The 3rd Age

MasterHero Mod 1.8.1

MasterHero Mod 1.8.1

Modifications&Additions@RingHeroes+Heroes+Factions+Units+System+SpellBook+Theme+AI+new play-style

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
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We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

» BFME1 Patch 1.06 in Traditional Chinese -

Posted July 14, 2017. By | View Comments

 

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Lone Wolf Updates » Return of Shadow 9th faction revealed

Posted March 10, 2015. By Radspakr Wolfbane | View Comments



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Battle of the 9 Armies

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Wait that's not right...
Well you get the idea.
The 9th faction will be Erebor, faction of the shaving adversed.

Erebor has been the faction I've wanted to release most but at the same time it has always been the faction with the largest workload.
Finally Erebor has started progressing enough to be released in the nearish future.


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Erebor are a powerhouse infantry faction fielding a large number of strong infantry units for both attack and defence.
Familiar faces will make up the hero list like Gimli, Gloin, Dwalin and King Dain Ironfoot.
Via the spell store other dwarf heroes will also be making an appearance such as Thorin Oakenshield and his ill fated companions.

Breaking with tradition Erebor won't be coming alone they'll be released at the same time as the Strongholds.



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Lone Wolf Updates » Return of Shadow Beta 0.2 released

Posted February 5, 2015. By Radspakr Wolfbane | View Comments



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Return of Shadow Beta 0.2

Download Link



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Rivendell is now finally available for play without having to use a game mode code.
The mod now has 7 factions available.
Rivendell plays differently from the other factions it uses a good variety of strong units culminating in some powerful elite units with exclusive upgrades.
As well as the support unit the Lightbearer that can be upgraded to use either Healing, Defensive of Offensive spells.



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Notes

Beta 0.2 is the first full version release since Beta 0.15 and has a new file structure and updated launcher.
The file size has been reduced as well by trimming as much fat as possible bringing the current size down to 2.5gb from somewhere around 4gb.

A new optional addon is coming soon that will change the look of the game slightly to give a more cinematic look.
The UI has an updated look to match the Return of Shadow theme, even the launcher has been tweaked to match it.

Check out roschangelist.txt for a full list of changes.
Beta 0.2 also includes a small hotfix 0.21 that fixes a few issues I noticed while I was slowly uploading the Beta (it took me about a week to do so).

An installer and old version uninstaller is planned to be released later today.

You can also read the updated manual from the download section.
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Lone Wolf Updates » Return of Shadow News Wrap up 14-01-14

Posted January 14, 2014. By Radspakr Wolfbane | View Comments

News wrap up.

 

Beta 0.155 is slated for the 17th of January which is only 3 days away.

 

News article with details of Beta 0.155 including some information on Dunland 2.0 Part 1 which will start to introduce a few changes to Dunland.

Check it out here.

 

The launcher has gotten a major overhaul since Beta 0.15 with a lot of being streamlined and automated.

You will no longer have to set your game irectory manually the launcher will handle that even for custom directories.

The launcher will also automatically check that, first the game is installed and then if you have patched the game to 1.03, if you haven't patched it will automatically run the game's patch checker it will also check if you have T3A online installed and adjust accordingly.

I've added the Game mode code to the main menu and removed the Starting menu so everything is handled from the one menu.

Added a new game mode help option to the launcher "gmhelp".

 

Adding 3 new Game Modes:

  1. noheroes which removes all buildable heroes.
  2. gollumwars which removes all buildable heroes and gives each faction 5 Gollums to build
  3. gollzilla which replaces the final spell for each faction with the massive Gollzilla.

 

I've created a Google doc for users to post bugs found here.

If enough bugs are reported by the 17th I'll reveal some juicy information on future plans for Return of Shadow.

 

A new map is coming for Beta 0.155

Overbourn Marshes

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2 Progress shots of the new map in the works for Beta 0.2

Lower Methedras

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Step 2

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Gollzilla

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Lone Wolf Updates » Return of Shadow Beta 0.15 Out now

Posted January 5, 2014. By Radspakr Wolfbane | View Comments

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Return of Shadow Beta 0.15

 

 

You can download it here.
Simply download and install with the installer then follow the prompts in the launcher.
This version is stand alone and does not require the previous Beta or patches, it's recommended you uninstall Beta 0.1 before installing this beta.

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It's been almost 6 months since Beta 0.1 was released and it's come a long way.
I'm happy to present Beta 0.15.
The main feature of this version is the new faction Dunland.

 

Of Dunland and ancient hatred

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Dunland is the land to the south of Eregion and the west of Rohan home to descendants of the folk of Haleth.
The people of Dunland hold a long grudge against both the Numenoreans and the Rohirrim who drove them out of the land of Rohan.
While the Dunlendings are usually content to keep to themselves Saruman and his agents have gone amongst the Dunlendings and spread discord and talk of war and riches among the villages of the Dunlendings.
Saruman has managed to stir up an old hatred and direct it towards the Rohirrim.
 
Dunland is different from the other factions in Return of Shadow this faction relies more on fast moving light infantry and raiding attacks to win.
They have the fastest infantry in the game allowing them a useful advantage balancing out their weaker than normal defences.
Through the use of their upgrades and units they can completely overcome a battlefield in a short time by building Wildmen from outlying Farms in fast speed through the use of the Gather the Clans spell.
Combined with the Fire Torches upgrade Dunland can make quick work of enemy farms and other outlying buildings.
Dunland also has the useful War Hound horde which is a pack of fast moving dogs that can chase down enemies and harass them.

Inspiration for the Dunlendings came from the Celts and Scots and they use similar strategies as those armies do in other RTS games.

 

Outside Dunland

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Lorien has also undergone some work.
Edhellor has been tweaked to be more of a Warden style hero with 2 new abilities Wind Piercer replacing Shatter Armour and Siege Breaker replacing Gate Breaker.
Galadriel has a new skill replacing Haven of Light which allows her some more offensive power.
Lorien also now have a Statue to provide leadership.
They've also received some aesthetic changes to their bases making them look better than ever.

Rohan,Gondor and Isengard have had only minor changes since Beta 0.145
Lurtz gained a new skill Slam Shooter which adds a knock back to his ranged attack.

Mordor has received some attention and getting quite a few bug fixes.

The Campaign has had some work done on it as well with some common issues being resolved.
But it's still an ongoing process but I hope to have the 2 campaigns fully operational by Beta 0.2.

With Beta 0.15 comes  some new maps 2 maps set in Dunland Vale of Wulf and Northern Dunland and a couple more Fredius' Glanduin, and 2 more of my maps Thrain's Vale and Wilderland Plains.


 

The Road leads ever on

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Beta 0.2 is up next in roughly a month and with it will come the 7th faction Rivendell.
A lot of the ground work has already been done on Rivendell as you can see in recent news and images but you will have to wait till then to see them in action.

 

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