321 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 323 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 322 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 322 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 324 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 323 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 323 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 325 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 324 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 324 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 326 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 325 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 325 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 327 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 326 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 326 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 328 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 327 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 327 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 329 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 328 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 328 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 330 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 329 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 329 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 331 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 330 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 330 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 332 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 331 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 331 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 333 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 332 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 332 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 334 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 333 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 333 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 335 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 334 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 334 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 336 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 335 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 335 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 337 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 336 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 336 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 338 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 337 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 337 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 339 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 338 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 338 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 340 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 339 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 339 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 341 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 340 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 340 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 342 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 341 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 341 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 343 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 342 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 342 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 344 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 343 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 343 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 345 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 344 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 344 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 346 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 345 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 345 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 347 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 346 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 346 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 348 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 347 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 347 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 349 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 348 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 348 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 350 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 349 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 349 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 351 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 350 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 350 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 352 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 351 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 351 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 353 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 352 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 352 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 354 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 353 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 353 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 355 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 354 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 354 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 356 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 355 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 355 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 357 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 356 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 356 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 358 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 357 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 357 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 359 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 358 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 358 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 360 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 359 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 359 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 361 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 360 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 360 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 362 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 361 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 361 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 363 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 362 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 362 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 364 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 363 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 363 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 365 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 364 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 364 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 366 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 365 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 365 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 367 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 366 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 366 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 368 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 367 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 367 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 369 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 368 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 368 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 370 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 369 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 369 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 371 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 370 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 370 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 372 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 371 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 371 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 373 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 372 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 372 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 374 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 373 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 373 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 375 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 374 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 374 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 376 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 375 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 375 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 377 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 376 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 376 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 378 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 377 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 377 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 379 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 378 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 378 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 380 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 379 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 379 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 381 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 380 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 380 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 382 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 381 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 381 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 383 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 382 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 382 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 384 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 383 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 383 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 385 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 384 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 384 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 386 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 385 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 385 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 387 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 386 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 386 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 388 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 387 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 387 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 389 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 388 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 388 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 390 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 389 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 389 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 391 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 390 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 390 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 392 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 391 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 391 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 393 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 392 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 392 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 394 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 393 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 393 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 395 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 394 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 394 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 396 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 395 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 395 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 397 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 396 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 396 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 398 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 397 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 397 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 399 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 398 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 398 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 400 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 399 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 399 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 401 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 400 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 400 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 402 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 401 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 401 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 403 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 402 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 402 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 404 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 403 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 403 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 405 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 404 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 404 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 406 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 405 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 405 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 407 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 406 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 406 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 408 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 407 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 407 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 409 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 408 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 408 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 410 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 409 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 409 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 411 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 410 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 410 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 412 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 411 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 411 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 413 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 412 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 412 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 414 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 413 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 413 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 415 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 414 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 414 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 416 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 415 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 415 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 417 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 416 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 416 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 418 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 417 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 417 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 419 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 418 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 418 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 420 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 419 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 419 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 421 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 420 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 420 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 422 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 421 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 421 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 423 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 422 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 422 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 424 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 423 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 423 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 425 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 424 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 424 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 426 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 425 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 425 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 427 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 426 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 426 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 428 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 427 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 427 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 429 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 428 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 428 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 430 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 429 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 429 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 431 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 430 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 430 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 432 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 431 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 431 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 433 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 432 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 432 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 434 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 433 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 433 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 435 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 434 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 434 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 436 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 435 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 435 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 437 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 436 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 436 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 438 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 437 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 437 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 439 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 438 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 438 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 440 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 439 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 439 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 441 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 440 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 440 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 442 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 441 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 441 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 443 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 442 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 442 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 444 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 443 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 443 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 445 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 444 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 444 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 446 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 445 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 445 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 447 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 446 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 446 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 448 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 447 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 447 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 449 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 448 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 448 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 450 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 449 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 449 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 451 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 450 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 450 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 452 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 451 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 451 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 453 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 452 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 452 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 454 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 453 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 453 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 455 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 454 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 454 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 456 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 455 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 455 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 457 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 456 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 456 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 458 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 457 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 457 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 459 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 458 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 458 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 460 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 459 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 459 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 461 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 460 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 460 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 462 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 461 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 461 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 463 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 462 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 462 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 464 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 463 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 463 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 465 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 464 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 464 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 466 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 465 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 465 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 467 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 466 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 466 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 468 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 467 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 467 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 469 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 468 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 468 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 470 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 469 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 469 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 471 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 470 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 470 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 472 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 471 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 471 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 473 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 472 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 472 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 474 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 473 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 473 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 475 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 474 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 474 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 476 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 475 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 475 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 477 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 476 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 476 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 478 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 477 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 477 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 479 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 478 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 478 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 480 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 479 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 479 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 481 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 480 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 480 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 482 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 481 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 481 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 483 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 482 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 482 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 484 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 483 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 483 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 485 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 484 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 484 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 486 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 485 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 485 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 487 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 486 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 486 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 488 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 487 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 487 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 489 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 488 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 488 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 490 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 489 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 489 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 491 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 490 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 490 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 492 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 491 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 491 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 493 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 492 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 492 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 494 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 493 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 493 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 495 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 494 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 494 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 496 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 495 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 495 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 497 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 496 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 496 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 498 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 497 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 497 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 499 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 498 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 498 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 500 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 499 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 499 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 501 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 500 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 500 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 502 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 501 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 501 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 503 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 502 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 502 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 504 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 503 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 503 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 505 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 504 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 504 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 506 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 505 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 505 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 507 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 506 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 506 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 508 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 507 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 507 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 509 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 508 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 508 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 510 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 509 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 509 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 511 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 510 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 510 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 512 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 511 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 511 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 513 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 512 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 512 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 514 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 513 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 513 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 515 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 514 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 514 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 516 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 515 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 515 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 517 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 516 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 516 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 518 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 517 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 517 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 519 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 518 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 518 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 520 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 519 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 519 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 521 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 520 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 520 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 522 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 521 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 521 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 523 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 522 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 522 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 524 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 523 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 523 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 525 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 524 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 524 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 526 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 525 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 525 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 527 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 526 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 526 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 528 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 527 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 527 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 529 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 528 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 528 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 530 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 529 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 529 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 531 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 530 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 530 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 532 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 531 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 531 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 533 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 532 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 532 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 534 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 533 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 533 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 535 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 534 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 534 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 536 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 535 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 535 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 537 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 536 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 536 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 538 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 537 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 537 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 539 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 538 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 538 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 540 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 539 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 539 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 541 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 540 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 540 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 542 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 541 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 541 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 543 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 542 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 542 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 544 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 543 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 543 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 545 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 544 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 544 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 546 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 545 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 545 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 547 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 546 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 546 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 548 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 547 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 547 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 549 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 548 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 548 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 550 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 549 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 549 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 551 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 550 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 550 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 552 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 551 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 551 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 553 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 552 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 552 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 554 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 553 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 553 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 555 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 554 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 554 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 556 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 555 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 555 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 557 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 556 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 556 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 558 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 557 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 557 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 559 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 558 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 558 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 560 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 559 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 559 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 561 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 560 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 560 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 562 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 561 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 561 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 563 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 562 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 562 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 564 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 563 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 563 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 565 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 564 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 564 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 566 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 565 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 565 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 567 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 566 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 566 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 568 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 567 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 567 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 569 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 568 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 568 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 570 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 569 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 569 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 571 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 570 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 570 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 572 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 571 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 571 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 573 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 572 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 572 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 574 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 573 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 573 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 575 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 574 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 574 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 576 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 575 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 575 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 577 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 576 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 576 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 578 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 577 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 577 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 579 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 578 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 578 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 580 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 579 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 579 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 581 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 580 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 580 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 582 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 581 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 581 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 583 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 582 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 582 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 584 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 583 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 583 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 585 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 584 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 584 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 586 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 585 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 585 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 587 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 586 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 586 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 588 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 587 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 587 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 589 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 588 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 588 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 590 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 589 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 589 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 591 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 590 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 590 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 592 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 591 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 591 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 593 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 592 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 592 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 594 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 593 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 593 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 595 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 594 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 594 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 596 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 595 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 595 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 597 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 596 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 596 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 598 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 597 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 597 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 599 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 598 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 598 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 600 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 599 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 599 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 601 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 600 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 600 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 602 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 601 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 601 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 603 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 602 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 602 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 604 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 603 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 603 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 605 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 604 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 604 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 606 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 605 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 605 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 607 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 606 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 606 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 608 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 607 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 607 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 609 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 608 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 608 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 610 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 609 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 609 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 611 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 610 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 610 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 612 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 611 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 611 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 613 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 612 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 612 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 614 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 613 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 613 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 615 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 614 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 614 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 616 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 615 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 615 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 617 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 616 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 616 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 618 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 617 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 617 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 619 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 618 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 618 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 620 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 619 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 619 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 621 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 620 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 620 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 622 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 621 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 621 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 623 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 622 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 622 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 624 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 623 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 623 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 625 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 624 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 624 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 626 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 625 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 625 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 627 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 626 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 626 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 628 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 627 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 627 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 629 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 628 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 628 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 630 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 629 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 629 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 631 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 630 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 630 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 632 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 631 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 631 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 633 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 632 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 632 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 634 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 633 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 633 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 635 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 634 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 634 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 636 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 635 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 635 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 637 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 636 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 636 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 638 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 637 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 637 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 639 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 638 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 638 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 640 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 639 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 639 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 641 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 640 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 640 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 642 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 641 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 641 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 643 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 642 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 642 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 644 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 643 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 643 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 645 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 644 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 644 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 646 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 645 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 645 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 647 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 646 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 646 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 648 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 647 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 647 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 649 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 648 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 648 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 650 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 649 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 649 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 651 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 650 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 650 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 652 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 651 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 651 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 653 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 652 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 652 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 654 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 653 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 653 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 655 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 654 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 654 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 656 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 655 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 655 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 657 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 656 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 656 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 658 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 657 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 657 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 659 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 658 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 658 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 660 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 659 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 659 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 661 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 660 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 660 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 662 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 661 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 661 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 663 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 662 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 662 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 664 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 663 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 663 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 665 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 664 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 664 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 666 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 665 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 665 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 667 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 666 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 666 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 668 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 667 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 667 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 669 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 668 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 668 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 670 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 669 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 669 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 671 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 670 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 670 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 672 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 671 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 671 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 673 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 672 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 672 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 674 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 673 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 673 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 675 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 674 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 674 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 676 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 675 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 675 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 677 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 676 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 676 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 678 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 677 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 677 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 679 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 678 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 678 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 680 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 679 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 679 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 681 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 680 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 680 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 682 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 681 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 681 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 683 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 682 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 682 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 684 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 683 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 683 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 685 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 684 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 684 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 686 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 685 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 685 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 687 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 686 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 686 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 688 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 687 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 687 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 689 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 688 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 688 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 690 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 689 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 689 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 691 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 690 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 690 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 692 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 691 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 691 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 693 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 692 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 692 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 694 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 693 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 693 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 695 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 694 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 694 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 696 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 695 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 695 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 697 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 696 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 696 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 698 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 697 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 697 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 699 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 698 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 698 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 700 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 699 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 699 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 701 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 700 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 700 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 702 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 701 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 701 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 703 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 702 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 702 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 704 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 703 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 703 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 705 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 704 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 704 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 706 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 705 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 705 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 707 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 706 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 706 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 708 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 707 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 707 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 709 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 708 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 708 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 710 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 709 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 709 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 711 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 710 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 710 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 712 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 711 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 711 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 713 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 712 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 712 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 714 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 713 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 713 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 715 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 714 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 714 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 716 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 715 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 715 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 717 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 716 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 716 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 718 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 717 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 717 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 719 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 718 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 718 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 720 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 719 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 719 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 721 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 720 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 720 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 722 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 721 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 721 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 723 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 722 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 722 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 724 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 723 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 723 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 725 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 724 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 724 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 726 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 725 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 725 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 727 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 726 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 726 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 728 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 727 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 727 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 729 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 728 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 728 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 730 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 729 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 729 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 731 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 730 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 730 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 732 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 731 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 731 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 733 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 732 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 732 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 734 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 733 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 733 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 735 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 734 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 734 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 736 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 735 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 735 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 737 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 736 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 736 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 738 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 737 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 737 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 739 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 738 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 738 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 740 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 739 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 739 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 741 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 740 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 740 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 742 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 741 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 741 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 743 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 742 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 742 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 744 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 743 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 743 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 745 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 744 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 744 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 746 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 745 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 745 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 747 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 746 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 746 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 748 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 747 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 747 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 749 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 748 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 748 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 750 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 749 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 749 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 751 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 750 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 750 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 752 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 751 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 751 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 753 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 752 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 752 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 754 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 753 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 753 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 755 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 754 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 754 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 756 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 755 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 755 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 757 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 756 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 756 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 758 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 757 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 757 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 759 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 758 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 758 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 760 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 759 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 759 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 761 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 760 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 760 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 762 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 761 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 761 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 763 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 762 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 762 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 764 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 763 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 763 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 765 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 764 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 764 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 766 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 765 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 765 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 767 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 766 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 766 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 768 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 767 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 767 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 769 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 768 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 768 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 770 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 769 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 769 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 771 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 770 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 770 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 772 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 771 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 771 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 773 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 772 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 772 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 774 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 773 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 773 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 775 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 774 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 774 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 776 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 775 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 775 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 777 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 776 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 776 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 778 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 777 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 777 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 779 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 778 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 778 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 780 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 779 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 779 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 781 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 780 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 780 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 782 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 781 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 781 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 783 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 782 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 782 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 784 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 783 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 783 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 785 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 784 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 784 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 786 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 785 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 785 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 787 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 786 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 786 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 788 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 787 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 787 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 789 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 788 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 788 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 790 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 789 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 789 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 791 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 790 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 790 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 792 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 791 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 791 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 793 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 792 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 792 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 794 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 793 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 793 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 795 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 794 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 794 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 796 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 795 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 795 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 797 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 796 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 796 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 798 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 797 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 797 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 799 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 798 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 798 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 800 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 799 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 799 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 801 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 800 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 800 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 802 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 801 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 801 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 803 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 802 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 802 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 804 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 803 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 803 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 805 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 804 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 804 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 806 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 805 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 805 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 807 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 806 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 806 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 808 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 807 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 807 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 809 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 808 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 808 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 810 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 809 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 809 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 811 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 810 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 810 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 812 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 811 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 811 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 813 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 812 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 812 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 814 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 813 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 813 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 815 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 814 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 814 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 816 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 815 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 815 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 817 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 816 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 816 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 818 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 817 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 817 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 819 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 818 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 818 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 820 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 819 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 819 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 821 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 820 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 820 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 822 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 821 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 821 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 823 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 822 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 822 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 824 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 823 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 823 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 825 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 824 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 824 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 826 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 825 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 825 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 827 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 826 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 826 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 828 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 827 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 827 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 829 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 828 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 828 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 830 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 829 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 829 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 831 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 830 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 830 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 832 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 831 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 831 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 833 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 832 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 832 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 834 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 833 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 833 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 835 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 834 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 834 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 836 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 835 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 835 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 837 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 836 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 836 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 838 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 837 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 837 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 839 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 838 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 838 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 840 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 839 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 839 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 841 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 840 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 840 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 842 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 841 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 841 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 843 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 842 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 842 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 844 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 843 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 843 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 845 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 844 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 844 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 846 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 845 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 845 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 847 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 846 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 846 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 848 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 847 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 847 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 849 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 848 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 848 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 850 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 849 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 849 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 851 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 850 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 850 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 852 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 851 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 851 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 853 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 852 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 852 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 854 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 853 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 853 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 855 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 854 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 854 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 856 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 855 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 855 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 857 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 856 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 856 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 858 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 857 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 857 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 859 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 858 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 858 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 860 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 859 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 859 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 861 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 860 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 860 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 862 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 861 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 861 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 863 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 862 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 862 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 864 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 863 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 863 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 865 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 864 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 864 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 866 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 865 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 865 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 867 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 866 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 866 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 868 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 867 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 867 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 869 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 868 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 868 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 870 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 869 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 869 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 871 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 870 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 870 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 872 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 871 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 871 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 873 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 872 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 872 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 874 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 873 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 873 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 875 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 874 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 874 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 876 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 875 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 875 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 877 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 876 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 876 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 878 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 877 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 877 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 879 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 878 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 878 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 880 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 879 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 879 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 881 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 880 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 880 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 882 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 881 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 881 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 883 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 882 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 882 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 884 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 883 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 883 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 885 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 884 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 884 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 886 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 885 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 885 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 887 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 886 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 886 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 888 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 887 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 887 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 889 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 888 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 888 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 890 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 889 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 889 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 891 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 890 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 890 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 892 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 891 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 891 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 893 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 892 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 892 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 894 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 893 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 893 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 895 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 894 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 894 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 896 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 895 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 895 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 897 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 896 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 896 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 898 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 897 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 897 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 899 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 898 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 898 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 900 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 899 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 899 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 901 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 900 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 900 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 902 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 901 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 901 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 903 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 902 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 902 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 904 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 903 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 903 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 905 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 904 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 904 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 906 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 905 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 905 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 907 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 906 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 906 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 908 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 907 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 907 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 909 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 908 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 908 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 910 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 909 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 909 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 911 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 910 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 910 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 912 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 911 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 911 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 913 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 912 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 912 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 914 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 913 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 913 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 915 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 914 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 914 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 916 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 915 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 915 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 917 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 916 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 916 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 918 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 917 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 917 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 919 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 918 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 918 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 920 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 919 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 919 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 921 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 920 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 920 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 922 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 921 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 921 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 923 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 922 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 922 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 924 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 923 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 923 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 925 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 924 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 924 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 926 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 925 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 925 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 927 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 926 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 926 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 928 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 927 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 927 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 929 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 928 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 928 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 930 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 929 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 929 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 931 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 930 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 930 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 932 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 931 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 931 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 933 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 932 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 932 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 934 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 933 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 933 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 935 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 934 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 934 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 936 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 935 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 935 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 937 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 936 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 936 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 938 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 937 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 937 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 939 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 938 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 938 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 940 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 939 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 939 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 941 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 940 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 940 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 942 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 941 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 941 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 943 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 942 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 942 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 944 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 943 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 943 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 945 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 944 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 944 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 946 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 945 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 945 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 947 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 946 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 946 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 948 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 947 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 947 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 949 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 948 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 948 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 950 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 949 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 949 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 951 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 950 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 950 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 952 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 951 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 951 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 953 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 952 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 952 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 954 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 953 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 953 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 955 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 954 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 954 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 956 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 955 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 955 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 957 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 956 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 956 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 958 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 957 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 957 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 959 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 958 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 958 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 960 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 959 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 959 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 961 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 960 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 960 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 962 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 961 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 961 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 963 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 962 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 962 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 964 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 963 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 963 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 965 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 964 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 964 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 966 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 965 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 965 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 967 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 966 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 966 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 968 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 967 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 967 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 969 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 968 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 968 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 970 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 969 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 969 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 971 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 970 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 970 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 972 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 971 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 971 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 973 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 972 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 972 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 974 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 973 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 973 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 975 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 974 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 974 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 976 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 975 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 975 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 977 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 976 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 976 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 978 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 977 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 977 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 979 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 978 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 978 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 980 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 979 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 979 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 981 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 980 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 980 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 982 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 981 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 981 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 983 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 982 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 982 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 984 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 983 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 983 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 985 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 984 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 984 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 986 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 985 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 985 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 987 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 986 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 986 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 988 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 987 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 987 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 989 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 988 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 988 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 990 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 989 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 989 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 991 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 990 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 990 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 992 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 991 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 991 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 993 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 992 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 992 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 994 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 993 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 993 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 995 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 994 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 994 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 996 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 995 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 995 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 997 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 996 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 996 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 998 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 997 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 997 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 999 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 998 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 998 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1000 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 999 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 999 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1001 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1000 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1000 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1002 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1001 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1001 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1003 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1002 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1002 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1004 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1003 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1003 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1005 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1004 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1004 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1006 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1005 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1005 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1007 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1006 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1006 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1008 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1007 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1007 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1009 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1008 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1008 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1010 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1009 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1009 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1011 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1010 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1010 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1012 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1011 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1011 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1013 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1012 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1012 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1014 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1013 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1013 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1015 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1014 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1014 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1016 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1015 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1015 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1017 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1016 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1016 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1018 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1017 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1017 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1019 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1018 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1018 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1020 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1019 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1019 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1021 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1020 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1020 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1022 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1021 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1021 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1023 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1022 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1022 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1024 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1023 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1023 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1025 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1024 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1024 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1026 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1025 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1025 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1027 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1026 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1026 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1028 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1027 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1027 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1029 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1028 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1028 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1030 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1029 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1029 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1031 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1030 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1030 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1032 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1031 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1031 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1033 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1032 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1032 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1034 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1033 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1033 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1035 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1034 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1034 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1036 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1035 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1035 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1037 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1036 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1036 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1038 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1037 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1037 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1039 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1038 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1038 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1040 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1039 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1039 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1041 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1040 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1040 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1042 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1041 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1041 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1043 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1042 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1042 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1044 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1043 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1043 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1045 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1044 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1044 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1046 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1045 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1045 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1047 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1046 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1046 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1048 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1047 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1047 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1049 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1048 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1048 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1050 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1049 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1049 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1051 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1050 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1050 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1052 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1051 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1051 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1053 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1052 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1052 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1054 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1053 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1053 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1055 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1054 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1054 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1056 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1055 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1055 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1057 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1056 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1056 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1058 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1057 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1057 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1059 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1058 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1058 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1060 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1059 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1059 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1061 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1060 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1060 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1062 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1061 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1061 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1063 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1062 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1062 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1064 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1063 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1063 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1065 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1064 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1064 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1066 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1065 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1065 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1067 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1066 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1066 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1068 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1067 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1067 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1069 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1068 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1068 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1070 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1069 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1069 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1071 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1070 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1070 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1072 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1071 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1071 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1073 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1072 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1072 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1074 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1073 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1073 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1075 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1074 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1074 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1076 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1075 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1075 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1077 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1076 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1076 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1078 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1077 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1077 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1079 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1078 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1078 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1080 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1079 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1079 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1081 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1080 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1080 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1082 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1081 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1081 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1083 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1082 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1082 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1084 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1083 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1083 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1085 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1084 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1084 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1086 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1085 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1085 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1087 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1086 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1086 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1088 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1087 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1087 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1089 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1088 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1088 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1090 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1089 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1089 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1091 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1090 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1090 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1092 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1091 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1091 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1093 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1092 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1092 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1094 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1093 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1093 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1095 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1094 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1094 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1096 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1095 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1095 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1097 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1096 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1096 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1098 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1097 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1097 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1099 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1098 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1098 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1100 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1099 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1099 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1101 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1100 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1100 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1102 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1101 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1101 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1103 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1102 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1102 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1104 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1103 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1103 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1105 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1104 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1104 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1106 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1105 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1105 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1107 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1106 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1106 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1108 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1107 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1107 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1109 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1108 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1108 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1110 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1109 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1109 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1111 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1110 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1110 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1112 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1111 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1111 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1113 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1112 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1112 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1114 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1113 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1113 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1115 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1114 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1114 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1116 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1115 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1115 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1117 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1116 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1116 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1118 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1117 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1117 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1119 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1118 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1118 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1120 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1119 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1119 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1121 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1120 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1120 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1122 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1121 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1121 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1123 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1122 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1122 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1124 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1123 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1123 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1125 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1124 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1124 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1126 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1125 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1125 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1127 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1126 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1126 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1128 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1127 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1127 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1129 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1128 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1128 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1130 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1129 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1129 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1131 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1130 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1130 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1132 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1131 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1131 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1133 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1132 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1132 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1134 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1133 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1133 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1135 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1134 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1134 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1136 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1135 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1135 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1137 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1136 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1136 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1138 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1137 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1137 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1139 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1138 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1138 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1140 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1139 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1139 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1141 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1140 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1140 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1142 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1141 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1141 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1143 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1142 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1142 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1144 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1143 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1143 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1145 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1144 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1144 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1146 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1145 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1145 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1147 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1146 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1146 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1148 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1147 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1147 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1149 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1148 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1148 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1150 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1149 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1149 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1151 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1150 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1150 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1152 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1151 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1151 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1153 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1152 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1152 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1154 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1153 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1153 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1155 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1154 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1154 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1156 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1155 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1155 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1157 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1156 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1156 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1158 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1157 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1157 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1159 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1158 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1158 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1160 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1159 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1159 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1161 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1160 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1160 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1162 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1161 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1161 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1163 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1162 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1162 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1164 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1163 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1163 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1165 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1164 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1164 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1166 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1165 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1165 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1167 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1166 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1166 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1168 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1167 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1167 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1169 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1168 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1168 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1170 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1169 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1169 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1171 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1170 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1170 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1172 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1171 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1171 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1173 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1172 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1172 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1174 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1173 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1173 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1175 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1174 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1174 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1176 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1175 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1175 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1177 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1176 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1176 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1178 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1177 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1177 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1179 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1178 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1178 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1180 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1179 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1179 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1181 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1180 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1180 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1182 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1181 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1181 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1183 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1182 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1182 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1184 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1183 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1183 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1185 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1184 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1184 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1186 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1185 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1185 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1187 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1186 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1186 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1188 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1187 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1187 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1189 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1188 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1188 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1190 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1189 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1189 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1191 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1190 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1190 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1192 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1191 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1191 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1193 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1192 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1192 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1194 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1193 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1193 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1195 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1194 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1194 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1196 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1195 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1195 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1197 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1196 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1196 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1198 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1197 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1197 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1199 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1198 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1198 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1200 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1199 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1199 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1201 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1200 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1200 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1202 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1201 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1201 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1203 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1202 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1202 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1204 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1203 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1203 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1205 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1204 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1204 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1206 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1205 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1205 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1207 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1206 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1206 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1208 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1207 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1207 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1209 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1208 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1208 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1210 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1209 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1209 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1211 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1210 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1210 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1212 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1211 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1211 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1213 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1212 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1212 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1214 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1213 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1213 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1215 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1214 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1214 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1216 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1215 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1215 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1217 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1216 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1216 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1218 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1217 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1217 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1219 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1218 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1218 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1220 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1219 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1219 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1221 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1220 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1220 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1222 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1221 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1221 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1223 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1222 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1222 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1224 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1223 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1223 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1225 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1224 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1224 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1226 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1225 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1225 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1227 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1226 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1226 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1228 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1227 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1227 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1229 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1228 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1228 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1230 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1229 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1229 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1231 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1230 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1230 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1232 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1231 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1231 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1233 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1232 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1232 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1234 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1233 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1233 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1235 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1234 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1234 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1236 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1235 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1235 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1237 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1236 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1236 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1238 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1237 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1237 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1239 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1238 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1238 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1240 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1239 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1239 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1241 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1240 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1240 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1242 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1241 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1241 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1243 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1242 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1242 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1244 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1243 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1243 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1245 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1244 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1244 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1246 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1245 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1245 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1247 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1246 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1246 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1248 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1247 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1247 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1249 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1248 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1248 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1250 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1249 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1249 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1251 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1250 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1250 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1252 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1251 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1251 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1253 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1252 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1252 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1254 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1253 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1253 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1255 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1254 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1254 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1256 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1255 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1255 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1257 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1256 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1256 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1258 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1257 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1257 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1259 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1258 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1258 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1260 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1259 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1259 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1261 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1260 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1260 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1262 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1261 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1261 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1263 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1262 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1262 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1264 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1263 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1263 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1265 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1264 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1264 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1266 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1265 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1265 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1267 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1266 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1266 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1268 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1267 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1267 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1269 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1268 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1268 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1270 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1269 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1269 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1271 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1270 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1270 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1272 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1271 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1271 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1273 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1272 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1272 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1274 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1273 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1273 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1275 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1274 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1274 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1276 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1275 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1275 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1277 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1276 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1276 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1278 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1277 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1277 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1279 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1278 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1278 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1280 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1279 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1279 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1281 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1280 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1280 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1282 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1281 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1281 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1283 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1282 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1282 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1284 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1283 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1283 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1285 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1284 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1284 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1286 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1285 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1285 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1287 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1286 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1286 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1288 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1287 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1287 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1289 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1288 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1288 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1290 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1289 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1289 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1291 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1290 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1290 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1292 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1291 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1291 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1293 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1292 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1292 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1294 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1293 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1293 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1295 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1294 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1294 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1296 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1295 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1295 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1297 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1296 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1296 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1298 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1297 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1297 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1299 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1298 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1298 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1300 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1299 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1299 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1301 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1300 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1300 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1302 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1301 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1301 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1303 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1302 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1302 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1304 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1303 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1303 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1305 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1304 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1304 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1306 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1305 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1305 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1307 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1306 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1306 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1308 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1307 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1307 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1309 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1308 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1308 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1310 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1309 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1309 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1311 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1310 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1310 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1312 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1311 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1311 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1313 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1312 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1312 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1314 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1313 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1313 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1315 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1314 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1314 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1316 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1315 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1315 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1317 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1316 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1316 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1318 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1317 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1317 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1319 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1318 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1318 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1320 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1319 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1319 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1321 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1320 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1320 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1322 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1321 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1321 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1323 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1322 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1322 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1324 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1323 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1323 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1325 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1324 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1324 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1326 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1325 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1325 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1327 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1326 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1326 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1328 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1327 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1327 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1329 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1328 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1328 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1330 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1329 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1329 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1331 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1330 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1330 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1332 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1331 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1331 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1333 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1332 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1332 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1334 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1333 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1333 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1335 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1334 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1334 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1336 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1335 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1335 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1337 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1336 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1336 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1338 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1337 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1337 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1339 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1338 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1338 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1340 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1339 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1339 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1341 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1340 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1340 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1342 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1341 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1341 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1343 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1342 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1342 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1344 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1343 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1343 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1345 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1344 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1344 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1346 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1345 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1345 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1347 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1346 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1346 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1348 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1347 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1347 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1349 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1348 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1348 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1350 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1349 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1349 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1351 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1350 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1350 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1352 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1351 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1351 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1353 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1352 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1352 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1354 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1353 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1353 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1355 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1354 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1354 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1356 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1355 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1355 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1357 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1356 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1356 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1358 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1357 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1357 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1359 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1358 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1358 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1360 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1359 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1359 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1361 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1360 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1360 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1362 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1361 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1361 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1363 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1362 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1362 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1364 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1363 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1363 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1365 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1364 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1364 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1366 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1365 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1365 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1367 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1366 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1366 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1368 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1367 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1367 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1369 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1368 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1368 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1370 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1369 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1369 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1371 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1370 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1370 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1372 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1371 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1371 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1373 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1372 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1372 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1374 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1373 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1373 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1375 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1374 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1374 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1376 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1375 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1375 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1377 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1376 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1376 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1378 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1377 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1377 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1379 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1378 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1378 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1380 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1379 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1379 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1381 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1380 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1380 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1382 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1381 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1381 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1383 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1382 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1382 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1384 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1383 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1383 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1385 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1384 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1384 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1386 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1385 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1385 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1387 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1386 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1386 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1388 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1387 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1387 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1389 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1388 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1388 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1390 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1389 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1389 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1391 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1390 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1390 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1392 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1391 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1391 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1393 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1392 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1392 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1394 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1393 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1393 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1395 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1394 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1394 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1396 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1395 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1395 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1397 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1396 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1396 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1398 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1397 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1397 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1399 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1398 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1398 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1400 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1399 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1399 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1401 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1400 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1400 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1402 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1401 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1401 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1403 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1402 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1402 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1404 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1403 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1403 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1405 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1404 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1404 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1406 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1405 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1405 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1407 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1406 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1406 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1408 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1407 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1407 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1409 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1408 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1408 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1410 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1409 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1409 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1411 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1410 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1410 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1412 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1411 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1411 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1413 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1412 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1412 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1414 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1413 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1413 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1415 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1414 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1414 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1416 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1415 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1415 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1417 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1416 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1416 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1418 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1417 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1417 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1419 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1418 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1418 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1420 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1419 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1419 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1421 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1420 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1420 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1422 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1421 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1421 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1423 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1422 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1422 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1424 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1423 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1423 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1425 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1424 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1424 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1426 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1425 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1425 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1427 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1426 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1426 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1428 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1427 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1427 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1429 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1428 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1428 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1430 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1429 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1429 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1431 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1430 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1430 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1432 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1431 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1431 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1433 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1432 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1432 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1434 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1433 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1433 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1435 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1434 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1434 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1436 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1435 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1435 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1437 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1436 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1436 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1438 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1437 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1437 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1439 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1438 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1438 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1440 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1439 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1439 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1441 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1440 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1440 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1442 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1441 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1441 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1443 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1442 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1442 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1444 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1443 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1443 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1445 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1444 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1444 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1446 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1445 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1445 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1447 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1446 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1446 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1448 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1447 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1447 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1449 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1448 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1448 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1450 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1449 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1449 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1451 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1450 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1450 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1452 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1451 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1451 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1453 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1452 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1452 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1454 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1453 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1453 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1455 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1454 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1454 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1456 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1455 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1455 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1457 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1456 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1456 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1458 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1457 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1457 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1459 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1458 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1458 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1460 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1459 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1459 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1461 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1460 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1460 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1462 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1461 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1461 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1463 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1462 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1462 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1464 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1463 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1463 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1465 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1464 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1464 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1466 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1465 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1465 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1467 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1466 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1466 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1468 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1467 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1467 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1469 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1468 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1468 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1470 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1469 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1469 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1471 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1470 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1470 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1472 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1471 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1471 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1473 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1472 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1472 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1474 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1473 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1473 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1475 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1474 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1474 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1476 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1475 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1475 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1477 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1476 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1476 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1478 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1477 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1477 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1479 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1478 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1478 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1480 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1479 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1479 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1481 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1480 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1480 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1482 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1481 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1481 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1483 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1482 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1482 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1484 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1483 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1483 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1485 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1484 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1484 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1486 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1485 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1485 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1487 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1486 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1486 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1488 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1487 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1487 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1489 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1488 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1488 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1490 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1489 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1489 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1491 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1490 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1490 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1492 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1491 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1491 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1493 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1492 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1492 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1494 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1493 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1493 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1495 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1494 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1494 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1496 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1495 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1495 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1497 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1496 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1496 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1498 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1497 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1497 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1499 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1498 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1498 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1500 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1499 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1499 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1501 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1500 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1500 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1502 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1501 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1501 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1503 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1502 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1502 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1504 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1503 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1503 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1505 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1504 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1504 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1506 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1505 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1505 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1507 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1506 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1506 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1508 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1507 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1507 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1509 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1508 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1508 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1510 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1509 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1509 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1511 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1510 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1510 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1512 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1511 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1511 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1513 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1512 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1512 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1514 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1513 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1513 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1515 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1514 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1514 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1516 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1515 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1515 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1517 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1516 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1516 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1518 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1517 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1517 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1519 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1518 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1518 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1520 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1519 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1519 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1521 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1520 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1520 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1522 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1521 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1521 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1523 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1522 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1522 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1524 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1523 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1523 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1525 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1524 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1524 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1526 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1525 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1525 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1527 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1526 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1526 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1528 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1527 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1527 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1529 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1528 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1528 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1530 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1529 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1529 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1531 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1530 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1530 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1532 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1531 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1531 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1533 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1532 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1532 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1534 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1533 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1533 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1535 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1534 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1534 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1536 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1535 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1535 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1537 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1536 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1536 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1538 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1537 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1537 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1539 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1538 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1538 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1540 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1539 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1539 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1541 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1540 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1540 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1542 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1541 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1541 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1543 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1542 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1542 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1544 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1543 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1543 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1545 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1544 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1544 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1546 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1545 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1545 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1547 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1546 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1546 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1548 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1547 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1547 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1549 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1548 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1548 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1550 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1549 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1549 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1551 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1550 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1550 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1552 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1551 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1551 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1553 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1552 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1552 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1554 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1553 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1553 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1555 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1554 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1554 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1556 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1555 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1555 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1557 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1556 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1556 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1558 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1557 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1557 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1559 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1558 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1558 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1560 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1559 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1559 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1561 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1560 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1560 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1562 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1561 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1561 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1563 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1562 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1562 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1564 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1563 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1563 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1565 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1564 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1564 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1566 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1565 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1565 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1567 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1566 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1566 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1568 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1567 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1567 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1569 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1568 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1568 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1570 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1569 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1569 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1571 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1570 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1570 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1572 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1571 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1571 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1573 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1572 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1572 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1574 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1573 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1573 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1575 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1574 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1574 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1576 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1575 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1575 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1577 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1576 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1576 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1578 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1577 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1577 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1579 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1578 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1578 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1580 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1579 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1579 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1581 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1580 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1580 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1582 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1581 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1581 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1583 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1582 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1582 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1584 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1583 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1583 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1585 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1584 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1584 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1586 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1585 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1585 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1587 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1586 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1586 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1588 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1587 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1587 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1589 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1588 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1588 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1590 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1589 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1589 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1591 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1590 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1590 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1592 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1591 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1591 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1593 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1592 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1592 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1594 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1593 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1593 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1595 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1594 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1594 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1596 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1595 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1595 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1597 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1596 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1596 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1598 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1597 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1597 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1599 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1598 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1598 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1600 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1599 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1599 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1601 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1600 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1600 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1602 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1601 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1601 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1603 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1602 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1602 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1604 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1603 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1603 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1605 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1604 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1604 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1606 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1605 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1605 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1607 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1606 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1606 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1608 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1607 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1607 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1609 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1608 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1608 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1610 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1609 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1609 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1611 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1610 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1610 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1612 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1611 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1611 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1613 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1612 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1612 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1614 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1613 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1613 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1615 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1614 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1614 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1616 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1615 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1615 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1617 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1616 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1616 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1618 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1617 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1617 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1619 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1618 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1618 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1620 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1619 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1619 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1621 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1620 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1620 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1622 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1621 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1621 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1623 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1622 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1622 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1624 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1623 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1623 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1625 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1624 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1624 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1626 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1625 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1625 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1627 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1626 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1626 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1628 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1627 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1627 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1629 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1628 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1628 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1630 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1629 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1629 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1631 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1630 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1630 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1632 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1631 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1631 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1633 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1632 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1632 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1634 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1633 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1633 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1635 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1634 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1634 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1636 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1635 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1635 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1637 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1636 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1636 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1638 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1637 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1637 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1639 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1638 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1638 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1640 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1639 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1639 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1641 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1640 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1640 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1642 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1641 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1641 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1643 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1642 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1642 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1644 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1643 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1643 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1645 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1644 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1644 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1646 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1645 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1645 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1647 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1646 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1646 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1648 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1647 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1647 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1649 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1648 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1648 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1650 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1649 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1649 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1651 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1650 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1650 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1652 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1651 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1651 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1653 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1652 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1652 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1654 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1653 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1653 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1655 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1654 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1654 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1656 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1655 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1655 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1657 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1656 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1656 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1658 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1657 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1657 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1659 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1658 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1658 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1660 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1659 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1659 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1661 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1660 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1660 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1662 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1661 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1661 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1663 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1662 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1662 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1664 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1663 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1663 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1665 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1664 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1664 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1666 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1665 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1665 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1667 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1666 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1666 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1668 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1667 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1667 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1669 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1668 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1668 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1670 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1669 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1669 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1671 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1670 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1670 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1672 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1671 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1671 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1673 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1672 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1672 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1674 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1673 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1673 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1675 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1674 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1674 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1676 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1675 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1675 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1677 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1676 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1676 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1678 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1677 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1677 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1679 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1678 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1678 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1680 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1679 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1679 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1681 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1680 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1680 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1682 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1681 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1681 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1683 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1682 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1682 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1684 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1683 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1683 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1685 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1684 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1684 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1686 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1685 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1685 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1687 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1686 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1686 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1688 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1687 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1687 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1689 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1688 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1688 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1690 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1689 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1689 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1691 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1690 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1690 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1692 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1691 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1691 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1693 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1692 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1692 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1694 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1693 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1693 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1695 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1694 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1694 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1696 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1695 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1695 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1697 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1696 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1696 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1698 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1697 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1697 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1699 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1698 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1698 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1700 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1699 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1699 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1701 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1700 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1700 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1702 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1701 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1701 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1703 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1702 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1702 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1704 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1703 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1703 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1705 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1704 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1704 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1706 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1705 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1705 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1707 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1706 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1706 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1708 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1707 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1707 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1709 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1708 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1708 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1710 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1709 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1709 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1711 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1710 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1710 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1712 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1711 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1711 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1713 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1712 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1712 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1714 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1713 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1713 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1715 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1714 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1714 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1716 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1715 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1715 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1717 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1716 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1716 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1718 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1717 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1717 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1719 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1718 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1718 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1720 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1719 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1719 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1721 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1720 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1720 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1722 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1721 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1721 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1723 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1722 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1722 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1724 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1723 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1723 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1725 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1724 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1724 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1726 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1725 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1725 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1727 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1726 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1726 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1728 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1727 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1727 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1729 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1728 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1728 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1730 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1729 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1729 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1731 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1730 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1730 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1732 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1731 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1731 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1733 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1732 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1732 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1734 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1733 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1733 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1735 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1734 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1734 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1736 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1735 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1735 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1737 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1736 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1736 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1738 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1737 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1737 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1739 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1738 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1738 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1740 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1739 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1739 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1741 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1740 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1740 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1742 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1741 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1741 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1743 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1742 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1742 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1744 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1743 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1743 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1745 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1744 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1744 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1746 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1745 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1745 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1747 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1746 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1746 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1748 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1747 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1747 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1749 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1748 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1748 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1750 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1749 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1749 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1751 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1750 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1750 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1752 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1751 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1751 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1753 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1752 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1752 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1754 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1753 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1753 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1755 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1754 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1754 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1756 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1755 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1755 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1757 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1756 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1756 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1758 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1757 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1757 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1759 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1758 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1758 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1760 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1759 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1759 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1761 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1760 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1760 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1762 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1761 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1761 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1763 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1762 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1762 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1764 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1763 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1763 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1765 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1764 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1764 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1766 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1765 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1765 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1767 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1766 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1766 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1768 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1767 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1767 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1769 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1768 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1768 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1770 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1769 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1769 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1771 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1770 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1770 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1772 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1771 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1771 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1773 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1772 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1772 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1774 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1773 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1773 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1775 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1774 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1774 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1776 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1775 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1775 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1777 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1776 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1776 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1778 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1777 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1777 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1779 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1778 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1778 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1780 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1779 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1779 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1781 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1780 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1780 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1782 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1781 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1781 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1783 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1782 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1782 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1784 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1783 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1783 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1785 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1784 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1784 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1786 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1785 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1785 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1787 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1786 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1786 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1788 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1787 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1787 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1789 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1788 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1788 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1790 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1789 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1789 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1791 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1790 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1790 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1792 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1791 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1791 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1793 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1792 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1792 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1794 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1793 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1793 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1795 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1794 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1794 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1796 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1795 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1795 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1797 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1796 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1796 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1798 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1797 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1797 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1799 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1798 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1798 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1800 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1799 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1799 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1801 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1800 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1800 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1802 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1801 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1801 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1803 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1802 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1802 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1804 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1803 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1803 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1805 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1804 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1804 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1806 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1805 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1805 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1807 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1806 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1806 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1808 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1807 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1807 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1809 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1808 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1808 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1810 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1809 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1809 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1811 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1810 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1810 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1812 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1811 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1811 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1813 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1812 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1812 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1814 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1813 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1813 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1815 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1814 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1814 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1816 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1815 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1815 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1817 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1816 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1816 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1818 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1817 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1817 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1819 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1818 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1818 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1820 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1819 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1819 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1821 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1820 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1820 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1822 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1821 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1821 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1823 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1822 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1822 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1824 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1823 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1823 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1825 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1824 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1824 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1826 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1825 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1825 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1827 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1826 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1826 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1828 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1827 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1827 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1829 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1828 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1828 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1830 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1829 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1829 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1831 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1830 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1830 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1832 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1831 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1831 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1833 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1832 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1832 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1834 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1833 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1833 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1835 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1834 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1834 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1836 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1835 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1835 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1837 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1836 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1836 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1838 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1837 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1837 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1839 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1838 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1838 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1840 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1839 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1839 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1841 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1840 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1840 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1842 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1841 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1841 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1843 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1842 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1842 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1844 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1843 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1843 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1845 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1844 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1844 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1846 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1845 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1845 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1847 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1846 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1846 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1848 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1847 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1847 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1849 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1848 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1848 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1850 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1849 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1849 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1851 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1850 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1850 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1852 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1851 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1851 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1853 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1852 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1852 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1854 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1853 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1853 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1855 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1854 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1854 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1856 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1855 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1855 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1857 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1856 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1856 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1858 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1857 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1857 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1859 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1858 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1858 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1860 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1859 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1859 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1861 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1860 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1860 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1862 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1861 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1861 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1863 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1862 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1862 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1864 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1863 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1863 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1865 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1864 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1864 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1866 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1865 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1865 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1867 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1866 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1866 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1868 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1867 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1867 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1869 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1868 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1868 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1870 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1869 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1869 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1871 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1870 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1870 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1872 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1871 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1871 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1873 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1872 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1872 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1874 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1873 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1873 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1875 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1874 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1874 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1876 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1875 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1875 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1877 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1876 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1876 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1878 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1877 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1877 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1879 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1878 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1878 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1880 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1879 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1879 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1881 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1880 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1880 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1882 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1881 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1881 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1883 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1882 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1882 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1884 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1883 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1883 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1885 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1884 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1884 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1886 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1885 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1885 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1887 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1886 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1886 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1888 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1887 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1887 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1889 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1888 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1888 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1890 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1889 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1889 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1891 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1890 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1890 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1892 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1891 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1891 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1893 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1892 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1892 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1894 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1893 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1893 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1895 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1894 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1894 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1896 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1895 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1895 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1897 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1896 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1896 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1898 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1897 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1897 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1899 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1898 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1898 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1900 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1899 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1899 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1901 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1900 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1900 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1902 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1901 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1901 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1903 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1902 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1902 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1904 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1903 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1903 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1905 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1904 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1904 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1906 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1905 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1905 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1907 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1906 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1906 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1908 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1907 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1907 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1909 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1908 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1908 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1910 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1909 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1909 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1911 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1910 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1910 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1912 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1911 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1911 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1913 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1912 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1912 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1914 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1913 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1913 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1915 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1914 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1914 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1916 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1915 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1915 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1917 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1916 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1916 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1918 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1917 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1917 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1919 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1918 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1918 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1920 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1919 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1919 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1921 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1920 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1920 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1922 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1921 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1921 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1923 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1922 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1922 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1924 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1923 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1923 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1925 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1924 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1924 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1926 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1925 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1925 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1927 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1926 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1926 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1928 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1927 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1927 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1929 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1928 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1928 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1930 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1929 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1929 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1931 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1930 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1930 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1932 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1931 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1931 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1933 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1932 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1932 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1934 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1933 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1933 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1935 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1934 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1934 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1936 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1935 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1935 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1937 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1936 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1936 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1938 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1937 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1937 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1939 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1938 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1938 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1940 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1939 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1939 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1941 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1940 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1940 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1942 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1941 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1941 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1943 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1942 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1942 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1944 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1943 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1943 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1945 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1944 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1944 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1946 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1945 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1945 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1947 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1946 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1946 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1948 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1947 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1947 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1949 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1948 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1948 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1950 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1949 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1949 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1951 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1950 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1950 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1952 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1951 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1951 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1953 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1952 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1952 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1954 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1953 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1953 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1955 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1954 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1954 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1956 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1955 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1955 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1957 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1956 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1956 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1958 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1957 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1957 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1959 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1958 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1958 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1960 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1959 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1959 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1961 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1960 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1960 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1962 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1961 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1961 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1963 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1962 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1962 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1964 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1963 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1963 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1965 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1964 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1964 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1966 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1965 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1965 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1967 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1966 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1966 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1968 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1967 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1967 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1969 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1968 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1968 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1970 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1969 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1969 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1971 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1970 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1970 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1972 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1971 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1971 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1973 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1972 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1972 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1974 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1973 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1973 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1975 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1974 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1974 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1976 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1975 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1975 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1977 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1976 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1976 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1978 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1977 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1977 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1979 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1978 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1978 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1980 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1979 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1979 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1981 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1980 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1980 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1982 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1981 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1981 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1983 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1982 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1982 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1984 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1983 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1983 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1985 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1984 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1984 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1986 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1985 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1985 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1987 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1986 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1986 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1988 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1987 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1987 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1989 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1988 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1988 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1990 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1989 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1989 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1991 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1990 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1990 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1992 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1991 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1991 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1993 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1992 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1992 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1994 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1993 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1993 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1995 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1994 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1994 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1996 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1995 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1995 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1997 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1996 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1996 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1998 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1997 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1997 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 1999 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1998 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1998 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2000 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 1999 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 1999 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2001 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2000 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2000 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2002 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2001 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2001 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2003 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2002 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2002 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2004 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2003 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2003 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2005 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2004 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2004 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2006 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2005 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2005 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2007 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2006 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2006 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2008 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2007 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2007 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2009 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2008 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2008 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2010 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2009 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2009 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2011 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2010 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2010 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2012 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2011 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2011 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2013 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2012 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2012 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2014 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2013 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2013 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2015 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2014 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2014 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2016 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2015 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2015 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2017 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2016 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2016 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2018 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2017 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2017 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2019 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2018 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2018 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2020 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2019 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2019 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2021 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2020 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2020 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2022 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2021 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2021 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2023 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2022 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2022 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2024 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2023 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2023 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2025 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2024 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2024 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2026 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2025 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2025 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2027 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2026 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2026 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2028 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2027 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2027 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2029 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2028 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2028 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2030 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2029 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2029 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2031 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2030 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2030 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2032 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2031 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2031 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2033 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2032 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2032 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2034 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2033 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2033 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2035 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2034 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2034 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2036 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2035 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2035 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2037 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2036 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2036 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2038 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2037 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2037 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2039 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2038 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2038 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2040 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2039 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2039 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2041 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2040 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2040 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2042 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2041 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2041 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2043 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2042 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2042 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2044 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2043 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2043 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2045 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2044 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2044 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2046 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2045 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2045 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2047 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2046 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2046 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2048 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2047 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2047 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2049 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2048 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2048 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2050 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2049 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2049 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2051 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2050 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2050 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2052 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2051 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2051 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2053 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2052 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2052 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2054 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2053 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2053 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2055 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2054 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2054 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2056 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2055 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2055 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2057 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2056 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2056 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2058 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2057 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2057 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2059 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2058 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2058 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2060 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2059 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2059 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2061 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2060 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2060 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2062 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2061 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2061 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2063 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2062 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2062 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2064 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2063 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2063 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2065 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2064 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2064 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2066 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2065 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2065 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2067 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2066 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2066 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2068 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2067 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2067 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2069 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2068 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2068 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2070 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2069 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2069 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2071 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2070 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2070 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2072 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2071 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2071 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2073 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2072 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2072 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2074 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2073 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2073 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2075 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2074 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2074 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2076 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2075 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2075 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2077 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2076 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2076 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2078 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2077 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2077 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2079 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2078 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2078 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2080 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2079 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2079 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2081 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2080 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2080 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2082 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2081 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2081 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2083 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2082 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2082 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2084 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2083 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2083 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2085 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2084 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2084 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2086 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2085 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2085 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2087 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2086 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2086 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2088 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2087 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2087 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2089 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2088 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2088 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2090 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2089 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2089 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2091 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2090 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2090 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2092 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2091 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2091 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2093 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2092 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2092 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2094 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2093 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2093 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2095 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2094 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2094 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2096 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2095 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2095 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2097 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2096 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2096 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2098 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2097 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2097 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2099 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2098 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2098 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2100 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2099 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2099 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2101 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2100 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2100 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2102 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2101 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2101 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2103 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2102 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2102 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2104 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2103 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2103 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2105 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2104 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2104 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2106 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2105 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2105 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2107 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2106 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2106 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2108 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2107 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2107 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2109 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2108 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2108 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2110 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2109 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2109 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2111 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2110 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2110 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2112 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2111 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2111 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2113 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2112 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2112 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2114 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2113 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2113 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2115 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2114 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2114 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2116 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2115 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2115 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2117 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2116 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2116 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2118 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2117 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2117 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2119 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2118 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2118 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2120 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2119 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2119 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2121 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2120 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2120 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2122 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2121 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2121 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2123 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2122 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2122 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2124 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2123 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2123 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2125 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2124 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2124 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2126 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2125 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2125 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2127 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2126 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2126 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2128 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2127 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2127 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2129 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2128 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2128 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2130 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2129 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2129 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2131 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2130 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2130 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2132 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2131 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2131 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2133 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2132 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2132 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2134 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2133 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2133 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2135 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2134 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2134 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2136 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2135 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2135 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2137 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2136 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2136 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2138 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2137 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2137 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2139 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2138 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2138 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2140 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2139 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2139 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2141 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2140 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2140 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2142 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2141 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2141 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2143 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2142 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2142 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2144 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2143 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2143 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2145 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2144 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2144 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2146 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2145 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2145 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2147 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2146 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2146 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2148 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2147 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2147 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2149 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2148 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2148 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2150 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2149 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2149 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2151 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2150 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2150 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2152 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2151 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2151 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2153 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2152 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2152 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2154 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2153 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2153 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2155 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2154 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2154 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2156 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2155 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2155 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2157 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2156 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2156 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2158 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2157 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2157 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2159 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2158 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2158 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2160 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2159 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2159 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2161 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2160 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2160 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2162 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2161 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2161 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2163 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2162 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2162 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2164 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2163 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2163 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2165 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2164 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2164 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2166 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2165 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2165 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2167 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2166 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2166 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2168 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2167 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2167 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2169 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2168 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2168 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2170 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2169 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2169 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2171 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2170 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2170 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2172 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2171 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2171 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2173 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2172 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2172 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2174 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2173 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2173 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2175 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2174 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2174 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2176 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2175 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2175 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2177 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2176 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2176 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2178 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2177 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2177 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2179 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2178 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2178 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2180 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2179 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2179 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2181 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2180 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2180 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2182 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2181 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2181 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2183 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2182 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2182 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2184 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2183 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2183 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2185 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2184 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2184 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2186 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2185 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2185 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2187 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2186 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2186 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2188 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2187 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2187 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2189 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2188 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2188 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2190 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2189 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2189 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2191 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2190 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2190 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2192 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2191 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2191 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2193 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2192 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2192 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2194 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2193 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2193 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2195 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2194 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2194 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2196 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2195 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2195 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2197 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2196 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2196 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2198 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2197 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2197 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2199 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2198 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2198 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2200 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2199 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2199 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2201 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2200 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2200 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2202 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2201 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2201 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2203 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2202 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2202 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2204 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2203 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2203 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2205 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2204 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2204 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2206 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2205 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2205 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2207 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2206 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2206 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2208 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2207 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2207 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2209 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2208 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2208 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2210 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2209 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2209 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2211 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2210 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2210 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2212 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2211 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2211 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2213 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2212 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2212 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2214 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2213 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2213 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2215 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2214 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2214 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2216 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2215 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2215 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2217 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2216 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2216 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2218 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2217 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2217 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2219 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2218 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2218 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2220 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2219 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2219 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2221 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2220 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2220 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2222 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2221 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2221 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2223 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2222 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2222 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2224 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2223 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2223 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2225 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2224 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2224 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2226 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2225 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2225 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2227 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2226 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2226 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2228 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2227 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2227 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2229 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2228 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2228 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2230 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2229 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2229 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2231 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2230 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2230 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2232 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2231 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2231 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2233 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2232 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2232 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2234 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2233 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2233 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2235 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2234 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2234 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2236 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2235 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2235 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2237 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2236 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2236 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2238 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2237 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2237 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2239 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2238 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2238 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2240 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2239 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2239 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2241 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2240 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2240 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2242 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2241 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2241 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2243 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2242 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2242 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2244 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2243 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2243 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2245 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2244 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2244 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2246 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2245 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2245 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2247 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2246 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2246 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2248 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2247 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2247 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2249 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2248 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2248 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2250 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2249 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2249 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2251 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2250 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2250 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2252 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2251 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2251 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2253 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2252 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2252 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2254 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2253 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2253 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2255 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2254 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2254 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2256 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2255 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2255 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2257 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2256 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2256 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2258 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2257 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2257 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2259 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2258 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2258 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2260 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2259 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2259 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2261 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2260 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2260 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2262 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2261 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2261 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2263 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2262 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2262 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2264 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2263 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2263 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2265 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2264 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2264 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2266 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2265 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2265 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2267 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2266 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2266 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2268 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2267 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2267 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2269 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2268 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2268 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2270 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2269 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2269 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2271 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2270 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2270 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2272 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2271 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2271 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2273 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2272 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2272 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2274 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2273 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2273 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2275 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2274 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2274 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2276 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2275 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2275 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2277 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2276 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2276 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2278 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2277 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2277 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2279 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2278 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2278 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2280 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2279 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2279 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2281 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2280 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2280 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2282 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2281 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2281 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2283 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2282 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2282 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2284 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2283 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2283 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2285 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2284 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2284 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2286 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2285 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2285 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2287 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2286 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2286 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2288 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2287 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2287 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2289 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2288 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2288 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2290 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2289 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2289 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2291 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2290 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2290 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2292 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2291 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2291 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2293 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2292 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2292 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2294 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2293 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2293 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2295 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2294 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2294 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2296 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2295 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2295 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2297 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2296 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2296 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2298 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2297 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2297 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2299 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2298 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2298 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2300 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2299 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2299 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2301 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2300 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2300 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2302 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2301 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2301 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2303 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2302 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2302 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2304 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2303 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2303 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2305 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2304 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2304 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2306 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2305 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2305 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2307 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2306 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2306 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2308 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2307 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2307 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2309 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2308 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2308 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2310 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2309 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2309 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2311 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2310 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2310 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2312 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2311 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2311 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2313 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2312 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2312 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2314 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2313 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2313 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2315 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2314 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2314 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2316 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2315 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2315 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2317 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2316 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2316 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2318 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2317 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2317 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2319 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2318 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2318 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2320 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2319 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2319 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2321 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2320 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2320 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2322 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2321 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2321 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2323 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2322 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2322 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2324 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2323 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2323 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2325 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2324 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2324 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2326 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2325 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2325 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2327 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2326 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2326 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2328 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2327 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2327 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2329 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2328 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2328 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2330 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2329 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2329 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2331 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2330 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2330 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2332 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2331 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2331 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2333 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2332 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2332 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2334 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2333 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2333 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2335 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2334 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2334 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2336 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2335 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2335 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2337 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2336 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2336 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2338 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2337 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2337 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2339 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2338 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2338 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2340 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2339 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2339 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2341 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2340 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2340 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2342 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2341 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2341 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2343 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2342 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2342 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2344 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2343 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2343 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2345 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2344 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2344 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2346 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2345 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2345 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2347 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2346 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2346 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2348 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2347 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2347 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2349 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2348 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2348 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2350 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2349 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2349 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2351 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2350 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2350 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2352 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2351 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2351 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2353 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2352 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2352 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2354 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2353 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2353 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2355 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2354 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2354 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2356 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2355 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2355 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2357 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2356 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2356 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2358 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2357 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2357 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2359 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2358 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2358 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2360 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2359 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2359 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2361 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2360 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2360 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2362 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2361 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2361 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2363 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2362 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2362 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2364 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2363 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2363 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2365 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2364 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2364 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2366 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2365 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2365 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2367 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2366 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2366 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2368 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2367 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2367 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2369 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2368 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2368 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2370 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2369 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2369 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2371 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2370 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2370 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2372 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2371 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2371 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2373 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2372 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2372 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2374 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2373 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2373 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2375 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2374 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2374 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2376 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2375 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2375 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2377 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2376 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2376 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2378 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2377 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2377 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2379 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2378 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2378 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2380 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2379 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2379 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2381 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2380 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2380 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2382 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2381 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2381 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2383 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2382 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2382 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2384 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2383 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2383 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2385 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2384 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2384 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2386 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2385 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2385 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2387 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2386 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2386 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2388 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2387 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2387 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2389 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2388 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2388 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2390 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2389 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2389 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2391 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2390 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2390 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2392 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2391 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2391 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2393 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2392 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2392 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2394 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2393 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2393 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2395 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2394 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2394 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2396 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2395 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2395 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2397 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2396 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2396 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2398 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2397 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2397 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2399 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2398 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2398 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2400 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2399 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2399 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2401 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2400 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2400 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2402 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2401 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2401 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2403 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2402 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2402 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2404 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2403 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2403 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2405 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2404 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2404 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2406 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2405 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2405 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2407 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2406 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2406 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2408 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2407 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2407 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2409 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2408 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2408 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2410 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2409 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2409 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2411 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2410 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2410 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2412 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2411 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2411 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2413 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2412 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2412 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2414 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2413 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2413 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2415 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2414 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2414 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2416 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2415 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2415 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2417 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2416 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2416 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2418 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2417 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2417 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2419 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2418 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2418 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2420 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2419 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2419 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2421 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2420 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2420 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2422 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2421 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2421 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2423 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2422 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2422 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2424 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2423 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2423 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2425 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2424 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2424 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2426 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2425 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2425 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2427 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2426 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2426 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2428 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2427 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2427 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2429 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2428 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2428 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2430 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2429 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2429 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2431 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2430 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2430 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2432 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2431 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2431 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2433 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2432 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2432 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2434 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2433 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2433 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2435 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2434 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2434 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2436 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2435 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2435 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2437 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2436 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2436 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2438 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2437 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2437 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2439 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2438 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2438 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2440 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2439 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2439 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2441 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2440 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2440 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2442 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2441 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2441 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2443 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2442 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2442 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2444 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2443 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2443 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2445 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2444 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2444 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2446 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2445 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2445 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2447 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2446 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2446 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2448 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2447 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2447 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2449 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2448 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2448 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2450 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2449 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2449 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2451 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2450 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2450 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2452 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2451 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2451 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2453 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2452 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2452 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2454 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2453 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2453 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2455 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2454 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2454 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2456 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2455 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2455 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2457 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2456 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2456 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2458 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2457 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2457 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2459 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2458 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2458 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2460 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2459 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2459 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2461 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2460 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2460 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2462 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2461 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2461 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2463 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2462 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2462 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2464 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2463 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2463 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2465 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2464 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2464 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2466 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2465 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2465 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2467 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2466 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2466 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2468 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2467 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2467 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2469 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2468 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2468 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2470 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2469 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2469 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2471 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2470 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2470 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2472 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2471 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2471 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2473 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2472 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2472 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2474 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2473 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2473 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2475 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2474 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2474 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2476 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2475 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2475 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2477 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2476 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2476 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2478 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2477 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2477 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2479 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2478 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2478 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2480 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2479 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2479 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2481 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2480 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2480 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2482 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2481 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2481 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2483 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2482 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2482 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2484 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2483 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2483 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2485 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2484 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2484 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2486 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2485 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2485 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2487 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2486 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2486 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2488 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2487 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2487 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2489 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2488 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2488 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2490 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2489 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2489 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2491 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2490 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2490 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2492 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2491 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2491 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2493 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2492 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2492 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2494 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2493 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2493 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2495 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2494 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2494 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2496 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2495 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2495 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2497 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2496 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2496 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2498 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2497 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2497 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2499 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2498 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2498 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2500 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2499 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2499 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2501 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2500 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2500 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2502 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2501 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2501 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2503 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2502 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2502 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2504 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2503 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2503 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2505 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2504 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2504 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2506 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2505 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2505 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2507 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2506 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2506 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2508 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2507 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2507 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2509 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2508 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2508 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2510 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2509 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2509 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2511 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2510 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2510 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2512 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2511 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2511 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2513 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2512 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2512 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2514 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2513 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2513 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2515 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2514 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2514 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2516 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2515 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2515 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2517 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2516 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2516 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2518 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2517 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2517 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2519 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2518 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2518 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2520 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2519 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2519 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2521 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2520 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2520 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2522 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2521 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2521 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2523 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2522 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2522 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2524 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2523 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2523 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2525 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2524 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2524 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2526 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2525 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2525 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2527 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2526 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2526 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2528 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2527 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2527 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2529 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2528 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2528 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2530 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2529 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2529 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2531 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2530 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2530 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2532 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2531 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2531 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2533 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2532 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2532 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2534 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2533 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2533 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2535 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2534 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2534 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2536 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2535 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2535 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2537 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2536 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2536 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2538 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2537 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2537 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2539 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2538 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2538 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2540 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2539 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2539 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2541 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2540 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2540 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2542 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2541 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2541 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2543 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2542 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2542 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2544 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2543 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2543 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2545 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2544 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2544 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2546 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2545 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2545 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2547 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2546 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2546 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2548 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2547 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2547 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2549 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2548 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2548 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2550 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2549 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2549 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2551 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2550 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2550 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2552 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2551 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2551 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2553 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2552 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2552 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2554 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2553 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2553 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2555 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2554 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2554 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2556 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2555 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2555 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2557 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2556 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2556 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2558 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2557 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2557 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2559 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2558 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2558 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2560 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2559 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2559 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2561 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2560 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2560 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2562 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2561 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2561 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2563 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2562 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2562 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2564 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2563 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2563 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2565 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2564 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2564 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2566 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2565 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2565 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2567 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2566 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2566 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2568 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2567 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2567 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2569 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2568 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2568 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2570 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2569 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2569 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2571 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2570 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2570 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2572 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2571 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2571 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2573 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2572 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2572 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2574 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2573 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2573 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2575 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2574 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2574 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2576 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2575 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2575 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2577 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2576 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2576 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2578 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2577 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2577 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2579 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2578 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2578 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2580 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2579 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2579 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2581 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2580 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2580 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2582 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2581 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2581 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2583 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2582 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2582 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2584 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2583 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2583 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2585 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2584 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2584 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2586 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2585 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2585 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2587 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2586 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2586 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2588 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2587 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2587 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2589 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2588 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2588 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2590 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2589 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2589 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2591 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2590 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2590 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2592 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2591 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2591 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2593 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2592 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2592 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2594 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2593 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2593 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2595 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2594 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2594 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2596 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2595 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2595 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2597 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2596 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2596 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2598 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2597 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2597 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2599 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2598 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2598 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2600 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2599 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2599 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2601 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2600 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2600 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2602 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2601 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2601 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2603 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2602 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2602 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2604 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2603 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2603 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2605 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2604 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2604 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2606 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2605 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2605 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2607 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2606 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2606 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2608 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2607 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2607 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2609 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2608 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2608 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2610 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2609 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2609 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2611 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2610 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2610 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2612 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2611 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2611 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2613 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2612 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2612 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2614 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2613 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2613 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2615 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2614 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2614 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2616 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2615 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2615 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2617 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2616 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2616 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2618 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2617 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2617 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2619 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2618 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2618 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2620 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2619 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2619 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2621 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2620 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2620 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2622 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2621 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2621 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2623 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2622 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2622 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2624 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2623 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2623 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2625 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2624 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2624 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2626 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2625 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2625 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2627 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2626 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2626 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2628 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2627 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2627 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2629 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2628 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2628 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2630 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2629 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2629 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2631 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2630 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2630 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2632 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2631 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2631 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2633 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2632 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2632 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2634 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2633 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2633 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2635 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2634 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2634 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2636 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2635 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2635 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2637 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2636 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2636 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2638 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2637 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2637 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2639 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2638 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2638 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2640 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2639 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2639 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2641 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2640 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2640 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2642 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2641 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2641 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2643 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2642 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2642 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2644 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2643 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2643 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2645 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2644 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2644 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2646 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2645 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2645 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2647 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2646 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2646 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2648 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2647 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2647 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2649 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2648 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2648 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2650 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2649 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2649 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2651 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2650 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2650 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2652 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2651 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2651 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2653 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2652 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2652 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2654 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2653 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2653 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2655 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2654 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2654 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2656 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2655 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2655 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2657 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2656 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2656 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2658 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2657 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2657 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2659 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2658 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2658 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2660 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2659 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2659 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2661 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2660 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2660 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2662 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2661 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2661 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2663 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2662 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2662 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2664 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2663 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2663 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2665 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2664 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2664 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2666 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2665 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2665 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2667 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2666 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2666 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2668 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2667 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2667 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2669 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2668 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2668 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2670 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2669 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2669 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2671 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2670 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2670 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2672 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2671 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2671 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2673 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2672 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2672 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2674 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2673 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2673 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2675 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2674 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2674 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2676 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2675 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2675 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2677 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2676 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2676 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2678 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2677 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2677 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2679 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2678 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2678 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2680 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2679 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2679 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2681 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2680 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2680 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2682 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2681 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2681 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2683 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2682 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2682 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2684 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2683 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2683 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2685 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2684 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2684 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2686 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2685 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2685 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2687 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2686 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2686 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2688 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2687 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2687 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2689 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2688 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2688 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2690 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2689 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2689 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2691 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2690 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2690 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2692 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2691 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2691 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2693 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2692 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2692 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2694 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2693 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2693 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2695 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2694 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2694 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2696 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2695 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2695 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2697 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2696 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2696 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2698 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2697 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2697 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2699 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2698 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2698 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2700 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2699 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2699 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2701 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2700 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2700 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2702 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2701 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2701 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2703 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2702 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2702 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2704 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2703 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2703 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2705 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2704 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2704 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2706 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2705 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2705 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2707 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2706 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2706 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2708 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2707 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2707 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2709 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2708 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2708 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2710 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2709 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2709 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2711 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2710 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2710 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2712 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2711 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2711 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2713 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2712 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2712 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2714 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2713 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2713 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2715 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2714 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2714 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2716 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2715 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2715 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2717 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2716 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2716 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2718 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2717 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2717 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2719 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2718 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2718 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2720 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2719 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2719 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2721 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2720 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2720 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2722 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2721 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2721 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2723 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2722 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2722 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2724 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2723 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2723 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2725 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2724 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2724 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2726 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2725 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2725 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2727 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2726 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2726 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2728 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2727 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2727 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2729 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2728 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2728 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2730 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2729 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2729 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2731 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2730 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2730 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2732 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2731 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2731 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2733 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2732 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2732 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2734 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2733 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2733 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2735 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2734 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2734 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2736 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2735 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2735 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2737 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2736 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2736 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2738 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2737 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2737 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2739 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2738 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2738 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2740 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2739 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2739 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2741 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2740 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2740 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2742 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2741 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2741 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2743 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2742 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2742 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2744 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2743 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2743 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2745 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2744 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2744 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2746 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2745 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2745 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2747 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2746 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2746 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2748 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2747 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2747 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2749 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2748 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2748 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2750 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2749 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2749 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2751 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2750 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2750 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2752 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2751 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2751 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2753 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2752 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2752 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2754 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2753 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2753 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2755 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2754 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2754 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2756 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2755 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2755 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2757 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2756 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2756 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2758 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2757 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2757 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2759 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2758 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2758 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2760 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2759 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2759 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2761 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2760 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2760 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2762 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2761 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2761 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2763 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2762 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2762 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2764 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2763 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2763 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2765 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2764 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2764 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2766 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2765 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2765 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2767 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2766 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2766 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2768 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2767 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2767 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2769 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2768 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2768 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2770 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2769 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2769 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2771 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2770 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2770 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2772 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2771 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2771 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2773 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2772 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2772 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2774 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2773 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2773 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2775 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2774 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2774 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2776 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2775 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2775 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2777 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2776 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2776 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2778 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2777 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2777 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2779 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2778 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2778 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2780 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2779 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2779 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2781 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2780 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2780 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2782 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2781 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2781 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2783 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2782 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2782 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2784 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2783 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2783 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2785 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2784 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2784 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2786 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2785 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2785 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2787 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2786 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2786 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2788 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2787 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2787 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2789 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2788 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2788 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2790 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2789 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2789 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2791 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2790 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2790 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2792 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2791 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2791 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2793 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2792 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2792 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2794 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2793 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2793 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2795 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2794 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2794 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2796 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2795 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2795 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2797 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2796 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2796 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2798 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2797 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2797 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2799 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2798 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2798 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2800 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2799 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2799 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2801 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2800 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2800 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2802 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2801 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2801 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2803 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2802 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2802 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2804 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2803 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2803 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2805 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2804 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2804 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2806 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2805 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2805 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2807 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2806 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2806 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2808 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2807 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2807 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2809 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2808 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2808 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2810 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2809 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2809 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2811 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2810 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2810 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2812 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2811 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2811 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2813 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2812 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2812 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2814 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2813 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2813 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2815 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2814 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2814 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2816 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2815 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2815 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2817 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2816 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2816 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2818 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2817 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2817 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2819 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2818 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2818 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2820 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2819 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2819 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2821 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2820 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2820 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2822 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2821 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2821 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2823 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2822 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2822 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2824 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2823 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2823 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2825 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2824 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2824 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2826 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2825 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2825 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2827 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2826 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2826 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2828 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2827 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2827 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2829 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2828 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2828 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2830 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2829 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2829 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2831 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2830 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2830 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2832 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2831 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2831 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2833 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2832 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2832 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2834 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2833 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2833 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2835 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2834 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2834 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2836 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2835 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2835 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2837 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2836 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2836 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2838 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2837 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2837 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2839 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2838 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2838 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2840 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2839 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2839 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2841 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2840 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2840 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2842 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2841 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2841 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2843 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2842 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2842 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2844 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2843 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2843 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2845 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2844 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2844 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2846 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2845 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2845 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2847 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2846 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2846 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2848 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2847 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2847 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2849 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2848 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2848 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2850 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2849 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2849 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2851 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2850 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2850 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2852 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2851 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2851 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2853 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2852 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2852 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2854 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2853 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2853 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2855 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2854 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2854 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2856 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2855 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2855 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2857 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2856 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2856 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2858 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2857 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2857 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2859 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2858 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2858 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2860 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2859 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2859 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2861 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2860 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2860 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2862 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2861 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2861 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2863 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2862 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2862 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2864 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2863 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2863 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2865 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2864 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2864 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2866 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2865 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2865 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2867 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2866 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2866 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2868 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2867 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2867 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2869 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2868 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2868 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2870 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2869 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2869 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2871 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2870 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2870 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2872 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2871 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2871 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2873 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2872 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2872 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2874 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2873 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2873 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2875 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2874 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2874 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2876 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2875 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2875 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2877 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2876 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2876 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2878 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2877 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2877 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2879 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2878 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2878 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2880 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2879 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2879 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2881 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2880 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2880 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2882 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2881 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2881 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2883 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2882 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2882 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2884 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2883 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2883 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2885 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2884 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2884 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2886 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2885 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2885 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2887 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2886 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2886 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2888 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2887 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2887 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2889 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2888 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2888 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2890 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2889 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2889 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2891 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2890 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2890 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2892 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2891 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2891 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2893 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2892 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2892 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2894 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2893 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2893 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2895 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2894 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2894 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2896 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2895 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2895 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2897 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2896 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2896 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2898 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2897 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2897 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2899 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2898 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2898 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2900 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2899 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2899 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2901 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2900 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2900 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2902 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2901 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2901 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2903 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2902 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2902 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2904 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2903 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2903 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2905 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2904 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2904 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2906 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2905 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2905 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2907 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2906 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2906 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2908 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2907 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2907 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2909 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2908 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2908 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2910 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2909 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2909 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2911 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2910 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2910 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2912 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2911 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2911 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2913 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2912 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2912 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2914 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2913 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2913 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2915 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2914 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2914 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2916 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2915 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2915 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2917 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2916 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2916 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2918 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2917 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2917 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2919 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2918 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2918 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2920 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2919 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2919 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2921 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2920 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2920 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2922 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2921 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2921 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2923 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2922 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2922 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2924 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2923 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2923 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2925 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2924 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2924 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2926 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2925 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2925 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2927 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2926 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2926 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2928 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2927 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2927 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2929 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2928 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2928 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2930 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2929 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2929 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2931 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2930 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2930 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2932 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2931 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2931 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2933 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2932 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2932 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2934 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2933 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2933 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2935 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2934 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2934 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2936 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2935 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2935 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2937 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2936 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2936 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2938 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2937 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2937 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2939 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2938 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2938 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2940 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2939 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2939 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2941 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2940 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2940 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2942 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2941 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2941 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2943 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2942 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2942 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2944 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2943 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2943 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2945 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2944 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2944 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2946 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2945 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2945 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2947 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2946 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2946 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2948 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2947 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2947 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2949 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2948 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2948 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2950 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2949 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2949 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2951 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2950 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2950 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2952 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2951 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2951 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2953 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2952 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2952 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2954 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2953 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2953 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2955 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2954 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2954 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2956 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2955 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2955 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2957 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2956 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2956 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2958 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2957 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2957 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2959 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2958 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2958 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2960 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2959 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2959 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2961 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2960 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2960 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2962 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2961 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2961 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2963 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2962 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2962 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2964 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2963 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2963 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2965 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2964 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2964 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2966 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2965 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2965 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2967 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2966 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2966 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2968 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2967 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2967 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2969 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2968 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2968 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2970 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2969 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2969 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2971 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2970 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2970 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2972 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2971 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2971 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2973 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2972 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2972 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2974 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2973 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2973 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2975 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2974 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2974 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2976 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2975 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2975 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2977 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2976 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2976 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2978 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2977 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2977 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2979 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2978 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2978 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2980 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2979 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2979 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2981 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2980 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2980 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2982 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2981 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2981 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2983 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2982 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2982 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2984 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2983 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2983 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2985 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2984 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2984 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2986 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2985 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2985 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2987 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2986 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2986 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2988 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2987 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2987 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2989 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2988 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2988 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2990 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2989 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2989 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2991 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2990 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2990 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2992 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2991 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2991 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2993 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2992 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2992 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2994 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2993 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2993 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2995 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2994 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2994 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2996 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2995 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2995 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2997 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2996 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2996 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2998 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2997 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2997 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 2999 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2998 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2998 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3000 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 2999 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 2999 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3001 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3000 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3000 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3002 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3001 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3001 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3003 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3002 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3002 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3004 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3003 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3003 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3005 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3004 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3004 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3006 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3005 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3005 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3007 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3006 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3006 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3008 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3007 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3007 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3009 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3008 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3008 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3010 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3009 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3009 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3011 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3010 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3010 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3012 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3011 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3011 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3013 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3012 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3012 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3014 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3013 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3013 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3015 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3014 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3014 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3016 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3015 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3015 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3017 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3016 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3016 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3018 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3017 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3017 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3019 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3018 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3018 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3020 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3019 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3019 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3021 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3020 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3020 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3022 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3021 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3021 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3023 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3022 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3022 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3024 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3023 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3023 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3025 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3024 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3024 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3026 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3025 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3025 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3027 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3026 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3026 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3028 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3027 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3027 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3029 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3028 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3028 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3030 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3029 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3029 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3031 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3030 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3030 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3032 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3031 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3031 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3033 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3032 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3032 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3034 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3033 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3033 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3035 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3034 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3034 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3036 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3035 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3035 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3037 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3036 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3036 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3038 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3037 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3037 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3039 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3038 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3038 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3040 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3039 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3039 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3041 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3040 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3040 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3042 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3041 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3041 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3043 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3042 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3042 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3044 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3043 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3043 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3045 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3044 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3044 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3046 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3045 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3045 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3047 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3046 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3046 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3048 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3047 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3047 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3049 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3048 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3048 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3050 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3049 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3049 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3051 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3050 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3050 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3052 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3051 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3051 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3053 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3052 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3052 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3054 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3053 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3053 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3055 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3054 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3054 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3056 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3055 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3055 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3057 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3056 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3056 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3058 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3057 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3057 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3059 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3058 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3058 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3060 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3059 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3059 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3061 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3060 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3060 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3062 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3061 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3061 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3063 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3062 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3062 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3064 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3063 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3063 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3065 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3064 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3064 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3066 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3065 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3065 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3067 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3066 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3066 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3068 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3067 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3067 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3069 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3068 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3068 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3070 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3069 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3069 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3071 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3070 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3070 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3072 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3071 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3071 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3073 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3072 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3072 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3074 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3073 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3073 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3075 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3074 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3074 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3076 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3075 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3075 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3077 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3076 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3076 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3078 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3077 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3077 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3079 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3078 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3078 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3080 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3079 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3079 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3081 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3080 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3080 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3082 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3081 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3081 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3083 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3082 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3082 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3084 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3083 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3083 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3085 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3084 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3084 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3086 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3085 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3085 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3087 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3086 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3086 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3088 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3087 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3087 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3089 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3088 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3088 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3090 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3089 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3089 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3091 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3090 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3090 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3092 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3091 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3091 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3093 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3092 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3092 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3094 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3093 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3093 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3095 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3094 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3094 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3096 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3095 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3095 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3097 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3096 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3096 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3098 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3097 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3097 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3099 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3098 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3098 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3100 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3099 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3099 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3101 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3100 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3100 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3102 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3101 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3101 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3103 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3102 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3102 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3104 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3103 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3103 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3105 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3104 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3104 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3106 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3105 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3105 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3107 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3106 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3106 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3108 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3107 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3107 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3109 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3108 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3108 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3110 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3109 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3109 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3111 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3110 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3110 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3112 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3111 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3111 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3113 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3112 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3112 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3114 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3113 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3113 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3115 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3114 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3114 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3116 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3115 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3115 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3117 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3116 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3116 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3118 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3117 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3117 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3119 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3118 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3118 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3120 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3119 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3119 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3121 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3120 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3120 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3122 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3121 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3121 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3123 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3122 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3122 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3124 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3123 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3123 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3125 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3124 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3124 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3126 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3125 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3125 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3127 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3126 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3126 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3128 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3127 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3127 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3129 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3128 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3128 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3130 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3129 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3129 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3131 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3130 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3130 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3132 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3131 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3131 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3133 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3132 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3132 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3134 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3133 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3133 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3135 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3134 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3134 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3136 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3135 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3135 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3137 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3136 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3136 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3138 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3137 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3137 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3139 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3138 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3138 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3140 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3139 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3139 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3141 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3140 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3140 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3142 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3141 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3141 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3143 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3142 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3142 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3144 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3143 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3143 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3145 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3144 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3144 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3146 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3145 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3145 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3147 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3146 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3146 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3148 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3147 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3147 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3149 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3148 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3148 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3150 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3149 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3149 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3151 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3150 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3150 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3152 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3151 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3151 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3153 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3152 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3152 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3154 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3153 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3153 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3155 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3154 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3154 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3156 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3155 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3155 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3157 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3156 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3156 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3158 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3157 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3157 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3159 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3158 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3158 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3160 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3159 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3159 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3161 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3160 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3160 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3162 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3161 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3161 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3163 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3162 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3162 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3164 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3163 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3163 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3165 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3164 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3164 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3166 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3165 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3165 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3167 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3166 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3166 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3168 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3167 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3167 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3169 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3168 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3168 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3170 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3169 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3169 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3171 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3170 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3170 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3172 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3171 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3171 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3173 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3172 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3172 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3174 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3173 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3173 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3175 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3174 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3174 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3176 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3175 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3175 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3177 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3176 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3176 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3178 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3177 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3177 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3179 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3178 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3178 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3180 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3179 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3179 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3181 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3180 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3180 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3182 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3181 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3181 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3183 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3182 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3182 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3184 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3183 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3183 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3185 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3184 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3184 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3186 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3185 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3185 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3187 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3186 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3186 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3188 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3187 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3187 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3189 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3188 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3188 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3190 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3189 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3189 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3191 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3190 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3190 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3192 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3191 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3191 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3193 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3192 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3192 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3194 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3193 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3193 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3195 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3194 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3194 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3196 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3195 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3195 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3197 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3196 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3196 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3198 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3197 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3197 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3199 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3198 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3198 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3200 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3199 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3199 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3201 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3200 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3200 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3202 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3201 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3201 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3203 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3202 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3202 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3204 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3203 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3203 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3205 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3204 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3204 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3206 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3205 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3205 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3207 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3206 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3206 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3208 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3207 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3207 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3209 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3208 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3208 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3210 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3209 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3209 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3211 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3210 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3210 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3212 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3211 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3211 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3213 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3212 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3212 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3214 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3213 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3213 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3215 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3214 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3214 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3216 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3215 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3215 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3217 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3216 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3216 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3218 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3217 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3217 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3219 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3218 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3218 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3220 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3219 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3219 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3221 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3220 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3220 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3222 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3221 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3221 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3223 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3222 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3222 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3224 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3223 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3223 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3225 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3224 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3224 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3226 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3225 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3225 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3227 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3226 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3226 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3228 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3227 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3227 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3229 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3228 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3228 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3230 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3229 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3229 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3231 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3230 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3230 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3232 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3231 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3231 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3233 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3232 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3232 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3234 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3233 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3233 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3235 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3234 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3234 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3236 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3235 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3235 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3237 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3236 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3236 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3238 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3237 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3237 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3239 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3238 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3238 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3240 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3239 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3239 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3241 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3240 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3240 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3242 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3241 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3241 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3243 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3242 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3242 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3244 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3243 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3243 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3245 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3244 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3244 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3246 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3245 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3245 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3247 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3246 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3246 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3248 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3247 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3247 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3249 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3248 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3248 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3250 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3249 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3249 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3251 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3250 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3250 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3252 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3251 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3251 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3253 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3252 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3252 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3254 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3253 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3253 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3255 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3254 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3254 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3256 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3255 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3255 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3257 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3256 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3256 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3258 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3257 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3257 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3259 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3258 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3258 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3260 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3259 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3259 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3261 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3260 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3260 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3262 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3261 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3261 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3263 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3262 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3262 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3264 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3263 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3263 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3265 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3264 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3264 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3266 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3265 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3265 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3267 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3266 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3266 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3268 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3267 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3267 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3269 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3268 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3268 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3270 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3269 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3269 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3271 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3270 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3270 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3272 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3271 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3271 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3273 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3272 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3272 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3274 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3273 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3273 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3275 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3274 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3274 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3276 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3275 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3275 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3277 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3276 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3276 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3278 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3277 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3277 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3279 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3278 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3278 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3280 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3279 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3279 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3281 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3280 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3280 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3282 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3281 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3281 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3283 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3282 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3282 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3284 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3283 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3283 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3285 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3284 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3284 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3286 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3285 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3285 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3287 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3286 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3286 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3288 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3287 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3287 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3289 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3288 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3288 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3290 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3289 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3289 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3291 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3290 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3290 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3292 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3291 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3291 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3293 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3292 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3292 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3294 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3293 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3293 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3295 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3294 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3294 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3296 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3295 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3295 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3297 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3296 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3296 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3298 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3297 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3297 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3299 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3298 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3298 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3300 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3299 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3299 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3301 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3300 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3300 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3302 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3301 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3301 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3303 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3302 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3302 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3304 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3303 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3303 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3305 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3304 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3304 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3306 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3305 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3305 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3307 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3306 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3306 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3308 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3307 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3307 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3309 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3308 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3308 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3310 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3309 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3309 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3311 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3310 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3310 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3312 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3311 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3311 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3313 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3312 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3312 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3314 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3313 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3313 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3315 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3314 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3314 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3316 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3315 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3315 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3317 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3316 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3316 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3318 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3317 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3317 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3319 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3318 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3318 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3320 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3319 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3319 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3321 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3320 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3320 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3322 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3321 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3321 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3323 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3322 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3322 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3324 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3323 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3323 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3325 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3324 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3324 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3326 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3325 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3325 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3327 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3326 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3326 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3328 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3327 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3327 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3329 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3328 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3328 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3330 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3329 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3329 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3331 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3330 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3330 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3332 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3331 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3331 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3333 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3332 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3332 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3334 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3333 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3333 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3335 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3334 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3334 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3336 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3335 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3335 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3337 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3336 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3336 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3338 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3337 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3337 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3339 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3338 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3338 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3340 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3339 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3339 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3341 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3340 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3340 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3342 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3341 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3341 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3343 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3342 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3342 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3344 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3343 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3343 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3345 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3344 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3344 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3346 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3345 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3345 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3347 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3346 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3346 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3348 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3347 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3347 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3349 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3348 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3348 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3350 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3349 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3349 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3351 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3350 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3350 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3352 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3351 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3351 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3353 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3352 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3352 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3354 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3353 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3353 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3355 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3354 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3354 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3356 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3355 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3355 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3357 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3356 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3356 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3358 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3357 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3357 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3359 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3358 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3358 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3360 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3359 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3359 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3361 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3360 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3360 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3362 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3361 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3361 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3363 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3362 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3362 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3364 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3363 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3363 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3365 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3364 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3364 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3366 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3365 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3365 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3367 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3366 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3366 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3368 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3367 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3367 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3369 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3368 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3368 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3370 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3369 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3369 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3371 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3370 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3370 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3372 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3371 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3371 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3373 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3372 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3372 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3374 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3373 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3373 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3375 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3374 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3374 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3376 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3375 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3375 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3377 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3376 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3376 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3378 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3377 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3377 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3379 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3378 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3378 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3380 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3379 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3379 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3381 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3380 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3380 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3382 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3381 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3381 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3383 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3382 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3382 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3384 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3383 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3383 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3385 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3384 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3384 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3386 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3385 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3385 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3387 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3386 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3386 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3388 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3387 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3387 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3389 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3388 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3388 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3390 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3389 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3389 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3391 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3390 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3390 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3392 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3391 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3391 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3393 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3392 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3392 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3394 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3393 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3393 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3395 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3394 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3394 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3396 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3395 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3395 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3397 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3396 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3396 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3398 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3397 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3397 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3399 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3398 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3398 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3400 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3399 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3399 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3401 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3400 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3400 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3402 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3401 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3401 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3403 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3402 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3402 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3404 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3403 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3403 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3405 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3404 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3404 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3406 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3405 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3405 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3407 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3406 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3406 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3408 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3407 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3407 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3409 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3408 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3408 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3410 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3409 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3409 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3411 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3410 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3410 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3412 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3411 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3411 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3413 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3412 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3412 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3414 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3413 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3413 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3415 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3414 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3414 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3416 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3415 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3415 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3417 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3416 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3416 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3418 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3417 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3417 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3419 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3418 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3418 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3420 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3419 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3419 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3421 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3420 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3420 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3422 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3421 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3421 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3423 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3422 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3422 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3424 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3423 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3423 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3425 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3424 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3424 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3426 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3425 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3425 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3427 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3426 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3426 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3428 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3427 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3427 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3429 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3428 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3428 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3430 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3429 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3429 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3431 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3430 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3430 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3432 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3431 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3431 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3433 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3432 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3432 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3434 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3433 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3433 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3435 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3434 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3434 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3436 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3435 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3435 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3437 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3436 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3436 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3438 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3437 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3437 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3439 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3438 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3438 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3440 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3439 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3439 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3441 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3440 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3440 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3442 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3441 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3441 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3443 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3442 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3442 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3444 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3443 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3443 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3445 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3444 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3444 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3446 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3445 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3445 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3447 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3446 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3446 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3448 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3447 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3447 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3449 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3448 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3448 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3450 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3449 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3449 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3451 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3450 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3450 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3452 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3451 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3451 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3453 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3452 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3452 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3454 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3453 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3453 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3455 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3454 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3454 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3456 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3455 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3455 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3457 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3456 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3456 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3458 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3457 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3457 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3459 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3458 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3458 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3460 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3459 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3459 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3461 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3460 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3460 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3462 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3461 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3461 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3463 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3462 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3462 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3464 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3463 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3463 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3465 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3464 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3464 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3466 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3465 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3465 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3467 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3466 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3466 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3468 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3467 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3467 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3469 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3468 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3468 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3470 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3469 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3469 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3471 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3470 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3470 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3472 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3471 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3471 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3473 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3472 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3472 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3474 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3473 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3473 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3475 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3474 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3474 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3476 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3475 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3475 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3477 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3476 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3476 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3478 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3477 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3477 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3479 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3478 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3478 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3480 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3479 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3479 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3481 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3480 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3480 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3482 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3481 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3481 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3483 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3482 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3482 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3484 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3483 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3483 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3485 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3484 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3484 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3486 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3485 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3485 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3487 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3486 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3486 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3488 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3487 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3487 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3489 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3488 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3488 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3490 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3489 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3489 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3491 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3490 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3490 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3492 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3491 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3491 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3493 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3492 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3492 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3494 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3493 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3493 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3495 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3494 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3494 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3496 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3495 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3495 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3497 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3496 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3496 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3498 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3497 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3497 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3499 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3498 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3498 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3500 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3499 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3499 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3501 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3500 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3500 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3502 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3501 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3501 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3503 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3502 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3502 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3504 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3503 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3503 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3505 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3504 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3504 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3506 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3505 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3505 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3507 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3506 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3506 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3508 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3507 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3507 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3509 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3508 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3508 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3510 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3509 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3509 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3511 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3510 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3510 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3512 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3511 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3511 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3513 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3512 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3512 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3514 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3513 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3513 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3515 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3514 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3514 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3516 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3515 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3515 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3517 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3516 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3516 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3518 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3517 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3517 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3519 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3518 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3518 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3520 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3519 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3519 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3521 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3520 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3520 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3522 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3521 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3521 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3523 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3522 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3522 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3524 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3523 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3523 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3525 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3524 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3524 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3526 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3525 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3525 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3527 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3526 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3526 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3528 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3527 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3527 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3529 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3528 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3528 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3530 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3529 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3529 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3531 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3530 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3530 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3532 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3531 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3531 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3533 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3532 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3532 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3534 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3533 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3533 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3535 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3534 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3534 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3536 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3535 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3535 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3537 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3536 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3536 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3538 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3537 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3537 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3539 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3538 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3538 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3540 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3539 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3539 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3541 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3540 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3540 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3542 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3541 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3541 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3543 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3542 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3542 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3544 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3543 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3543 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3545 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3544 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3544 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3546 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3545 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3545 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3547 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3546 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3546 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3548 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3547 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3547 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3549 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3548 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3548 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3550 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3549 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3549 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3551 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3550 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3550 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3552 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3551 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3551 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3553 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3552 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3552 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3554 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3553 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3553 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3555 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3554 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3554 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3556 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3555 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3555 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3557 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3556 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3556 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3558 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3557 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3557 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3559 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3558 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3558 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3560 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3559 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3559 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3561 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3560 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3560 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3562 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3561 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3561 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3563 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3562 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3562 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3564 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3563 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3563 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3565 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3564 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3564 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3566 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3565 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3565 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3567 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3566 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3566 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3568 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3567 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3567 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3569 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3568 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3568 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3570 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3569 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3569 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3571 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3570 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3570 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3572 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3571 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3571 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3573 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3572 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3572 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3574 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3573 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3573 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3575 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3574 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3574 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3576 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3575 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3575 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3577 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3576 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3576 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3578 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3577 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3577 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3579 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3578 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3578 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3580 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3579 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3579 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3581 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3580 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3580 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3582 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3581 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3581 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3583 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3582 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3582 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3584 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3583 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3583 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3585 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3584 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3584 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3586 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3585 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3585 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3587 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3586 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3586 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3588 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3587 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3587 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3589 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3588 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3588 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3590 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3589 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3589 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3591 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3590 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3590 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3592 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3591 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3591 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3593 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3592 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3592 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3594 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3593 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3593 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3595 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3594 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3594 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3596 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3595 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3595 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3597 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3596 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3596 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3598 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3597 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3597 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3599 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3598 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3598 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3600 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3599 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3599 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3601 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3600 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3600 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3602 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3601 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3601 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3603 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3602 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3602 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3604 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3603 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3603 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3605 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3604 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3604 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3606 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3605 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3605 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3607 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3606 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3606 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3608 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3607 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3607 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3609 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3608 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3608 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3610 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3609 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3609 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3611 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3610 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3610 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3612 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3611 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3611 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3613 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3612 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3612 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3614 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3613 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3613 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3615 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3614 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3614 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3616 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3615 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3615 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3617 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3616 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3616 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3618 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3617 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3617 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3619 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3618 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3618 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3620 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3619 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3619 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3621 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3620 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3620 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3622 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3621 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3621 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3623 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3622 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3622 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3624 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3623 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3623 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3625 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3624 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3624 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3626 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3625 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3625 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3627 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3626 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3626 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3628 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3627 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3627 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3629 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3628 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3628 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3630 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3629 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3629 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3631 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3630 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3630 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3632 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3631 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3631 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3633 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3632 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3632 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3634 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3633 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3633 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3635 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3634 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3634 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3636 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3635 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3635 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3637 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3636 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3636 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3638 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3637 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3637 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3639 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3638 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3638 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3640 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3639 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3639 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3641 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3640 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3640 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3642 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3641 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3641 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3643 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3642 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3642 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3644 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3643 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3643 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3645 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3644 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3644 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3646 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3645 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3645 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3647 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3646 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3646 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3648 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3647 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3647 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3649 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3648 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3648 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3650 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3649 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3649 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3651 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3650 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3650 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3652 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3651 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3651 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3653 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3652 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3652 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3654 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3653 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3653 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3655 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3654 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3654 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3656 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3655 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3655 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3657 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3656 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3656 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3658 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3657 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3657 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3659 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3658 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3658 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3660 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3659 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3659 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3661 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3660 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3660 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3662 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3661 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3661 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3663 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3662 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3662 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3664 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3663 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3663 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3665 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3664 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3664 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3666 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3665 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3665 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3667 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3666 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3666 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3668 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3667 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3667 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3669 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3668 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3668 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3670 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3669 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3669 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3671 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3670 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3670 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3672 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3671 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3671 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3673 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3672 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3672 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3674 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3673 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3673 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3675 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3674 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3674 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3676 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3675 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3675 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3677 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3676 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3676 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3678 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3677 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3677 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3679 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3678 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3678 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3680 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3679 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3679 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3681 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3680 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3680 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3682 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3681 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3681 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3683 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3682 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3682 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3684 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3683 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3683 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3685 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3684 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3684 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3686 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3685 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3685 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3687 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3686 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3686 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3688 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3687 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3687 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3689 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3688 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3688 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3690 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3689 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3689 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3691 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3690 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3690 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3692 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3691 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3691 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3693 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3692 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3692 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3694 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3693 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3693 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3695 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3694 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3694 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3696 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3695 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3695 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3697 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3696 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3696 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3698 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3697 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3697 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3699 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3698 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3698 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3700 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3699 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3699 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3701 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3700 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3700 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3702 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3701 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3701 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3703 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3702 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3702 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3704 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3703 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3703 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3705 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3704 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3704 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3706 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3705 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3705 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3707 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3706 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3706 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3708 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3707 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3707 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3709 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3708 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3708 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3710 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3709 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3709 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3711 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3710 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3710 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3712 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3711 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3711 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3713 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3712 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3712 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3714 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3713 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3713 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3715 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3714 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3714 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3716 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3715 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3715 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3717 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3716 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3716 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3718 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3717 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3717 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3719 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3718 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3718 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3720 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3719 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3719 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3721 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3720 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3720 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3722 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3721 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3721 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3723 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3722 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3722 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3724 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3723 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3723 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3725 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3724 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3724 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3726 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3725 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3725 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3727 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3726 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3726 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3728 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3727 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3727 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3729 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3728 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3728 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3730 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3729 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3729 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3731 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3730 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3730 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3732 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3731 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3731 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3733 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3732 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3732 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3734 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3733 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3733 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3735 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3734 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3734 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3736 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3735 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3735 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3737 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3736 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3736 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3738 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3737 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3737 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3739 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3738 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3738 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3740 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3739 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3739 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3741 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3740 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3740 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3742 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3741 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3741 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3743 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3742 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3742 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3744 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3743 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3743 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3745 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3744 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3744 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3746 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3745 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3745 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3747 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3746 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3746 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3748 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3747 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3747 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3749 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3748 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3748 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End Rank 3750 SkillPointsNeededDefault = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_DEFAULT 3749 ) ; EvilMod auto-program added SkillPointsNeededCampaign = #MULTIPLY( PLAYER_SKILL_POINTS_DELTA_CAMPAIGN 3749 ) ; EvilMod auto-program added SciencePurchasePointsGranted = PLAYER_PURCHASE_POINTS_GRANTED ; EvilMod auto-program added End