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[BFME2] River Pass

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# 1wats up cuz Jun 25 2006, 12:31 PM
The River pass is a dry,wooded grasslands that provides one of the few passagges over the Great river.

This is my third map and it is based on the Great river towards the top of rohan, i know the great river is big but i decided to make it smaller to make more room to build. There are two signal fires in the corner and two outposts gaurded by trolls. There are two plateus things by the main cross over point of the river which gives not to much but not too little height advantage to defend. There are two smaller cross over point on the river one more to the right of the middle and on to the left. There are enough trees for harvesting and some places are good for cover.

Title: River Pass
Players: 2
AI: yes
Gollum: yes
Signal Fires: 2
Outposts:2
Creeps: 6 (troll and warg)

Have fun on it

Attached Image

River pass:

Attached File River_pass.zip
Size: 301.2k
Number of downloads: 1058
Player Name Side Team



This post has been edited by wats up cuz: Jun 27 2006, 12:45 PM

Posts: 336

Game: Battle for Middle Earth 2 1.06


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# 2RhoDaZZ Jun 25 2006, 21:12 PM
Your best map yet i would say...

The terrain and textures look very realistic also... im not really sure if that good or bad as it should look like some kind of fantasy. But anyways i felt like this could have been real nature as i played this map

thum.gif

Posts: 12,980

Game: StarCraft 2


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# 3RedHeadGirl Jun 25 2006, 23:47 PM
Definatly an improvment over the last map.

Pros
+Great Texturing
+Living Enviroment
+Wild Animals
+Good use of terrain - Eleveation works in fights
+Good AI
+Gollum Random Spawn

Cons
-Water Ripples are off
-Why the use of multiple rivers?
-The rocks in the river are a bit out of place

Definatly alot better then anything you've done prior; and it seems only the river needs some more work. I did notice a few textur 'overlaps' under the water, maybe those can be adressed while working.

As per agreement (to call it such) here is the map with the mini-map done up. (Though its not hand drawn as I am working on for Moons of Menira, this is my first try at it...so)


Attached File(s)
Attached File River_pass.zip
Size: 305.1k
Number of downloads: 161
Player Name Side Team

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 4LongbottomLeaf Jun 26 2006, 03:54 AM
Nicely done, cuz. This is a solid map. Everything seems to be in place and working pretty well. It looks pretty, sounds pretty, has Gollum, and is alive.

The only things that I'd recommend:
Some of the impassables still need to be cleaned up (You knew I was going to say that, though, didn't you?) smile.gif
Red is right about the rocks in the river.
And Walls could probably be put in for the AI, but now we're nitpicking

Red, the multiple rivers technique is how EA makes theirs. The ocean object allows for reflections and the river object makes it flow correctly. Having a different river object at each ford allows you to slow the river flow speed down so it looks like it can be crossed.

Posts: 660

Game: Worldbuilder


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# 5RedHeadGirl Jun 26 2006, 04:02 AM
well ok then. but i noticed in the editor that some of the rivers edges werent alligned... either that or im seeing things tongue.gif

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 6LongbottomLeaf Jun 26 2006, 06:42 AM
You're right about that. The river edges could be better aligned with the river banks. Hard edges along the river edge don't look very good imo.

Posts: 660

Game: Worldbuilder


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# 7wats up cuz Jun 26 2006, 07:34 AM
Wow thanks guys.

i noticed when testing one of the ripples is way out of place i just totally forgot to change it dam. Lol yea i had an idea u might say that about the impassable patches longbottom i tried it would be better than the other maps though. thanks again red head for the mini map sucks that since i dont have photo shop i cant do that, all though i have tried it with the gimp i find that they dont look too good.

Posts: 336

Game: Battle for Middle Earth 2 1.06


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# 8RedHeadGirl Jun 26 2006, 07:39 AM
well LongBottomLeaf here has helped me a great lot in learning out to hand draw my mini-maps... so i can do the same for yours... (less longbottom wants to tongue.gif)

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 9LongbottomLeaf Jun 26 2006, 08:08 AM
If you've got questions about minimaps, I've got answers. But I don't really know anything about Gimp.

Posts: 660

Game: Worldbuilder


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# 10wats up cuz Jun 26 2006, 09:19 AM
i would ask questions if i had photoshop but since i dont i wont. thanks by the way.

Posts: 336

Game: Battle for Middle Earth 2 1.06


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# 11RedHeadGirl Jun 27 2006, 00:25 AM
i already have a mini map drawn up for you anyway. ill give it to you next time on MSN

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 12wats up cuz Jun 27 2006, 12:39 PM
this is the same map just with cool looking mini map now thanks to redheadgirl(thanks again) for making it. it is also on the first post aswell now replacing the first downloadable river pass.


Attached File River_pass.zip
Size: 301.2k
Number of downloads: 141
Player Name Side Team


This post has been edited by wats up cuz: Jun 27 2006, 12:43 PM

Posts: 336

Game: Battle for Middle Earth 2 1.06


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# 13RedHeadGirl Jun 27 2006, 19:13 PM
As a note I will be hand drawing mine and wats up cuz's mini-maps (untill such time as he can do his own). Here is a screenshot of what his new mini-map looks like.

Attached Image

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 14LongbottomLeaf Jun 28 2006, 02:44 AM
Looks good guys!

Posts: 660

Game: Worldbuilder


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# 15RedHeadGirl Jun 28 2006, 04:34 AM
girl tongue.gif

i know guys is just a generic respons; i just like to make a point of pointing out societies weirdness.

thank you though, i think i did pretty darn good for my first really hand drawn mini-map. and wats up cuz made a great map to use it.

Posts: 68

Game: Battle for Middle Earth 2 1.06


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# 16RhoDaZZ Jul 22 2006, 15:12 PM
QUOTE(RedHeadGirl @ Jun 27 2006, 09:13 PM) *

As a note I will be hand drawing mine and wats up cuz's mini-maps (untill such time as he can do his own). Here is a screenshot of what his new mini-map looks like.

Attached Image


wish i could draw smilie_bleh.gif

thumb.gif

Posts: 12,980

Game: StarCraft 2


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# 17Raist Jul 22 2006, 17:49 PM
Adobe PS Magnetic pen tool rolleyes.gif

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# 18RhoDaZZ Jul 22 2006, 21:22 PM
How would i do that?

It would be helpfull if someone made an tutorial on it anyways happy.gif

Posts: 12,980

Game: StarCraft 2


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# 19Raist Jul 23 2006, 00:37 AM
Adobe Photoshop, toolbar, pen tool, upper toolbar, switch to magnetic. tongue.gif

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# 20Raist Aug 5 2006, 10:26 AM
Raist will officially review this tongue.gif

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