The 3rd Age

Power Of The Ring 3 : Campaigns Of Middle Earth

Power Of The Ring 3 :  Campaigns Of Middle Earth

Contains BFME1 Campaigns : Based on Power Of The Ring

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

» BFME1 Patch 1.06 in Traditional Chinese -

Posted July 14, 2017. By | View Comments

 

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Lone Wolf Updates » Return of Shadow 9th faction revealed

Posted March 10, 2015. By Radspakr Wolfbane | View Comments



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Battle of the 9 Armies

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Wait that's not right...
Well you get the idea.
The 9th faction will be Erebor, faction of the shaving adversed.

Erebor has been the faction I've wanted to release most but at the same time it has always been the faction with the largest workload.
Finally Erebor has started progressing enough to be released in the nearish future.


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Erebor are a powerhouse infantry faction fielding a large number of strong infantry units for both attack and defence.
Familiar faces will make up the hero list like Gimli, Gloin, Dwalin and King Dain Ironfoot.
Via the spell store other dwarf heroes will also be making an appearance such as Thorin Oakenshield and his ill fated companions.

Breaking with tradition Erebor won't be coming alone they'll be released at the same time as the Strongholds.



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Lone Wolf Updates » Return of Shadow Beta 0.2 released

Posted February 5, 2015. By Radspakr Wolfbane | View Comments



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Return of Shadow Beta 0.2

Download Link



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Rivendell is now finally available for play without having to use a game mode code.
The mod now has 7 factions available.
Rivendell plays differently from the other factions it uses a good variety of strong units culminating in some powerful elite units with exclusive upgrades.
As well as the support unit the Lightbearer that can be upgraded to use either Healing, Defensive of Offensive spells.



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Notes

Beta 0.2 is the first full version release since Beta 0.15 and has a new file structure and updated launcher.
The file size has been reduced as well by trimming as much fat as possible bringing the current size down to 2.5gb from somewhere around 4gb.

A new optional addon is coming soon that will change the look of the game slightly to give a more cinematic look.
The UI has an updated look to match the Return of Shadow theme, even the launcher has been tweaked to match it.

Check out roschangelist.txt for a full list of changes.
Beta 0.2 also includes a small hotfix 0.21 that fixes a few issues I noticed while I was slowly uploading the Beta (it took me about a week to do so).

An installer and old version uninstaller is planned to be released later today.

You can also read the updated manual from the download section.
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Lone Wolf Updates » LWR Beta 0.145 has been released.

Posted November 30, 2013. By Radspakr Wolfbane | View Comments

Lone Wolf Return of Shadow Beta version 0.145 is now available to download.
 
-Removed obsolete links
 
This patch mainly deals with bug fixes and balance changes and sets up for bigger things to come with Patch 0.15.
It includes one new map Iron Hills.
 
You can find a list of changes in the lwrchangelist.txt file with the download.
 
Now the road goes on to Dunland.
 
While you're on that road you might want to pass a little of the time by voting for LWR for the MOTY 2013.

The Dwarf Holds News » July 3rd Update: What To Expect

Posted July 2, 2012. By _Haldir_ | View Comments

Hey there!

It's been quite a while since our last update and the release of the 0.755 patch, which we hope you're all enjoying. But even though things have been fairly quiet here in terms of public updates, don't worry! The team has been hard at work on lots of exciting new things. So in this update, we thought we'd give you a little peek at what's been happening behind the scenes, and what you can expect from the Dwarf Holds over the next while.


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For those of you who haven't guessed as much already, i'm pleased to announce that The Dwarf Holds is currently working on adding in two brand new campaigns. Those of you who were savvy enough (or illiterate enough :p) to venture past the "Unavailable" buttons in the mod's campaign section may have even caught a glimpse of the beginnings of a new Living World Map. Well, see below for the nearly-finished result.

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Now we don't want to give away too many details, but we can tell you that there will be two Dwarven campaigns. One will follow the story of Balin, and his ill-fated Retaking of Moria. The other will take you through the War in the North, and the Dwarven battles that took place during the War of the Ring.


Each campaign will contain plenty of new maps, new units, and new spellbook powers for you to experience; and we've made sure to include a unique and interesting variety of campaign missions and map objectives for you to play through.


As i said, we wouldn't want to ruin the surprises by showing you too much of the different campaign missions, so updates will probably be fairly scarce from now on. However, we'll certainly try and give you small glimpses when we can, so here's a little sneak peek at the first mission of the Moria campaign, The Eastgate.

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And that's all for this update!

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