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BFME 2: Arcade Edition

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Adding powers from one CAH to other - kazenokoeki

Tutorial for Battle for Middle-earth II BFME 2, Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of kazenokoeki


Category: Code
Level: Beginner
Created: Saturday September 4, 2010 - 9:23
Updated: Monday March 7, 2022 - 16:47
Views: 7285
Summary: now combine the create a hero powers and use it at the way you want !


Staff says


Members say




1 vote

Hi, this is my first article, and its very easy to do.
You will need FinalBig, open with it the Ini file in BFME2 files (the place where you installed) and onece you open it go to data/ini/commandbutton.ini, press Ctrl F to go faster and serch for this " Command_CreateAHero_SpecialAbilityTeleportToCaster ",
thats the first CAH power you will see. Now, you will see something like this

CommandButton Command_CreateAHero_SpecialAbilityTeleportToCaster
Command = SPECIAL_POWER SpecialPower = SpecialAbilityATeleportToCaster
TextLabel = CONTROLBAR TeleportLevel1
ButtonImage = HSKingDainSummonRoyalGuard
RadiusCursorType = DominateRadiusCursor
ButtonBorderType = ACTION
DescriptLabel = CONTROLBAR ToolTipTeleportLevel1
InPalantir = Yes
CreateAHeroUIAllowableUpgrades = Upgrade_CreateAHero_ClassIstariWizard ****
CreateAHeroUIMinimumLevel = 3
CreateAHeroUIPrerequisiteButtonName = None
End "

In the place where is "CreateAHeroUIAllowableUpgrades = Upgrade_CreateAHero_ClassIstariWizard"

just put one space and add the upgrade of any create a hero class, these are:

it will see like               

CreateAHeroUIAllowableUpgrades = Upgrade_CreateAHero_ClassIstariWizard Upgrade_CreateAHero_ClassArcher

Now, for save you troubles, don't give a CAH a power that it can't make, like Toggle weapon, mount, leap, disgise, etc. and try not to add alot of powers to a single class cuz it won't show it all.

Well, there it is!, now you can make alot of crazy thing with the CAH power, i hope you enjoy it.


Display order: Newest first

kazenokoeki - Saturday December 4, 2010 - 14:34

Thank you, i will use it :)

modboy451 - Thursday November 11, 2010 - 15:26

like this:
your test here

but add a / in here> [ / code] (no spaces)
go to:
for tags

BigBrainiac - Thursday October 28, 2010 - 16:03

This is pretty good for new modders wanting to know how to edit create-a-hero skills.

Most people overlook the use of changing create-a-heroes because they have some different coding in their commandbuttons.

If you want your writing to appear in

code tags,
then you need to write "[code]" and the same thing but with a "/" between the "[" and "c" around your code. I will do an example WITHOUT the [ ].

code hello /code

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