The 3rd Age

Cobra Mod

Cobra Mod

A mod for BFME2 that removes some restrictions to recreate huge epic battles from the films.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » T3A Modding Official Discord Server

Posted September 7, 2020. By Dúnedain76 | View Comments

Greetings Modders!

 

We've just opened up a new Discord server dedicated to T3A modding! So far the channels have been set up similarly to how they are here on the forums. We've included subchannels dedicated to the hosted mods on Revora as well as links to where the mods can be downloaded. There is also the option to give yourself dedicated roles to what expertise you might have.

You can access the server by following the link here: https://discord.gg/aGXwyMb

 

Hope to see you there!

T3A News » BFME 2 / ROTWK Code Reference

Posted April 25, 2019. By Ridder Geel | View Comments

Good day Modders!

 

Today I present a useful tool for those writing code for BFME 2 / ROTWK.

I have created a wiki which contains all kinds of information on the different modules for use in the Object class in BFME. This should help people out with figuring out if what they want to do is even possible in the SAGE engine.

Read more about it in this topic:

https://forums.revor...code-reference/

 

The plan is to expand the wiki to contain information on more subjects than the object modules, but this all depends on what areas people would like to get more information on.

I hope this code reference will be of use to many coders!

» BFME1 Patch 1.06 in Traditional Chinese -

Posted July 14, 2017. By | View Comments

 

The Dwarf Holds News » July 3rd Update: What To Expect

Posted July 2, 2012. By _Haldir_ | View Comments

Hey there!

It's been quite a while since our last update and the release of the 0.755 patch, which we hope you're all enjoying. But even though things have been fairly quiet here in terms of public updates, don't worry! The team has been hard at work on lots of exciting new things. So in this update, we thought we'd give you a little peek at what's been happening behind the scenes, and what you can expect from the Dwarf Holds over the next while.


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For those of you who haven't guessed as much already, i'm pleased to announce that The Dwarf Holds is currently working on adding in two brand new campaigns. Those of you who were savvy enough (or illiterate enough :p) to venture past the "Unavailable" buttons in the mod's campaign section may have even caught a glimpse of the beginnings of a new Living World Map. Well, see below for the nearly-finished result.

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Now we don't want to give away too many details, but we can tell you that there will be two Dwarven campaigns. One will follow the story of Balin, and his ill-fated Retaking of Moria. The other will take you through the War in the North, and the Dwarven battles that took place during the War of the Ring.


Each campaign will contain plenty of new maps, new units, and new spellbook powers for you to experience; and we've made sure to include a unique and interesting variety of campaign missions and map objectives for you to play through.


As i said, we wouldn't want to ruin the surprises by showing you too much of the different campaign missions, so updates will probably be fairly scarce from now on. However, we'll certainly try and give you small glimpses when we can, so here's a little sneak peek at the first mission of the Moria campaign, The Eastgate.

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And that's all for this update!

The Dwarf Holds News » Upcoming TDH Patch News

Posted March 31, 2012. By Nertea | View Comments

Hello T3Aers,

Though the release of 0.75 seems to have gone reasonably well, some issues have come up that we're working on addressing. These include the Entmoot bug and a few balance changes. Expect a patch to be out in a week or so, as we're also working on making needed improvements to the AI that need some more time. We'll also be releasing a Worldbuilder installer that will allow you to make maps with TDH content effortlessly. Stay tuned for more information.

In the meantime, we can offer a solution to the pink arrows bug that seems to occur at random. To greatly decrease the chance of this happening, when you install The Dwarf Holds, makes sure to run the installer as an administrator. To do this, simply right click on the file and select "Run as administrator". Then, proceed as normal. This has worked so far for forum members. If the problem persists, you may also want to run Battle for Middle-earth as an administrator.

Thanks for your patience!

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