The 3rd Age

Game Enhancement Mod

Game Enhancement Mod

Enhances the expansion by adding new units, new features, and a new faction: Arnor!

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Realms of the Elf-Lords

Mod for Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of Firkraag

Firkraag

Category: Finished Mods
Created: Monday April 2, 2007 - 5:52
Updated: Sunday January 1, 2012 - 21:20
Views: 21396
Summary: Realms of the Elf-Lords is a mod for The Rise of the Witch-King, by Lord Firkraag.

Rating

Staff says

3.4

Members say

3.9

Average

3.8/5.0

16 votes

The Realms of the Elf-Lords mod changes Rise of the Witch-King with the goal of making it more fun - more balanced, and truer to the Lord of the Rings books and movies.

It is a collection of code changes, unit stat changes, but also visual effect and skin changes, that alter the overall feel of the game.

Major changes include:
- Reskins for many dwarven units
- Tougher Ents, Mumakil
- Stance changes
- Hero handling changes (slower to build and revive, cost less CP)
- A new unit, Peasants, for Men
- Powers returning from Battle for Middle-Earth 1 (Gandalf the White, Draft, Call the Horde)
- A complete hero vs hero counter system
- And much, much more!

The mod has its own website here
http://elflordsmod.wordpress.com/

where you can find the complete changelog, the link to download, and news as the mod gets updated.

As of version 5, Realms of the Elf-Lords is compatible with Rise of the Witch-King patch 2.01.

Good luck, have fun
~Firkraag

Links / Downloads

 HitsAdded
Download Link3738April 2, 2007 - 5:54
Complete Changelog2405April 2, 2007 - 5:54
Official Site3080April 2, 2007 - 5:53

Comments

Display order: Newest first | Page: 1, 2

ched (Team Chamber Member) - Tuesday April 3, 2007 - 17:11

now that's a surprise. It's really the first time I hear about this mod, and the changelog shows some most excellent work.
thanks for stopping by and letting us know :)

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