The 3rd Age

Master Hero Version 1.6

Master Hero Version 1.6

1.6 of Master Hero Version ROTWK Mod for Battle for Middle Earth 2: Rise of the Witch King

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B F M E 1 -- T 3 A:P a t c h 1 . 0 6

Avatar of Mathijs

Mathijs

Category: Patches
Created: Wednesday February 26, 2014 - 17:39
Updated: Sunday April 5, 2015 - 14:50
Views: 99736
Summary: Battle for Middle-earth 1 Community Patch 1.06

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NOTE: IF YOU USE T3A:ONLINE, JUST USE CHECK FOR UPDATES ON THE LAUNCHER MENU INSTEAD OF MANUALLY DOWNLOADING THE RAW PATCH FILES HERE
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NEW FEATURES



  • 15 new maps added. Maps have been edited and tested for balance.
  • All unit and hero textures have been upgraded from their original 64x64 resolution to 256x256 resolution.
  • Previously unused hero and unit sounds added (unit and hero salute sounds, several special power voice sounds).



GENERAL IMPROVEMENTS



  • Many House Color textures have been changed to improve design, color fidelity and visibility.
  • Select-All-Heroes hotkey reinstated.
  • House Colors reverted to 1.03 color palette.
  • White added as House Color option.
  • Mordor Haradrim Lancer Horde now randomizes between two textures.



BUG FIXES



  • MOVEMENT BUG FIXED.
  • Removed the "+50% Armor" from Eye of Sauron's tooltip.
  • Rohirrim Armor fixed, now take less HERO damage with both Heavy Armor and Horse Shields (50% in both cases).
  • Many missing & incomplete ingame texts fixed.
  • Terrain textures on high graphic settings fixed (bug in 1.05).
  • Faramir passive LD adjusted to behave exactly as intended (time delay until he gives LD equals now all other heroes).
  • Eye of Sauron experience leadership bug fixed. Units rank up properly if the eye is on top of them. *

  • * The bug might happen on rare occasions due to latency effects.



NEW MAP LIST



  • 2-PLAYER MAPS
  • - Andrast - Original author: Rimli
    - Carnen - Original author: m@tt
    - Carrock - Original author: BadMadMax
    - Druwaith Iaur Winter - Original author: Naugrim

  • 3-PLAYER MAPS
  • - Iron Hills - Original author: Haldir
    - Tharbad - Original author: Haldir

  • 4-PLAYER MAPS
  • - Eregion - Original author: Lex Flores
    - Fords of Bruinen - Original author: m@tt
    - Old Ford of Anduin - Original author: m@tt

  • 5-PLAYER MAPS
  • - Desolation of Smaug - Original author: Haldir

  • 6-PLAYER MAPS
  • - Dimrill Dale - Original author: m@tt
    - Lossarnach - Original author: Haldir
    - South Rhun - Original author: Dennis Agodzo

  • 7-PLAYER MAPS
  • - Dunland - Original author: Haldir

  • 8-PLAYER MAPS
  • - Lamedon - Original author: TheFoeHammer


NOTE: IF YOU USE T3A:ONLINE, JUST USE CHECK FOR UPDATES ON THE LAUNCHER MENU INSTEAD OF MANUALLY DOWNLOADING THE RAW PATCH FILES HERE

To download the T3A: Patch 1.06 Widescreen Pack seperately, go here:
Download 1.06 Widescreen Map Pack

To download the HD textures seperately, go here:
Download 1.06 HD Texture Pack


If you choose to manually install T3A:Patch 1.06 (we recommend using the installer), place all related files into your BFME1 installation folder:

"C:/Program Files/EA Games/The Battle for Middle-earth (tm)/" (32-bit Windows)
"C:/Program Files(x86)/EA GAMES/The Battle for Middle-earth (tm)/" (64-bit Windows)

Links / Downloads

 HitsAdded
T3A:Patch 1.06 Installer [RECOMMENDED]67117March 1, 2014 - 10:03
T3A:Patch 1.06 raw files16416February 26, 2014 - 17:56

Comments

Display order: Newest first

HawkerV - Sunday February 25, 2018 - 13:28

Hi. When I try to install 1.06 it comes up with a 404 error. I'm not sure what I need to do to get it working? Please help.????????????

Jeth Calark - Wednesday May 14, 2014 - 23:26

Just for clarification, but the T3A:Online installer includes patch 1.06 AND the HD textures, correct?

EDIT: I'm stupid. I'm seeing the same files from the HD texture pack already in my BFME install with T3A:Online, so the answer is already YES.

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