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Sets the game into year 220 of the 4th Age, where you play as either Gondor, Rohan, Rhûn or Harad.

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Converting Create A Hero powers to normal powers

Avatar of Solinx

Solinx

Category: Code
Level: Intermediate
Created: Saturday March 24, 2007 - 20:38
Updated: Saturday June 27, 2009 - 18:57
Views: 9488
Summary: A step by step guide to turn a CaH power into a normal power, useable by normal units.

Rating

Staff says

3.7

Members say

4.0

Average

3.8/5.0

6 votes

Page 1 2 3 4 5 6
--- The First Step ---

Start by looking for the power in Createaheropowers.inc ( ini\object\createahero )

This is the code that needs to be copied:
              
Code

//--------------------------------------------------------------------------    
//    SUMMON FAMILIAR SPECIAL POWER Level 3
//--------------------------------------------------------------------------
Behavior = UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroSummonFamiliarEnabler_Level3
    SpecialPowerTemplate = SpecialAbilityCreateAHeroSummonFamiliar_Level3
    TriggeredBy = Upgrade_CreateAHeroSummonFamiliar_Level3
End

Behavior = OCLSpecialPower ModuleTag_CreateAHeroSummonFamiliarPower_Level3
    SpecialPowerTemplate    = SpecialAbilityCreateAHeroSummonFamiliar_Level3
    OCL                        = OCL_CreateAHeroSummonFamiliar_Level3
    CreateLocation            = CREATE_AT_LOCATION
    StartsPaused            = Yes
    SetModelCondition        = ModelConditionState:USER_1
    SetModelConditionTime    = 8.1
End

Open up Arwen.ini ( ini\object\goodfaction\units\elven )

Search for "Flood" ( without the "" )

Below Flood are the three behaviors of the level 10 power.
You will need to paste the code from Createaheropowers.inc after that and change some names:
              
Code

//--------------------------------------------------------------------------    
//    SUMMON FAMILIAR SPECIAL POWER Level 3
//--------------------------------------------------------------------------
Behavior = UnpauseSpecialPowerUpgrade ModuleTag_NormalSummonFamiliarEnabler_Level3
    SpecialPowerTemplate = SpecialAbilityNormalSummonFamiliar_Level3
    TriggeredBy = Upgrade_NormalSummonFamiliar_Level3
End

Behavior = OCLSpecialPower ModuleTag_NormalSummonFamiliarPower_Level3
    SpecialPowerTemplate    = SpecialAbilityNormalSummonFamiliar_Level3
    OCL                        = OCL_CreateAHeroSummonFamiliar_Level3
    CreateLocation            = CREATE_AT_LOCATION
    StartsPaused            = Yes
    SetModelCondition        = ModelConditionState:USER_1
    SetModelConditionTime    = 8.1
End

As you see, everywhere, with the exception of the OCL, I changed CreatAHero into Normal.
We are done with Arwen.ini


Next page: The upgrade and specialpower ini

Comments

Display order: Newest first

clank234 - Saturday November 27, 2010 - 16:38

it works perfectly, thx Solinx :);) i gave 5/5

sceluk - Saturday November 22, 2008 - 3:34

very good tutorial
I was wondering if you could pls post another one about converting SCIENCE powers to normal powers because i'ver been trying to add Sunflare and it's been giving me a lot of trouble.

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