The 3rd Age, BFME Modding Community

Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » T3A Modding Official Discord Server

Posted September 7, 2020. By Dúnedain76 | View Comments

Greetings Modders!

 

We've just opened up a new Discord server dedicated to T3A modding! So far the channels have been set up similarly to how they are here on the forums. We've included subchannels dedicated to the hosted mods on Revora as well as links to where the mods can be downloaded. There is also the option to give yourself dedicated roles to what expertise you might have.

You can access the server by following the link here: https://discord.gg/aGXwyMb

 

Hope to see you there!

T3A News » BFME 2 / ROTWK Code Reference

Posted April 25, 2019. By Ridder Geel | View Comments

Good day Modders!

 

Today I present a useful tool for those writing code for BFME 2 / ROTWK.

I have created a wiki which contains all kinds of information on the different modules for use in the Object class in BFME. This should help people out with figuring out if what they want to do is even possible in the SAGE engine.

Read more about it in this topic:

https://forums.revor...code-reference/

 

The plan is to expand the wiki to contain information on more subjects than the object modules, but this all depends on what areas people would like to get more information on.

I hope this code reference will be of use to many coders!

T3A News » RotWK is now supported on T3A:Online!

Posted April 23, 2017. By Mathijs | View Comments

2017/04/23 - T3A:Online supports RotWK

The Rise of the Witch-king is now officially supported and can be played on our server. With the new T3A:Online launcher all three games can be launched from the same interface!

  • You need the new launcher to play RotWK online
  • The launcher now introduces a feature called hooking
  • Hooking allows you to start the game with its normal shortcut
  • RotWK has its own online status information on T3AOnline.net

For instructions, please refer to our Setup instructions. If you need support, please post in our Support forum.

 

We also have a new T3A:Online Discord server for all games: https://discord.gg/y2aWKvG

 

Thanks and have fun,

 

The T3A:Online Team

T3A News » T3A Ladder Update (BFME 1)

Posted December 30, 2016. By Echo | View Comments

Ladder News 2016!

laddernews2016.png

 

The T3A Ladder was updated and now all ladder profiles can receive their own profile page. Linking your profile is not mandatory, but you will need it if you want to have a player profile page and awards on display.

To link your profile, we will need your Revora account ID found in your profile link. Simply post that ID in this topic as well as the ladder profile(s) you're using, we will then link your profile(s) to your ladder name.

Also, we decided to implement pages for all ladders, limiting the number of players per page to 25. This way, it will not look as cluttered as before. The Quick Match Generator received a visual overhaul and was provided with an auto-complete function to type names in faster (also helps to affirm that players are indeed registered).

 

Lastly, as some of you have noticed, we're about to introduce 3vs3 Quick Match. We're making some final adjustments before it goes live. Stay tuned!

 

Have a great remaining holiday season and a happy new year celebration!

T3A News » TDH: Widescreen Edition Released

Posted December 23, 2016. By Mathijs | View Comments

announcement_moddb.png


The Dwarf Holds, a classic BFME1 mod, has been optimized for users with widescreen monitors.


Playing the original TDH on a widescreen monitor meant having to deal with a very close map zoom. This version fixes that, while also upping the mod's FPS to the standard of BFME1 Patch 1.06. To install it, download it here and run the installer.

If you haven't done so yet, make sure to download our BFME1 widescreen UI patch, which fixes the stretched interface experienced when playing the game on a widescreen resolution.

If you don't yet know how to enable widescreen in BFME1:

  • Open your My Battle for Middle-earth Files folder, easily accessible by typing %appdata% in the Windows Search bar.
  • Open Options.ini and add the following line: Resolution = 1920 1080 (if you have a different widescreen resolution, type that instead)
  • Play the game in full Widescreen!

Thanks and have fun playing,
The Dwarf Holds Team & The3rdAge.net Staff

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