The 3rd Age

Immersive Middle-earth (v. 1.4)

Immersive Middle-earth (v. 1.4)

An attempt to make the original BFME1 more personable

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Setting up your mod, with the -mod command

Avatar of Bart

Bart

Category: Code
Level: Beginner
Created: Saturday March 24, 2007 - 18:08
Updated: Thursday August 27, 2015 - 5:37
Views: 16014
Summary: How to make independent mods with the -mod command, including solutions for the common problems.

Rating

Staff says

4.3

Members say

4.6

Average

4.5/5.0

17 votes

Page 1 2 3 4 5 6
Getting started

1. Download a preconverted INI package and extract it to a folder we will now call 'x'. (In such a way that e.g. 'commandbutton.ini' will be in 'x\data\ini\commandbutton.ini')

2. Make a new shortcut to the game, which has as path:
              
Code
"C:\path\to\bfme\bfme.exe" -mod "x"

Where of course you replace 'bfme.exe' with the name of the game (e.g. 'lotrbfme.exe') and 'x' with the folder you made. Example:
              
Code
"C:\Program Files\EA Games\The Battle for Middle-earth\lotrbfme.exe" -mod "D:\Bart\mods\supermod\"


3. Click this shortcut to run your modded (but currently unmodded) game.

Links / Downloads

 HitsAdded
makeasset.bat2324April 4, 2007 - 1:14
Prepared INI packages3201March 24, 2007 - 18:16

Comments

Display order: Newest first | Page: 1, 2

MaximanNew - Tuesday August 3, 2010 - 14:00

Thx for the help Bart with the .Bat File
And if its ok i have put the Bat code on my Articel : http://www.the3rdage.net/item-528
But i have give u credits for .bat file code ;)

person 1123 - Sunday January 11, 2009 - 4:38

It says my path is not valid. what do i do?

morjin - Saturday February 16, 2008 - 2:11

i get a game.dat crash,and the weirdest thing that i always get thta crash with a -mod thing. even with normal mods!(rj-rotwk, bfn)

Captain Beremir - Tuesday October 30, 2007 - 19:39

I'm having trouble with the preconverted INIs! I downloaded them but can't extract them I keep getting errors. What should I do??

--------

Alright now I got the INI files open through WinRAR, but I can't create a shortcut. I would really appreciate some help, either here or in my topic...

m@tt (Team Chamber Member) - Thursday October 25, 2007 - 11:18

You wont need a licence for WinRAR, after the trial you'll get a message asking you to buy it, but it still works as normal.

Captain Beremir - Wednesday October 24, 2007 - 15:44

Will FinalBIG editor work because I downloaded it but can't open, or is there another way besides Winrar?? What if I simply copy my ROTWK ini?? Or is Winrar the only way, and will you have to get a license to use it??

Solinx (Team Chamber Member) - Sunday August 12, 2007 - 17:40

The .rar file you mean? Winrar is the program you should use for that.

http://www.rarlab.com/rar/wrar370.exe

Captain Beremir - Sunday August 12, 2007 - 15:04

when downloading the INI what program should i use to open it. it seems to come out as different shapes/letters/numbers

pf7612 - Tuesday August 7, 2007 - 8:14

Do you edit the new ini "configuration settings" files that you get in the mod folder, or edit the regular .ini? The new files you get in the folder are hard to read...

JaYk - Friday August 3, 2007 - 14:43

Well... when i get to step 3 i get a game.dat, but it doesnt display a reason, it just crashes.

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