The 3rd Age, BFME Modding Community

Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

» BFME1 Patch 1.06 in Traditional Chinese -

Posted July 14, 2017. By | View Comments

 

é­”

Lone Wolf Updates » Return of Shadow 9th faction revealed

Posted March 10, 2015. By Radspakr Wolfbane | View Comments



roslogotrans.png

Battle of the 9 Armies

theadbar.png

Wait that's not right...
Well you get the idea.
The 9th faction will be Erebor, faction of the shaving adversed.

Erebor has been the faction I've wanted to release most but at the same time it has always been the faction with the largest workload.
Finally Erebor has started progressing enough to be released in the nearish future.


theadbar.png


Erebor are a powerhouse infantry faction fielding a large number of strong infantry units for both attack and defence.
Familiar faces will make up the hero list like Gimli, Gloin, Dwalin and King Dain Ironfoot.
Via the spell store other dwarf heroes will also be making an appearance such as Thorin Oakenshield and his ill fated companions.

Breaking with tradition Erebor won't be coming alone they'll be released at the same time as the Strongholds.



sshot0151.jpg?raw=1

sshot0152.jpg?raw=1

sshot0136.jpg

theadbar.png

1389263277lwfacead.png1389263278lwyouad.png1389263279lwsitead.png1389263280lwforumad.png1389263281lwtwitad.png

theadbar.png

Lone Wolf Updates » Return of Shadow Beta 0.2 News and the next faction revealed

Posted January 30, 2015. By Radspakr Wolfbane | View Comments

roslogotrans.png

Beta 0.2 News and the next Faction

theadbar.png
After giving it some thought I've decided to skip Beta 0.18 and jump right to Beta 0.2 which is more or less ready and is being uploaded.
Due to my circumstances it will take a few days to get the Beta up and running since I have to upload it piece meal.


I've done pretty much everything I had set out to do with Beta 0.2 and the faction is mostly complete in about the same stage as Dunland was with 1.55 with only minor fixes to go.

theadbar.png

So the next faction will be The Strongholds.
Not exactly shocking I know, but currently it is the evil faction most complete and I want to try and keep to the good-evil-good-evil pattern of faction releases.

So as I mentioned in the announcement news for Strongholds the faction is the combination of the Deep and Dol Guldur factions.
I showed a couple preview images a couple days ago to whet your whistles.
Now I guess I'll reveal the tech tree.

theadbar.png

Strongholds

 

Units

theadbar.png
Moria Goblin Warriors
Moria Goblin Archers
Moria Goblin Spearmen

Dol Guldur Soldiers - Strong Infantry units
Dol Guldur Strongbows - Strong Ranged units

Warg Riders -

Cave Troll - 
Stone Troll - Ranged Troll/Artillery unit
Olog Hai - Powerful elite unit.

Great Spider - Fast moving unit that can auto heal and weakens enemy when attacking.

 

Buildings

theadbar.png

Deep work Pit - Primary resource building.
Dol Guldur Forge - Resource building that provides upgrades at level 2.
Moria Deep - The main building for the Moria units trains Goblin Warriors, Archers and Spears/
Dol Guldur Barracks - Trains the Dol Guldur Soldiers and Strongbows.
Wolf Meet - Trains the Warg Riders.
Troll Cave - Trains the Cave Troll, Stone Troll and Olog Hai
Spider Nest - Buildable from the Economy plot after the Brood Faction Upgrade has been purchased.
Towers - 
War Works - Battering Ram,Ladders

 

Heroes

theadbar.png

Lug - Early game hero
Mashduk - The spontaneous one
Mashgur - Archer hero
Gurguk - My favourite Orc and sometimes Forum lurker. 
Gimbul - Goblin Leader
Bolguk - Goblin Leader 
Blackmaw - Great Warg
Brood Mother - Queen of the Mirkwood Spiders available with the Brood Faction Upgrade.
 

Spells



theadbar.png
Call of the Deep - Targeted Work pit gains double experience for a short time.
Befoul - Similar to Taint - -50% armour and removes fear resistance

Azog Lives - Summons Azog
Bounty - Upgrades the Work Pit and Forge to provide upgrades
Rally

Swarm - Permanently increases the movement speed for Moria and Mountain Goblins
Darkness
Drums in the Deep - (Call the Horde)

TBA
Dark Influence
Nazgul Summon

Balrog

theadbar.png
Upgrades



Basic Training - 
Tainted Arrows - (additional damage to units)
Heavy Armour - 
Deadly Blades - 
Troll Training - Ranks up Ettens and Olog Hai

theadbar.png

Faction Upgrades


GKU
Murder Holes
Tower Tainted Arrows - Tower arrows slightly slow and weaken armour
Strength Training - Improves the firing rate and range of Stone Trolls
Broods - Unlocks Brood Mother and spider units

1389263277lwfacead.png1389263278lwyouad.png1389263279lwsitead.png1389263280lwforumad.png1389263281lwtwitad.png

theadbar.png

Lone Wolf Updates » Return of Shadow News Wrap up 14-01-14

Posted January 14, 2014. By Radspakr Wolfbane | View Comments

News wrap up.

 

Beta 0.155 is slated for the 17th of January which is only 3 days away.

 

News article with details of Beta 0.155 including some information on Dunland 2.0 Part 1 which will start to introduce a few changes to Dunland.

Check it out here.

 

The launcher has gotten a major overhaul since Beta 0.15 with a lot of being streamlined and automated.

You will no longer have to set your game irectory manually the launcher will handle that even for custom directories.

The launcher will also automatically check that, first the game is installed and then if you have patched the game to 1.03, if you haven't patched it will automatically run the game's patch checker it will also check if you have T3A online installed and adjust accordingly.

I've added the Game mode code to the main menu and removed the Starting menu so everything is handled from the one menu.

Added a new game mode help option to the launcher "gmhelp".

 

Adding 3 new Game Modes:

  1. noheroes which removes all buildable heroes.
  2. gollumwars which removes all buildable heroes and gives each faction 5 Gollums to build
  3. gollzilla which replaces the final spell for each faction with the massive Gollzilla.

 

I've created a Google doc for users to post bugs found here.

If enough bugs are reported by the 17th I'll reveal some juicy information on future plans for Return of Shadow.

 

A new map is coming for Beta 0.155

Overbourn Marshes

overbourn04.jpg

 

2 Progress shots of the new map in the works for Beta 0.2

Lower Methedras

1514140_347761925366628_1572766090_n.jpg

 

Step 2

1555500_347761948699959_2120459934_n.jpg

 

 

Gollzilla

0015news04.jpg

Lone Wolf Updates » Return of Shadow Beta 0.15 Out now

Posted January 5, 2014. By Radspakr Wolfbane | View Comments

rosbnr01.jpgrosbeta015bnr01.jpg

 

Return of Shadow Beta 0.15

 

 

You can download it here.
Simply download and install with the installer then follow the prompts in the launcher.
This version is stand alone and does not require the previous Beta or patches, it's recommended you uninstall Beta 0.1 before installing this beta.

theadbar.png
It's been almost 6 months since Beta 0.1 was released and it's come a long way.
I'm happy to present Beta 0.15.
The main feature of this version is the new faction Dunland.

 

Of Dunland and ancient hatred

theadbar.png
Dunland is the land to the south of Eregion and the west of Rohan home to descendants of the folk of Haleth.
The people of Dunland hold a long grudge against both the Numenoreans and the Rohirrim who drove them out of the land of Rohan.
While the Dunlendings are usually content to keep to themselves Saruman and his agents have gone amongst the Dunlendings and spread discord and talk of war and riches among the villages of the Dunlendings.
Saruman has managed to stir up an old hatred and direct it towards the Rohirrim.
 
Dunland is different from the other factions in Return of Shadow this faction relies more on fast moving light infantry and raiding attacks to win.
They have the fastest infantry in the game allowing them a useful advantage balancing out their weaker than normal defences.
Through the use of their upgrades and units they can completely overcome a battlefield in a short time by building Wildmen from outlying Farms in fast speed through the use of the Gather the Clans spell.
Combined with the Fire Torches upgrade Dunland can make quick work of enemy farms and other outlying buildings.
Dunland also has the useful War Hound horde which is a pack of fast moving dogs that can chase down enemies and harass them.

Inspiration for the Dunlendings came from the Celts and Scots and they use similar strategies as those armies do in other RTS games.

 

Outside Dunland

theadbar.png

Lorien has also undergone some work.
Edhellor has been tweaked to be more of a Warden style hero with 2 new abilities Wind Piercer replacing Shatter Armour and Siege Breaker replacing Gate Breaker.
Galadriel has a new skill replacing Haven of Light which allows her some more offensive power.
Lorien also now have a Statue to provide leadership.
They've also received some aesthetic changes to their bases making them look better than ever.

Rohan,Gondor and Isengard have had only minor changes since Beta 0.145
Lurtz gained a new skill Slam Shooter which adds a knock back to his ranged attack.

Mordor has received some attention and getting quite a few bug fixes.

The Campaign has had some work done on it as well with some common issues being resolved.
But it's still an ongoing process but I hope to have the 2 campaigns fully operational by Beta 0.2.

With Beta 0.15 comes  some new maps 2 maps set in Dunland Vale of Wulf and Northern Dunland and a couple more Fredius' Glanduin, and 2 more of my maps Thrain's Vale and Wilderland Plains.


 

The Road leads ever on

theadbar.png
Beta 0.2 is up next in roughly a month and with it will come the 7th faction Rivendell.
A lot of the ground work has already been done on Rivendell as you can see in recent news and images but you will have to wait till then to see them in action.

 

theadbar.png



dunshots02.jpgdunshots04.jpg

Go to top

Current time: 22:33:37

© All Rights Reserved Eric Edwards.
Website programming by Bart van Heukelom.
BFME, Battle For Middle Earth, and all assumed entities associated with them are © EA Games.