The 3rd Age

Battles of the 3rd Age

Battles of the 3rd Age

A small mod that focuses on War of the Ring mod

Button for The 3rd AgeButton for RevoraButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for The Four AgesButton for Lord of the Rings FileFrontButton for Middle Earth CenterButton for BFME Game ReplaysButton for HDR HeadquartersButton for moddbButton for CNC3.NetButton for RTS CommunityButton for OpenWar ProjectButton for Victory Engine

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Binding Human Models - The Ultimate Guide

Article for Battle for Middle-earth BFME, Battle for Middle-earth II BFME 2, Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of Rob38

Rob38

Category: Graphics
Level: Beginner
Created: Friday November 14, 2008 - 23:32
Updated: Saturday June 27, 2009 - 21:07
Views: 4387
Summary: Describes in-depth each step to bind a model correctly

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4.8

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4.9

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4.9/5.0

19 votes

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This tutorial goes in-depth on the binding process of human models. Starting from the basic setup and going all the way to the final export settings, any problems you had with binding should now be resolved. With 30 detailed steps and 23 reference pictures, this is truly the ultimate guide to binding models in BFME :)

Materials you need:
* Renx or some other modeling software like 3ds max
* W3D Viewer

Tutorial Layout:
Page 1 - Introduction
Page 2 - Definitions and Skeleton Diagram
Page 3 - Model Setup(Steps 1-6)
Page 4 - WWSkin and Bone Selection (7-10)
Page 5 - Spacewarp and Export Test (11-13)
Page 6 - W3D Viewer Testing (14-18)
Page 7 - Human Binding (19)
Page 8 - Cape Setup and Binding (20-23)
Page 9 - Accessories Binding (24-27)
Page 10 - BOUNDINGBOX Settings (28-30)
Page 11 - Conclusion

Note: This article assumes you have a basic undestanding on how Renx and W3D Viewer work. If you don't know how to import models in Renx, apply skins to models, or do some basic editing, than please review other tutorials before reading this one.

Note: I will be using Renx in this tutorial but this should also apply to 3ds max users as well ;)

Note: Make sure to save often in Renx as it's known to crash randomly at times!

Comments

Display order: Newest first | Page: 1, 2

Rob38 (Division Leader) - Saturday January 23, 2010 - 13:12

Renx can crash a lot, especially during binding. Make sure to save often and save with multiple files. Sometimes Renx will even corrupt a file, making it impossible to open. For the error (dependency loop), make sure you drag your mouse from the WWSkin to an actual part of the model. If you drag it to a bone, an error will result.

Isillme - Friday January 22, 2010 - 16:50

umm... i really need help, there´s a message that says "cannot bind could create dependency loop" sometimes my model looks weird some other no, then i try yo continue but there´s no option of the auto-link, so... i cannot move, and then i have not time because after that it just exit, i saved while i had that little time, i loaded and it cannot open file. is there a problem in my Renx? ori´ve done a bad step?
my steps:
1.- moddify the model
2.-link it and group it
3.-add the WWskin, add the bones
4.-(error)bind to spacewarp
5.- cannot procced
i really need help please indeed help me, i would appreciate it indeed...

drogoth232 - Monday August 31, 2009 - 20:30

I get confused at the self binding parts.

Rob38 (Division Leader) - Saturday August 1, 2009 - 16:01

Unfortunately no. You can use the auto-bind feature, but it's not very good or accurate. Manually binding the vertices is the only other option. It takes a while to get used to, but things will become quicker once you become more familiar with the process.

Rainwizard6 - Thursday July 30, 2009 - 23:40

Great tutorial cleared alot of things up for me. I tried modifying a weapon on one of the characters, I followed this tutorial as was able to technically bind it, however it wasn't done correctly and the guy was skewed. I will probabally have to do this manually and assign each to every bone. This just seems very complicated and time consuming and I dont want to screw it up. Are there any ways of speeding this up?

Valaquenta10 - Thursday March 19, 2009 - 11:32

I followed all the steps on the tutorial but in w3d viewer my animation won't work , the model does nothing X(

Ridder Blauw - Monday February 9, 2009 - 12:37

The tutorial is great but, most elven units seem to have 2 spines instead of a rib...

Rob38 (Division Leader) - Tuesday January 13, 2009 - 16:24

Ughhh... Windows Vista always causes problems for people. I myself have XP so I don't know if I can help you with this. Try asking this question in the forums and you should get an answer.

pjh191 - Tuesday January 13, 2009 - 12:56

ah i could really do with some help
i understand all this stuff but i can't seem to find the files i need to extract with the w3d software, where abouts would the files be stored on my computer? (i have windows vista)
Any help would be appreciated

Sulherokhh (Team Chamber Member) - Tuesday December 9, 2008 - 14:27

Just beautiful. Thank you Rob.

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