The 3rd Age

The Battle for Middle Earth: Expansions

The Battle for Middle Earth: Expansions

Will bring back life in to The Battle for Middle Earth 1

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » February 28th, 2010 Update

Posted February 28, 2010. By Rob38 | View Comments

Battle for Middle Earth 1
  • The Dwarf Holds: In case you just woke up from hibernation, TDH has been released! Find all the download information here. zbuttrockwy7.gif
  • Massive Middle Earth: Check out a teaser of Eomer here. thumbup.gif
  • Lone Wolf: First, check out some new FX screenshots for Lone Wolf here. Second, view a new render of Arwen and her many costumes here. Third, check out two renders of Gimli and the Gondor Citadel Guard here. Fourth, read Radspakr's development diary here. Fifth, answer the Lone Wolf lobotomy poll here. Finally, Radspakr has generously uploaded 64 custom FX sprites for the public to download. happy.gif
  • Kings of The West: Read an interview about GothmogtheOrc here. cool2.gif

Battle for Middle Earth 2
  • RC Mod: First, check out the March poll here. Second, view an Elven teaser video here. Third, support the RC Mod on XFire here. Finally, just a reminder that V1.07 has been released. In other news, the Battle for Acosa mod has released its first trailer, revealed a new cavalry feature, and made a new hero called Exuberance. thumbsupsmiley.gif
  • War of the Gods: DIGI_Byte is back in action and is ready to start modding again! Read the announcement here. smile.gif

Rob38

T3A News » Monthly Modder Interview:Gothmog the Orc

Posted February 27, 2010. By Radspakr | View Comments

This month's interview is with Gothmog the Orc.

Gothmog the Orc has been with T3A for quite a few years,a while ago he announced his retirement.
So as a way to say goodbye I present this interview.

GtO's final contribution to the BFME community was a finished version of his Kings of the West mod.
The forums can be found here
Also check out here for the latest version.

Radspakr: Why GothmogtheOrc?

QUOTE
GtO: lol, because years ago when I first started playing bfme online the screen name 'Gothmog' was taken and so I had to come up with something else. Failing to come up with anything better, I just appended the 'theOrc' to the end.


Radspakr: You started out with a bunch of mini-mods, what made you release them for the public?

QUOTE
GtO: Well my first few mods centered around Mordor as I really liked playing as them and I felt that they weren't receiving their fair share of mods. So I started out buffing the witch king and giving him a toggle so that Mordor would have a true hero. I decided to release this mod to the public in part because I wanted to help out others who wanted a stronger and more enjoyable mordor faction and also because in my first few mods I was able to do some stuff that hadn't been done before (can't recall what exactly now... it's been awhile ) and I feel strongly that any new accomplishments should be made public so that others can build upon them and use them.

I also wanted to give something back to a young community that had only been around about 6 months but that had already helped me out tremendously in my modding growth.


Radspakr: Was KotW a big mod from it's start, or was it first something to put together all your mini-mods into one?

QUOTE
GtO: The latter actually. It was originally intended to just bring together all my mini-mods and then buff the good side heroes a bit to keep them equal with all the evil side upgrades. But as I started combining my mods and working out a paper balance for the factions I realized that there was a unit here or there that I wanted to update or add for balance, and before I knew it I had a full fledged mod on my hands.


Radspakr: What are you most proud of your time at T3A?

QUOTE
GtO: I'm very, very proud that I was able to see KotW through to completion. So many people, myself included, put a lot of work into the mod and I would have felt horrible had I left the community without releasing all that work. Going along with that, I'm really proud to have been able to work with such outstanding mod teams and community members. My personal accomplishments wouldn't have happened without the help of the community, so I really cannot say too much praise for the community.


Radspakr:So what are your plans now that you are retiring?

QUOTE
GtO: Well I am a Junior at college so real life dominate the scene. I am double majoring in Computer Science and Mathematics with a minor in Political Science and plan to go on to graduate school for Computer Science. Beyond that, who knows for sure what will happen or where life will take me.

In the here and now I keep myself pretty busy with school and work. And when I'm not working I like to play Age of Empires II, Star Trek Armada II, and Call of Duty 4. Occasionally I'll pull out bfme and enjoy a game or two, but my system doesn't really support it well enough to play it too often (hence the old games).


Radspakr:What was the worst part of modding for you?

QUOTE
GtO: well as with any programming, the bugs, errors, and seemingly impossible problems that occasionally come up. Granted I got into this field (and stuck around) because I love problem solving and the like, but when the game engine or current code system prohibits something, it can be frustrating.


Radspakr:
When working do you listen to music if so what kind of music do you listen to?

QUOTE
GtO: Well my taste has changed a bit with time, but often I would listen to U2 or Coldplay during the long afternoons or evenings of work. Recently I've gotten hooked on Moby's music. And of course I would listen to the LotR soundtrack a fair amount.


Radspakr:Is there anything you wish you could have done within your time here at T3A that you couldn't do?

QUOTE
GtO: I really wish I had had the time to join some other projects and contribute to other mods within the community. I would have liked to have contributed more to RA in particular, but time simply didn't allow for it.


Radspakr: Who would you like to thank the most concerning KotW, excluding Tolkien and PJ?

QUOTE
GtO: There are a lot of people I could name (and have elsewhere), but if I stick to just one name then I'm going to go with Lauri, who helped out with KotW for the longest period of time and contributed the most work towards the mod other than myself. Lol, it's really hard to keep it to just one name, but if I don't then I'll end up rattling off 30+ names of site admins, mods, community leaders, fellow team members and testers and more.


Radspakr:Any comments and shout outs you would like to make?

QUOTE
GtO: I guess I would just like to comment on how awesome this community is and has been. I'm a bit surprised that it has lasted as long as it has; 6 years is a long time I feel for a game to have a strong modding community. And going along with that I want to wish the best for the community on going.

And I'll give a shout out to the fine folks from RA who have released the Dwarf Holds, congrats!

-GothmogtheOrc

I would like to thank GtO for being interviewed,thank you guys for reading and Lauri for the extra questions.
Sorry that this was delayed but as with all things mod related they are at the mercy of conflicting schedules and forgetful minds.

The Dwarf Holds News » The Dwarf Holds v0.5

Posted February 17, 2010. By m@tt | View Comments

Good afternoon, everyone!

Well, here we are at last. Over the last few months, we have worked hard towards this day, and we’re all very thrilled that it has finally come.
Unfortunately, Nertea has gotten ill recently, so in his stead Matias and I will be managing and overseeing the release today, making sure your downloading will all go smoothly.

We are offering the mod from two locations away from Revora in order to keep the server alive, both of which can be found on the downloads section of our
new website:



The mod is fully organized into an installer, which checks to make sure your copy of the Battle for Middle-earth is updated to patch 1.03 (which the mod requires), and an updater utility through which we may release future patches. This can be found under the The Dwarf Holds tab created by the installer. These functions should reduce installation problems to a bare minimum, but should you still face issues, you can post these problems, along with any bugs you might find, in the new Bugs and Issues category under our forums.

Thank you ever so much for all your patience and support. We hope you enjoy The Dwarf Holds, and we hope to meet you in battle through our dedicated Hamachi network, TheDwarfHolds. (pass: tdh)

~ The Dwarf Holds team.

*opens a can of beer*

T3A News » The RC Mod V1.07 Release

Posted February 14, 2010. By Ridder Geel | View Comments


We have re-balanced Rohan + Isengard + Gondor so it feels alot more like BFME 1!
The Topic
http://forums.revora.net/index.php?showtopic=76387
IF you want to download it go to the topic. The RC Mod is now available in 1 installer tongue.gif



This release includes:
A few new nice features for the RC Cam system...
A complete Isengard, Rohan and Gondor!
New CAH pieces for the Captain of Gondor and the Uruk-hai.
...I have also made an interesting "startup" exe...

If you have time, make sure to check it out!

The Dwarf Holds News » February 9th Update: Important Announcment!

Posted February 9, 2010. By Nertea | View Comments

It has been pretty quiet around here for a week or three, and with good reason. With great pomp and fanfare, I am pleased to announce that...



Next Wednesday, February 17th, The Dwarf Holds will be available for download




To that end, we've built a small site containing information on the mod, a few screenshots, and a location from which to host our downloads. You can view it here.

I'd like to take a moment to put in a friendly reminder: any voice actors who haven't sent final sets in should get them to me as soon as possible.

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