The 3rd Age, BFME Modding Community

Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » Vote for the T3A mods in the 2016 MOTY!

Posted December 1, 2016. By | View Comments

It's that time of the year again! Time to put on your T3A underwear and march arm-in-arm towards an underrated result in the MOTY awards!

 

Links provided below, get voting!

 

Vote for The Ridder Clan Mod!

 

Vote for Special Extended Edition!

 

Vote for the Blue Wizard Mod!

 

Vote for The Horse Lords!

 

Vote for Shadow and Flame!

 

Vote for HD Edition!

T3A News » T3A Christmas Special 2015

Posted December 13, 2015. By | View Comments

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Seasons Greetings, fellow BFME players!

 

We are happy to announce our Christmas Special update for BFME1. For the first time in BFME1's history, Middle-earth will be completely covered in white. Our Christmas present to you!

 

This update is intercompatible, which means that it can be played perfectly against players who are not using this update. It is compatible only with the T3A:Online server. This mini mod does not modify the game balance at all.

 

After downloading, simply run the installer and start playing.

 

This update includes:

  • Snowy textures for all faction-specific structures and neutral creeps
  • Snowy versions of: Andrast, Carnen, Carrock, Fords of Isen, Anorien, Druadan Forest, Harlond, Wold, Lebennin, Rhun
  • Christmas music instead of many original EA/LotR soundtracks
  • More hidden christmas surprises

-->Download<--

 

In-game shots:

Spoiler

 

How to use the T3A:Online server?

 

We hope to see you online,

 

The3rdAge & T3A:Online Staff

 

Special thanks to...

  • MattTheLegoman 
  • Rider of Rohan
  • Echo
  • Mathijs
  • ICT
  • Kwen

...for making this happen!

 

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T3A News » New T3A:Online Website and Login System

Posted November 12, 2015. By | View Comments

Welcome back, friends of the Shire. We are pleased to unveil some new features and facilities on T3A:Online!

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A brief tour

  • You can join T3A:Online and set up your account from the new T3A:Online web site.
  • You can manage your account, change your password and settings, create new profiles (nick names) and add buddies directly from the new site.
  • You can disable and enable profiles so that you can have more than the current maximum number of profiles.
  • You can create hidden profiles to keep yourself anonymous.

Get started with T3A:Online

If you're new to T3A:Online, you can make your Revora account and set up your new server login directly from the new T3A:Online site. Hit "Register" at the top of the front page to get started.


Setting up your Revora account


 

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Please note that you can have only one account at Revora, so if you already have an account, you must not create another one and should ignore these steps. If you cannot access your existing account, please make a topic in the T3A:Online Support Forum on Revora.

Fill in the form to create your new Revora account. Your user name is the name you'll use to log into the Revora forums and theT3A:Online site and not the name you'll use to log into your game, so you don't have to worry about it being too long for your game. You'll create a separate password to log into your game too (see the next section).

You will need to verify the email address you provide, so make sure it's valid. Once you have verified your account, you can move on to the next step.


Setting up your server account



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Your Server Login Name is the name you provide as your EA Account Name when logging into the game.

Your Server Password is the password you provide when logging into your game. That password can be completely different to the password you use to log into the forums or T3A:Online site. Please note that this password is stored as plain text, so you should make sure that it's not the same password you use to protect your important data.

Both your Server Login Name and your password can be up to 16 characters long (although they should not be less than 4 characters long) but can contain only letters and numbers (no special characters). You can easily change those details and your email address later on, if you need to.

Get online!
You can find all about getting online in each game in the setup guide on t3aonline.net.

In summary, to get online, you will need to install the latest patches and the T3A:Online launcher, which you'll find on the download page.

T3A News » Ridder Clan Mod Giveaway

Posted September 19, 2015. By | View Comments

Hello Revora!

 

Today is a day of great joy for modders and players alike. After so much time I, Valaquenta, and Rider of Rohan decided that all the content that will never make it into the Ridder Clan Mod/The Horse Lord or was removed but is still usable (some of even high quality) should still be used, not by us, but by you, the fans!

After many years of development we gathered all content we saw fit and we want to share it with you. Mostly are elven units but you can find a hobbit, 2 nazguls, some Gondor units and Men of Dale.

 

 

There is a total of 35 models in this Giveaway! So click here to see a preview!

 

http://forums.revora...n-mod-giveaway/


Thank you and enjoy!

 

T3A News » 3ds Max 8 and Windows 10

Posted August 3, 2015. By | View Comments

Hello fellow BFME artists,

 

As you probably know, Windows 10 was recently released. As you also know, BFME artists are confined to creating their models in 3ds Max 8, a 3ds Max version from 2008. It so happens that Windows 10 has finally been bringing the inevitable; it's breaking 3ds Max 8 in different ways. So far we've had people completely unable to run the installer, people getting start-up issues after start-up issue, constant program freezes when opening or importing files, and other, smaller issues. 

 

If you want to keep creating art for BFME and want to get Windows 10, I strongly recommend making a drive partition and install Windows 10 on there (I can explain this method to you if Google fails you entirely). The way things are at this moment, this is the way to keep using 3ds Max 8 properly. If you have already installed Windows 10, you can go back to your previous OS (7, 8, 8,1) this way. Obviously, this isn't a great solution at all. Which brings me to my next point:

 

We are doomed.

 

Well, a little bit. We can probably manage to band-aid 3ds Max 8 to a degree that most people can install it. We'd have to further lower our expectations of a properly functioning program, though, because the freezes and other issues aren't going to go away. And if they did, we'd have the same problem on Windows 11, or whatever is next. Our tools (the W3D importers, the Mod SDK's W3D tools) are simply too old. They have to be ported to newer versions of 3ds Max. I have no idea what sort of programming this involves, so I'm hoping I can get some people in here to give me an idea, or to come up with other solutions.

 

Thoughts?

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