The 3rd Age

Wars of the East

Wars of the East

A mod for RotWK that adds new factions, units, heroes, stuctures, powers and more.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!

   

Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

MasterHero Mod 1.8.1

Mod for Battle for Middle-earth II: Rise of the Witch-king ROTWK

No Avatar

MasterHero

Category: Finished Mods
Created: Sunday June 8, 2014 - 12:02
Updated: Sunday June 8, 2014 - 12:56
Views: 7549
Summary: Modifications&Additions@RingHeroes+Heroes+Factions+Units+System+SpellBook+Theme+AI+new play-style

Rating

Staff says

-

Members say

-

Average

-

0 votes

The Battle for Middle Earth 2: Rise of the Witch King
1.8.1 of Master Hero Mod
--------------------------------------------

What's new in this version(1.8.1) :
1- Fixed All Known Errors

2- Treasures from Lairs now worth more

3- Introducing The New Signal Fire System :
# Capturing The Signal Fire will make the Spell Book Powers Refresh Faster by 20%
# Capturing The Signal Fire Consumes 50 resources on a regular basis
# And It will boost your entire troops (Heroes and Machines Not Affected) that are within 2000 meters with the following:
@ Earn 150% Experience boost
@ Armor & Damage increases to 150%
@ Resist Fear & Knockback shocks
@ increase your kill bounty
@ Heal Nearby Allies within 400 meters
@ Increase Rate of Fire of Ranged Weapons
@ There are Elite Monsters to Defend Signal Fires in almost all maps that have signal Fires

4- The Heir of Gondor: When Aragon Becomes Level 10 Only < He Becomes Like Ring Heroes ( High Damage & Health )

5- Modified some Damage Attributes of Some Heroes

6- Modified Some Health Attributes of Some Heroes and Units

7- You can see The Damage Amount of Any Hero in the game, just make the mouse stay on them for a couple of seconds and the Health and the Damage will show up

8- Modified the AI System, it is now Smarter + Stronger Than Ever, Don't Forget (Super Brutal Mode from Previous Version Still Can be used to get even more Difficulty)

9- Introducing the New "AI Captain" Expansion:
# Your Army will Auto-Move, Auto-Build, Auto-Attack, Auto-Defend ( It will do everything Automatically)
# You Can Control or Change or Cancel any Auto-Decision
# This Expansion Will be Optional you can choose to play with it, and you can choose to not, according to what (ini) File you install
# The Reason of This Idea is that sometimes you forget to do stuff in the game play, because you are dealing with other stuff, well Not Any more :)

10- New Backgrounds and New Splash

11- Changed the Main Menu Music

------------------------------- ------------------------------------

What the Mod Already Contains :-
--------------------------------------------

Buildings Modifications:
* Limited the number of defensive buildings & fortresses
* Modified attributes and characterstics of some defensive buldings
* Fortresses expanstions can be built spreatly
* Adjusted Resourses Raduis for Resourses Buildings
* Walls are very expensive but very strong


Units Modifications:
* Hordes System (Squads)
* Reduced Command Points
* Added Special Powers to some Units, for example ( Become A Hero )
* Added new Units, for example ( Banner Carrier )
* All Units Auto-Aquire near Treasures
* Porter can Repaire Damaged Buldings
* Changed Weapons of Some Heroes and Units
* CreateAHero Special Powers Have Lots of Moddifications
* Heroes Revive Time and Cost were Balanced
* Auto Healing settings are modified for heroes and units
* Modified Textures of Some units
* Blood Textures added in the game

System Modifications:
* New SpellBooks, For example (Super Shield )
* Modified some SpellBooks (Names-Ranges-Powers-Effects)
* Modified Special Powers of Factions & Heroes in terms of Power & Range & Effects
* Adjusted Speed System of Units & Heroes
* Adjusted Difficulty
* Adjusted Effects, for example ( Units Reaching new level )
* Adjusted Attributes Modifiers
* SpellBooks can be used even if all fortresses are destroyed
* Black Theme
* Changed the Main Menu Music
* Create A Hero Can reach full Attributes
* Lairs contains lots of units ( Lair mini-faction System )
* Lairs provide lots of Treasures when destroyed ( Lair mini-faction System )
* Adjusted Prices of Almost Every Hero
* Balanced the Bounty Value System
* You can Enjoy the View Close or Far by Zooming In-Zooming Out in the play
* Super Brutal MODE (If you want to play The SUPER Brutal MODE Set The Difficulty to Brutal, then set the handicap to 95%)
* Harad Faction is summoned by Suldan Level 10 special power

-----------------------------------------------

Factions : (Ring Heroes) - Heroes :

Goblins : (Smaug) - Azog - Shelob - GoblinKing - Drogoth - Morinehtar - Harad FellBeast

Angmar : (Ghost) - Hwaldar - Karsh - Morgramir - Rogash - Witchking - Romestamo

Rohan : (Galadriel) - Hama - Argeleb - Eowyn - Arveleg - Eomer - Arvedui - ArnorCaptain - Theoden - Radgast

Gondor : (Elindel) - Aragorn - Gandalf - Boromir - Faramir - Halbard - Earnur - RiderOfTheDead - Cirdan

Elves : (GilGalad) - Fuerst - Haldir - Arwen - Gildor - Glorfindel - Legolas - Celeborn - Thranduil - Elrond

Mordor : (Sauron) - Gothmog - MouthOfSauron - 3 FellBeasts - WitchKingOnFellBeast - Kastellan - Suladan

Harad : (Mardat/"No Ring Needed")

Isengard : (Saruman) - Sharku - WormTongue - Lurtz - Mauhur - Ugluk

Dwarves : (Durin) - CaptainofDale - Gloin - Gimli - Thror - Thorin - Thrain - Dain

--------------------------

Links / Downloads

 HitsAdded
Master Hero Mod 1.8.11709June 8, 2014 - 12:04

Go to top

 

"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."

 
7:50:47