The 3rd Age

The Elven LegacY MoD

The Elven LegacY MoD

This mod for bfme 1 Mod based on Elvestar 5.5

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!

   

Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

The Ages of Middle Earth

Mod for Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of Wolf

Wolf

Category: Dead Mods
Created: Wednesday August 27, 2008 - 20:04
Updated: Monday July 6, 2009 - 18:45
Views: 19756
Summary: Introduces new factions, units , heroes , spells and a new style of game play similar to BFME1.

Rating

Staff says

2.5

Members say

3.0

Average

2.7/5.0

3 votes

NOTE: MOD IS CURRENTLY ON HOLD, BUT FOR THE MOMENT TheWickedOne WILL BE DOING MUCH OF THE CODING UNTIL I GET BACK ON TRACK.

This modification was a secret project to belong only to the creator and the makers. As the Creator, i have decided to introduce this mod to the public. This mod introduces new factions, heroes, units, and a new style of game play similar to BFME1.

FACTIONS

Kingdoms of Men
- Gondor - Ring Hero: Isildur
- Rohan - Ring Hero: Eorl, The Young
- Arnor - Ring Hero: Elendil
- Numenor - Ring Hero: Elros Tar-Minyatur

Kingdoms of the Elves
- Rivendell - Ring Hero: Elrond
- Lindon - Ring Hero: Gil-galad

Underground Kingdoms of the Dwarfs
- Erebor - Ring Hero: King Dain
- Khazad Dum - Ring Hero: King Durin

Evil Kingdoms of the Shadows
- Angband - Ring Hero: Morgoth
- Angmar - Ring Hero: The Witch King of Angmar
- Mordor - Ring Hero: Sauron
- Isengard - Ring Hero: Saruman, The White
- Wild - Ring Hero: The Great Goblin

Chief Kingdoms of Men of the East
- Rhun - Ring Hero: Ulfang, Lord of Rhun
- Harad - Ring Hero: Suladan, The Serpent Lord

CAMPAIGN

The mod will introduce a new set of campaign missions for both, good and evil, but it will also introduce the story line of one of the ages. You will have the option to play the story line of the first age, the second or the third.
All of the story line for the Campaigns will be from the book: The Lord of The Rings.
The videos presented on the campaign levels for the third age will be from the movie, The Lord of the Rings: The fellowship, The Two Towers, and from The Return of the King.

Campaign story Line: The First Age
It will introduce the rise and plans of the dark lord, Morgoth. The campaign will be for both, good and evil, each will have a different ending which does not affect the Second and Third Age story lines.

Campaign story Line: The Second Age
It will introduce the rise of Morgoth's Lieutenant, Sauron. The campaign will be for both, good and evil, each will have different endings which does not affect the Third Age story line.

Campaign story Line: The Third Age
It will introduce the journey of the fellowship of the ring. Some battles that will be in the campaign for both, good and evil, will be: The Siege of Helm's Deep, The Siege of Minas Tirith, The Battle of the Black Gates, The Siege of Erebor, The Siege of Rivendell, and many more that are still under construction.

UNIT CHANGES
I am gonna change the way units look, attack and move depending on upgrades. Orcs, Uruks, and Goblins will have no armor when you just purchase them. They will still be able to defend themselves but they will not have strong attacks and defending points. This will force the player to use the upgrades such as heavy armor. Uruk, Orcs, and Goblins will have armor on when the 'Heavy Armor' upgrade is purchase. Evil faction's armor will be a dark, strong, silver-color-like metal. Good factions will depend on this change as well but units such as 'Gondor Soldier' will have armor on, but their defending points will be low so it is evenly balanced to the evil faction's starting units. as you upgrade the 'Gondor Soldier', you will notice that their armor will turn from a dark, dirty silver to a clean, stronger silver. The glowing of sword when upgraded will most likely be taken off as well so it has a sense of realism, it has not been decided yet though.

The official Website is currently under construction. A link will be posted once it is done. Screen shots, videos, and News on the mod will be posted on the forums on the web site.

Note: Help is wanted, it won't matter if you are a beginner or expert, if you are interested then send me an e-mail to metalarm_2@hotmail.com. Just remember that not every one who signs up will be chosen and i am looking for spirited people willing to improve their skills.

Links / Downloads

 HitsAdded
Screen Shots3319September 1, 2008 - 12:06
Official Website - The Ages of Middle Earth Mod6086August 29, 2008 - 19:15

Credits

ModelerWolf
ModelerRob - Left Mod Team due to attendance of College
Map DesignerNick
CoderJohnny - Left Mod Team due to attendance of College
Map DesignerKevin
Temporary Head CoderTheWickedOne

Comments

Display order: Newest first | Page: 1, 2

Elven_Blades - Saturday September 6, 2008 - 10:32

I can wait for it to come out!!!

--------

srry I meant can't

Wolf - Sunday August 31, 2008 - 18:26

Me and my friends have already thought about the 3rd Age campaign, we are almost done with 3rd Age, I am currently coming up with plans for the 2nd Age campaign. I haven't gotten a chance to post some pics cause my PC has been giving me Viruses alerts and i am burning all of the data into discs.

--------

I finished the website. i will be uploading screen shots and i will be posting news about the mod. Also visit the forum to join the discussion as to wether or not i should add the Dagor Dagorath as part of the Campaign when you finish all 3 ages in campaign mode.

*Ranger* - Saturday August 30, 2008 - 8:24

How far are you with the campain? because it sounds like itll be good.

Wolf - Friday August 29, 2008 - 19:16

Yes, I will post some up right now, just give me a few minutes to take the in-game shots.

--------

I am still working on the webpage, but i have put the link up anyways.

Rob38 (Team Chamber Member) - Friday August 29, 2008 - 13:02

Still, can't you show us some screenshots of some work you have done? ;)

Wolf - Friday August 29, 2008 - 10:46

I added the names of the Staff, they are nonmembers of the site though, they didn't want me to put up their name but i put it up anyway. They are my friends who have been working on this mod with me.

Rob38 (Team Chamber Member) - Thursday August 28, 2008 - 20:52

I don't get it... why the secrecy? Is there a reason for it? No one is going to join if you're not even willing to show anything for the mod ;)

Wolf - Thursday August 28, 2008 - 11:21

Don't worry, this mod has been in the making for almost 3 years now. Me and the Staff have calculated that the Complete mod will be released in about 5-7 months. The Beta for the mod will be released in 2-3 months.

--------

We are however looking for more Map makers to help us make the new skirmish maps included with the Mod.

Elrond99 - Thursday August 28, 2008 - 8:59

sorry but this looks like a mod which won´t get finished

*Ranger* - Thursday August 28, 2008 - 8:41

Wow, looks very good, have you started and if so how much have you done.

Go to top

 

"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."

 
17:24:21