The 3rd Age

Kings of the West Mod

Kings of the West Mod

Adds Minas Morgul as well as new heroes, units, buildings, and spells

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Modboy451's Article of Code-Snippets

Tutorial for Battle for Middle-earth II: Rise of the Witch-king ROTWK

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modboy451

Category: Code
Level: Beginner
Created: Monday February 14, 2011 - 8:52
Updated: Monday November 14, 2011 - 17:40
Views: 4797
Summary: a bunch of little code behaviors and lines that come in handy once and a while

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1 vote

Page 1 2 3 4
Table of Contents:

  • Page 1: Table of Contents
  • Page 2: The Docommandupgrade behavior
  • Page 3: A couple Code snippets
  • Page 4: the RespawnBody behavior


Descriptions

Page 2: triggering upgrades/commands when a unit/hero is built

Page 3:
Making units be able or not able to pass through gates
Adding or tossing Horde build amount limits
Fixing toggle stance
Let your unit/horde/hero be able to capture inns, shipwrights, signal fires and outposts!


Page 4:
What makes a hero a Hero!!!/Fixing 2 audio respawn voices!!!

More pages may be coming soon!!!

Credits

a bunch of people that have told me to add all of my usless little tutorials into one tutorial...

Comments

Display order: Newest first

modboy451 - Monday November 14, 2011 - 17:41

^_^ removed.

Prolong - Sunday May 1, 2011 - 5:56

Nice tips for intermediate coders. :-) You should remove the empty last page of the guide!

Radspakr Wolfbane (Team Chamber Member) - Monday February 14, 2011 - 18:49

The majority of all this is only for BFME2/ROTWK.

modboy451 - Monday February 14, 2011 - 9:21

an article on spell books may be coming soon!

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