The 3rd Age

The Rhovanion Alliance

The Rhovanion Alliance

A most anticipated mod that adds 4 new factions as well as editing the old ones

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » BFME 2 / ROTWK Code Reference

Posted April 25, 2019. By Ridder Geel | View Comments

Good day Modders!

 

Today I present a useful tool for those writing code for BFME 2 / ROTWK.

I have created a wiki which contains all kinds of information on the different modules for use in the Object class in BFME. This should help people out with figuring out if what they want to do is even possible in the SAGE engine.

Read more about it in this topic:

https://forums.revor...code-reference/

 

The plan is to expand the wiki to contain information on more subjects than the object modules, but this all depends on what areas people would like to get more information on.

I hope this code reference will be of use to many coders!

T3A News » RotWK is now supported on T3A:Online!

Posted April 23, 2017. By Mathijs | View Comments

2017/04/23 - T3A:Online supports RotWK

The Rise of the Witch-king is now officially supported and can be played on our server. With the new T3A:Online launcher all three games can be launched from the same interface!

  • You need the new launcher to play RotWK online
  • The launcher now introduces a feature called hooking
  • Hooking allows you to start the game with its normal shortcut
  • RotWK has its own online status information on T3AOnline.net

For instructions, please refer to our Setup instructions. If you need support, please post in our Support forum.

 

We also have a new T3A:Online Discord server for all games: https://discord.gg/y2aWKvG

 

Thanks and have fun,

 

The T3A:Online Team

T3A News » Vote for the T3A mods in the 2016 MOTY!

Posted December 1, 2016. By Mathijs | View Comments

It's that time of the year again! Time to put on your T3A underwear and march arm-in-arm towards an underrated result in the MOTY awards!

 

Links provided below, get voting!

 

Vote for The Ridder Clan Mod!

 

Vote for Special Extended Edition!

 

Vote for the Blue Wizard Mod!

 

Vote for The Horse Lords!

 

Vote for Shadow and Flame!

 

Vote for HD Edition!

T3A News » T3A Christmas Special 2015

Posted December 13, 2015. By Mathijs | View Comments

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Seasons Greetings, fellow BFME players!

 

We are happy to announce our Christmas Special update for BFME1. For the first time in BFME1's history, Middle-earth will be completely covered in white. Our Christmas present to you!

 

This update is intercompatible, which means that it can be played perfectly against players who are not using this update. It is compatible only with the T3A:Online server. This mini mod does not modify the game balance at all.

 

After downloading, simply run the installer and start playing.

 

This update includes:

  • Snowy textures for all faction-specific structures and neutral creeps
  • Snowy versions of: Andrast, Carnen, Carrock, Fords of Isen, Anorien, Druadan Forest, Harlond, Wold, Lebennin, Rhun
  • Christmas music instead of many original EA/LotR soundtracks
  • More hidden christmas surprises

-->Download<--

 

In-game shots:

Spoiler

 

How to use the T3A:Online server?

 

We hope to see you online,

 

The3rdAge & T3A:Online Staff

 

Special thanks to...

  • MattTheLegoman 
  • Rider of Rohan
  • Echo
  • Mathijs
  • ICT
  • Kwen

...for making this happen!

 

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T3A News » BFME1 Widescreen UI Fix RELEASED

Posted November 16, 2015. By Mathijs | View Comments

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Good evening BFME1 players,

 

We are happy to announce and immediately release a fix for BFME1's stretched UI, which occurs for players using a Widescreen resolution.

The fix was developed by long-time The3rdAge modding veteran and staff member Kwen. Thanks Kwen!

 

This fix is intercompatible, meaning that installing it doesn't prevent you from playing with people that don't have it installed!

Together with our Patch 1.06 Widescreen Map height fix, you can now play BFME1 in proper Widescreen.

 

DOWNLOAD NOW

 

How does it work?

  1. Unpack the _aptpatch.rar file using WinRAR.
  2. Place the _aptpatch.BIG file in your BFME1 installation folder (for example: C:\Program Files (x86)\EA GAMES\The Battle for Middle-earth ™)
  3. Play the game without the stretched Palantir and Spellbook!

How to use a Widescreen resolution?

  1. Visit your My Battle for Middle-earth Files folder, easily accessible by typing %appdata% in the Windows Search bar.
  2. Open Options.ini and add the following line: Resolution = 1920 1080 (if you have a different widescreen resolution, type that instead)
  3. Play the game in full Widescreen!

How to play BFME1 online?

We hope you enjoy,

 

The3rdAge & T3A:Online Staff

 

Fixed UI screenshot 1

Fixed UI screenshot 2

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