Age of the Firstborn - The Rebirth Continues on Elrond99's Age of the Firstborn mod by turning time back to around TA2000. |
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Register and log in to move these advertisements down Adding Waves to BFME 1
Next, open your map in Worldbuilder. You’ll need to create a waypoint path where you’d like your waves to be. Hide your water, and use the Waypoint Tool to click and drag points near to your coastline. A wave will be created for each path segment that is created – longer segments will create wider waves. The waves will stop and recede at this waypoint path. So if you’d like your waves to touch your coastline, make sure you place your waypoints close to the terrain. I want my waves to be crashing against the rocky cliffs, so I’m placing my waypoints as close as I can without placing them higher than the water level. Once you have your waypoints placed, name the first waypoint CoastStart1 and the last waypoint CoastEnd1. You can have as many different coastlines on your map as you like, as long as you change the number for each different coastline. What you name the waypoints in between these two waypoints is irrelevant. When you’re happy with your coastlines, save your map, and go File>Dump Map to File. This will create a text version of your map in your “The Battle for Middle-earth (tm)” folder. It will be called YourMapName.map.txt. Links / Downloads
CommentsDisplay order: Newest first Radspakr Wolfbane (Team Chamber Member) - Sunday July 18, 2010 - 19:29 I looked into the wak editor a long time ago but never got around to trying it. |
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