Power Of The Ring 3 : Campaigns Of Middle Earth Contains BFME1 Campaigns : Based on Power Of The Ring |
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Register and log in to move these advertisements down Add sub-object to main model , without binding
This is how to add a SUB-OBJECT to a main model , without having to rebind the Main model.
A sub-object can be a shield , a helmet , even a fire effect , such as a transforming a club into a torch In this tutorial , I am adding a SHIELD to an uruk warrior Infantry unit First identify the Shield you want to add ingame , and the unit you want to add it to In this instance it is using a Create-a-hero shield . Open the shield in Renx/Gmax To get the shield , you may have to import into Renx the entire model of the Create-a-hero uruk , and delete all other models except the shield Delete all other models and have your sub-object If you have the sub-object from another source this is fine The only model you need is the sub-object https://www.dropbox.com/s/btmam60ah823c7s/URUKFULL.bmp?dl=0 https://www.dropbox.com/s/rvy1cgfoabny62a/shield1.jpg?dl=0 |
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