Jump to content


Photo

The Battle for Numenor Thread


  • Please log in to reply
59 replies to this topic

#1 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 14 September 2007 - 03:00 PM

Hi
I have some new screens for you :thumbsupsmiley:



Beorn with his level 2 Ability, a bear who is permanent following Beorn
Posted Image

The Numenor Lancers:
Posted Image

Numenor Fighter:
Posted Image

Dwarvenrider (without upgrades):
Posted Image

Dwarvenrider (with upgrades):
Posted Image


And a system of me, I am calling it "Living Middleearth" some civilians and guards will run through your base(pupliced on the numenor faction):
Posted Image

Credits:
Spear of Beorn by The Dead Player
Other Models and Skins by me and some from EA

Hope you enjoy it!
Turin

Edited by Turin Turumbar, 14 September 2007 - 03:01 PM.


#2 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 14 September 2007 - 03:05 PM

Oh my eyes, those dwarves sure are shiny :thumbsupsmiley:
But everything is looking okey so far :thumbsupsmiley:

#3 deadlydefoe

deadlydefoe
  • Members
  • 29 posts

Posted 14 September 2007 - 07:11 PM

Looking good mate keep it up! :p I like the Dwarf riders, they look good i thought they may look out of place, but they dont. Well done!

#4 Allathar

Allathar

    これを翻訳する

  • Project Team
  • 2,752 posts
  • Location:Netherlands
  • Projects:RJ-RotWK
  •  Greedy capitalist and cynical bastard.

Posted 14 September 2007 - 07:46 PM

Nice stuff, but.. I need sunglasses for the dwarves!
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#5 Taralom

Taralom

    Self-proclaimed A**hole

  • Project Team
  • 1,519 posts
  • Location:Not here
  • Projects:Turned to Writing
  •  I R GOOGL'd

Posted 14 September 2007 - 07:59 PM

I like the Numenor Lancers.
nice system of living world as well. Can they be killed?
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#6 jimiojoe

jimiojoe

    War Mungerer

  • Project Team
  • 491 posts
  • Projects:X-Mod, The Harry Potter Modification
  •  Advice

Posted 14 September 2007 - 10:41 PM

oooooh the living world idea is really nice

but a few questions
- do they respawn if killed?
- do they all spawn at the start?
- how many spawn or is it relevant to however many buildings you have
- their well cool idea though =D

and nice dwarves on those creatures =D never seen a mounted dwarf before nice work
oohh and Beorn looks really cool


yess incase you havnt gathered
i raelly like this update. i shall be keeping an eye on this mod =)
Jimiojoe
A light from the shadow shall spring.

#7 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 14 September 2007 - 10:47 PM

yeah this is sweet. i really like the civilian idea, and nice model for the dwarves, way too shiny tho :p i think theres a way to fix it with hex editing, not sure tho.

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#8 The Best Guest

The Best Guest

    Herald of Kane.....

  • Division Admins
  • 2,048 posts
  • Location:USA
  • Projects:Revora, {IP}
  •  Varied
  • Division:C&C Guild
  • Job:PR Admin

Posted 14 September 2007 - 10:53 PM

nice update love the Beorn always wanted to add one to my mod
mrbar.jpg
SEE-Team_MapEditor.jpg

#9 lycan

lycan

    title available

  • Banned
  • 553 posts
  • Projects:HP Mod
  •  Im just a guy around these forums

Posted 15 September 2007 - 08:52 AM

this is a sexy mod love the dwarvenriders

#10 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 15 September 2007 - 09:04 AM

The civilians are spawning from the buildings, they can be killed and they respawn after death, dont know the time, but I think after 30secs

#11 Fingulfin

Fingulfin

    I Like Pi3. Do you?

  • Hosted
  • 1,752 posts
  • Location:California, USA
  • Projects:Staying Alive.
  •  This place looks familiar. I can't remember why.

Posted 15 September 2007 - 05:45 PM

My guess would be that you used creep code logic? No matter how you did it, its clever ;)

Just an idea... In a game I used to play (Celtic Kings), you would generate money by having your peasants walk around (aka money through taxes). So maybe as a source of side income the peasant object you are using could generate small amounts of money every once in a while. Easy to code in, and I think it would be funny :p

Edited by Fingulfin, 15 September 2007 - 05:47 PM.

Posted Image
--------------------------------------
"You look like a ghost of your former self..."

#12 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 16 September 2007 - 09:37 AM

Jeah it is the creep code^^
And a really good idea with the taxes, maybe i will code it, we will see

#13 hollano

hollano
  • Members
  • 18 posts

Posted 16 September 2007 - 12:35 PM

I really like the Numenorians, and the civilian idea is really cool, how did you implement that??

#14 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 29 September 2007 - 10:29 AM

Hi I have a new screenshot for you:
Posted Image

#15 jimiojoe

jimiojoe

    War Mungerer

  • Project Team
  • 491 posts
  • Projects:X-Mod, The Harry Potter Modification
  •  Advice

Posted 29 September 2007 - 03:25 PM

Hi I have a new screenshot for you:


erm...
in my opinion
no offence
but the red beard doesn't work at all.


BUT the rest looks good
and a short sword/dagger looks good with a dwarf :)
Jimiojoe
A light from the shadow shall spring.

#16 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 29 September 2007 - 03:27 PM

K i am Going to change the colour, maybe the same colour like gimli, but he needs a red touch^^

#17 Pixel

Pixel

  • Hosted
  • 2,451 posts
  • Location:London, UK

Posted 29 September 2007 - 06:10 PM

Nice work so far, The civilians wondering around the city has been done before... (Expansions).
Keep it up...

#18 Turin Turumbar

Turin Turumbar
  • Members
  • 99 posts

Posted 01 October 2007 - 04:29 PM

New Screenshots again: Thorin III Stonehelm ingame:
Posted Image
On his beast:
Posted Image

#19 Sindarin

Sindarin

    title available

  • Project Team
  • 281 posts
  • Projects:Tol Eressëa MOD - WOTE
  •  Skinner - Coder - Mapper - Modeler

Posted 01 October 2007 - 04:33 PM

very very nice :-)


Posted Image


#20 Athem

Athem

    title available

  • Members
  • 307 posts
  • Location:Slovakia (Europe)
  • Projects:Destiny of Dunedain

Posted 01 October 2007 - 05:05 PM

Nice Work :xd:
Posted Image
Posted Image

Posted Image

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users