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--------------------Player Template---------------------- Open up the playertemplate.ini Here is where you add factions, remove factions, make hero's playable for a faction, edit the starting spellbook and edit the starting cash. First i will show you how to edit the starting cash for a single faction. Scroll down the page until you have this code:
Anything with the ";" infront of it means that the game doesn't read it so just ignore those lines. Now look at this code here:
This decides what hero's you can buy when playing this faction (Rohan) Now have a look at Gondor:
Now let's say i want Aragorn to be on Gondors team, copy Aragorns name and paste it into Gondors buildable heroes section. So it should look like this:
If you want to have fun, you may have 3 Gandalfs, it would look like this:
And if you want to, you can have Saruman on Gondors team, it would look like this:
It doesn't matter if they're good or evil. So that's it for the hero's. I must warn you though, do not put like a thousand hero's that are buyable a you won't see them all when you click on the Fortress. Now to edit the starting cash for a single faction. Look at this code:
It says "0" because it is 0 my defualt. Now if i change it to look like this:
I will start with 1 million resources. I would tell you how to do the powers but it takes a bit more than changing a few words. Next page: Giving Boromir blade master Links / Downloads
CommentsDisplay order: Newest first SaadZulfiqar - Wednesday December 26, 2012 - 15:32 PLEASE CAN YOU GUYS TELL ME HOW CAN I CHANGE THE RANK OF HEROES .. LIKE.. GANDALF IS LEVEL 5 HOW CAN I MAKE HIM 10 ? WHEN I BUY HIM FROM THE CASTLE PLEASE HELP :) Berethomb - Wednesday November 23, 2011 - 21:20 I can't get it to work! I removed the two Fell Beasts and the Witch Kings and added nine EvilMenBlackRiders, but when I play the game the witch king and fell beasts are still there and the nine Black Riders are gone! I guess it's got something with my mod not being used correctly but I can't get it to work properly! EXACTLY what should I do to play my mod? Irenë Hawnetyne - Sunday November 20, 2011 - 12:47 @clank234, having written a tutorial on how to start modding, I think you've missed the point of writing the article. Articles should be clear and easy-to-read. You may want to correct your use of language and grammar, so people do not have to translate your article ere reading it. I'm not trying to flame or offend you, but it is very unhelpful for newbs trying to start off by using an article where every other word is ... unclear. Also, put in specifics, such as 'INI.BIG', not 'ini', and 'somewhere in Boromir's animations' should probably state WHERE his Animations are. Unknown - Saturday November 19, 2011 - 21:46 @Mr.IAmHere, Mr.IAmHere - Sunday September 18, 2011 - 15:07 I get a game.dat error everytime I added aragorn to gondor modboy451 - Monday February 14, 2011 - 8:43 You forgot to but how to add other OCL's to the balrog summon Elric - Sunday January 23, 2011 - 19:27 Sorry Clank but you need to check some of your spelling and grammar... Also if you would like to improve it use some pictures as examples for the -mod command and final-big stuff, and coding etc.. and you might not want to use texting language. Hint HINT: "Every article and download to help =>u<= in modding" I will give a better rating if improved with photos and grammar. I was going to make a guide like this but i have been busy (RP) aka Rider Productions. MorguLord - Saturday January 22, 2011 - 18:30 :D |
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