The 3rd Age

The Battle for Numenor Mod

The Battle for Numenor Mod

This is one of the famous german mods for RotWK

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » The Ridder Clan Mod's Elven Create-a-Character

Posted April 15, 2014. By Ridder Geel | View Comments

Hey Ridder Clan Mod Fans (and other The 3rd Age dwellers),


Finally a new Create-a-Character class is here for the Ridder Clan Mod!

Using all the new pieces we have added on the Elven CaC you can make 39200000 unique combinations!

(Disclaimer: The actual number may be slightly larger or smaller, don't take my word for it, i may have miscounted due to the immense amount of parts!)


For a sneak preview of several of the outfits take a look at the post made by Valaquenta here!


To make it even more interesting Val shows off an interesting feature for the Elves in one of the pictures, see if you can find out what it is!


Feel free to comment and give us suggestions!


-Ridder Geel & Valaquenta

T3A News » 13-04-'14: T3A:Online Steam Groups

Posted April 13, 2014. By Mathijs | View Comments

Good afternoon friends,

In order to provide greater support for the social aspect of our BFME servers, we've decided to create Steam groups for them. 

Using these groups allows you to: 

- Chat with other group members, even when you're in-game (shift+tab) 
- Create private chats with group members. 
- Voice chat with group members. 
- Quickly see if there are people looking for games. 

All you have to do is add Battle for Middle-earth to your Steam Library. Games > Add a Non-Steam Game to My Library. 

We've created a group for both BFME1 and BFME2, called T3A:Online BFME1 and T3A:Online BFME2. Just search for them on Steam and join us!


The T3A:Online Team




T3A News » 11-04-'14: New Forum Layout

Posted April 11, 2014. By Mathijs | View Comments

Hi all,


As you might have noticed, the T3A forum layout has gotten a bit of a facelift.


Here's a head's up on what's been changed:

  • Forum names and descriptions improved.
  • Redirects to modding tutorials added to BFME1 Modding, BFME2 & RotWK Modding, Art & Graphics, and Worldbuilder.
  • Hosting Services & Support has been added to the T3A Community category.
  • BFME Modding Jobs, Requests and Ideas has been renamed to Drawing Board & Mod Recruitment, and made it into a subforum under Showcase.
  • Mod Discussion and Tool Development subforums removed, topics moved to The Prancing Pony and Showcase.
  • Several old and useless redirects removed.

I hope you like the new layout. For further suggestions, feel free to post here, or shoot me a PM.


~ Mathijs

T3A News » T3A:Online for BFME2 Is Here!

Posted April 2, 2014. By Mathijs | View Comments






Hello everyone! Today is a big day for the BFME2 community.

Ever since the EA's BFME2 servers were taken offline, 

we and many other BFME2 fans have been waiting and wishing for the servers to return.

Wait no more!


As promised, we are releasing BFME2 server support!


Ever since we released T3A:Online for BFME1, we have been bombarded by people asking us if and when we would release it for BFME2.

All you need to do is download and install the client, create an online account over at our forums, and you'll be all set to log into the servers.






WHAT DOES T3A:Online for BFME2 DO?

  • It restores BFME2's online functionality
  • It eliminates the need for third party software (such as Hamachi or GameRanger)
  • It is compatible with all mods and game patches (provided the person you're playing is using the same game version)
  • It features a working buddy system


  • It does not have the quickmatch system (yet).
  • It does not support stats or ladders (yet).


  • A clean version of BFME2, preferably patched to 1.06 (the last official patch EA released). 
  • A Revora forum account (the name you choose becomes your T3A:Online account name)
  • A special password set in your Revora account settings (the password you choose will become your T3A:Online password. It should be unique and not used anywhere else)


  • We are working on RotWK, no release date yet.



For our official T3A:Online BFME2 forums, go here.


For a complete guide on installation, please refer to the website:

If you are experiencing difficulties, please refer to our support forums:


Have fun playing!

T3A News » 28-02-'14: T3A:Patch 1.06 RELEASED

Posted February 28, 2014. By Mathijs | View Comments

The T3A:Online Team is proud to present

our latest BFME innovation,





~ What is T3A:Patch 1.06? ~


T3A:Patch 1.06 (or 1.06 for short) is a community patch developed by the T3A:Online Team.

It fixes the main issue of patch 1.05 (known as the movement bug) 

and adds a number of exciting new features and game improvements.

We intend for T3A:Patch 1.06 to be the official patch of the T3A:Online server.


~ How can I get T3A:Patch 1.06? ~


T3A:Patch 1.06 is distributed through the T3A:Online launcher.

All you need to do is start up the T3A:Online Launcher and agree to install the latest update.

Important: Specific instructions for Gameranger users.

NOTE: We support multiple languages! For more information, GO HERE.


If you only play on our T3A server, use the client (Help -> Check for updates) to install!


NOTE: T3A:Patch 1.06 requires Community Patch 1.05 to be installed!

To use the common higher zoom out (widescreen patch) you will need an additional file, see FAQ below.


~ What are the primary features of T3A:Patch 1.06? ~


The features we are most excited about are the movement bug fix, the inclusion of 15 quality new and balanced maps,

and the graphical overhaul of every unit and hero, increasing their texture resolution from 64x64 to 256x256.

NOTE: We have Widescreen Support for our new maps, SEE HERE.


~ What exactly does T3A:Patch 1.06 change? ~


Click here for a thread detailing all the new maps.

You can find a full and detailed changelog below:



~ Why did you decide to release your own patch? ~


Our team felt that the current divide between 1.04 and 1.05 players was harmful to the quality of the BFME community,

a split that exists mostly because of the movement bug introduced in patch 1.05. 

As such, we designed this patch in an attempt to bridge the gap and appeal to everyone, both 1.04 and 1.05 players.


~ Misc T3A:Patch 1.06 FAQ ~




~ T3A:Patch 1.06 Credit and Thanks ~


ICT - Map Editing, Coding
Echo - Map Editing, Coding
Rider of Rohan - Coding, HD Patch Artist
Mathijs - HD Patch Artist, Map Editing
BadMadMax - Maps
Dennis Agodzo - Maps
Haldir - Maps
Lex Flores - Maps
Naugrim - Maps
Rimli - Maps
m@tt - Maps
TheFoeHammer - Maps
Phil - Installer
THORONGIL - 1.04, 1.05 & telling us what caused the movement bug
Special Thanks:
Rider of Rohan for donating his fantastic HD Patch work to T3A:Patch 1.06.
Celeglin for his Hobbitsy faces, Nertea for his Berserker texture, and Kwen for Éomer's pretty chest armor.
The T3A community for helping out with various bits of troubleshooting.
Everyone who participated in testing.

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