The 3rd Age

Gauntlet: Dark Legacy

Gauntlet: Dark Legacy

Gauntlet: Dark Legacy BFME 2 Mod

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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.

The 3rd Age Staff

Latest News (view all)

T3A News » BFME 2 / ROTWK Code Reference

Posted April 25, 2019. By Ridder Geel | View Comments

Good day Modders!

 

Today I present a useful tool for those writing code for BFME 2 / ROTWK.

I have created a wiki which contains all kinds of information on the different modules for use in the Object class in BFME. This should help people out with figuring out if what they want to do is even possible in the SAGE engine.

Read more about it in this topic:

https://forums.revor...code-reference/

 

The plan is to expand the wiki to contain information on more subjects than the object modules, but this all depends on what areas people would like to get more information on.

I hope this code reference will be of use to many coders!

» BFME1 Patch 1.06 in Traditional Chinese -

Posted July 14, 2017. By | View Comments

 

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Lone Wolf Updates » Return of Shadow 9th faction revealed

Posted March 10, 2015. By Radspakr Wolfbane | View Comments



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Battle of the 9 Armies

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Wait that's not right...
Well you get the idea.
The 9th faction will be Erebor, faction of the shaving adversed.

Erebor has been the faction I've wanted to release most but at the same time it has always been the faction with the largest workload.
Finally Erebor has started progressing enough to be released in the nearish future.


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Erebor are a powerhouse infantry faction fielding a large number of strong infantry units for both attack and defence.
Familiar faces will make up the hero list like Gimli, Gloin, Dwalin and King Dain Ironfoot.
Via the spell store other dwarf heroes will also be making an appearance such as Thorin Oakenshield and his ill fated companions.

Breaking with tradition Erebor won't be coming alone they'll be released at the same time as the Strongholds.



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Lone Wolf Updates » Return of Shadow Beta 0.2 released

Posted February 5, 2015. By Radspakr Wolfbane | View Comments



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Return of Shadow Beta 0.2

Download Link



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Rivendell is now finally available for play without having to use a game mode code.
The mod now has 7 factions available.
Rivendell plays differently from the other factions it uses a good variety of strong units culminating in some powerful elite units with exclusive upgrades.
As well as the support unit the Lightbearer that can be upgraded to use either Healing, Defensive of Offensive spells.



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Notes

Beta 0.2 is the first full version release since Beta 0.15 and has a new file structure and updated launcher.
The file size has been reduced as well by trimming as much fat as possible bringing the current size down to 2.5gb from somewhere around 4gb.

A new optional addon is coming soon that will change the look of the game slightly to give a more cinematic look.
The UI has an updated look to match the Return of Shadow theme, even the launcher has been tweaked to match it.

Check out roschangelist.txt for a full list of changes.
Beta 0.2 also includes a small hotfix 0.21 that fixes a few issues I noticed while I was slowly uploading the Beta (it took me about a week to do so).

An installer and old version uninstaller is planned to be released later today.

You can also read the updated manual from the download section.
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Lone Wolf Updates » Return of Shadow News Wrap up 14-01-14

Posted January 14, 2014. By Radspakr Wolfbane | View Comments

News wrap up.

 

Beta 0.155 is slated for the 17th of January which is only 3 days away.

 

News article with details of Beta 0.155 including some information on Dunland 2.0 Part 1 which will start to introduce a few changes to Dunland.

Check it out here.

 

The launcher has gotten a major overhaul since Beta 0.15 with a lot of being streamlined and automated.

You will no longer have to set your game irectory manually the launcher will handle that even for custom directories.

The launcher will also automatically check that, first the game is installed and then if you have patched the game to 1.03, if you haven't patched it will automatically run the game's patch checker it will also check if you have T3A online installed and adjust accordingly.

I've added the Game mode code to the main menu and removed the Starting menu so everything is handled from the one menu.

Added a new game mode help option to the launcher "gmhelp".

 

Adding 3 new Game Modes:

  1. noheroes which removes all buildable heroes.
  2. gollumwars which removes all buildable heroes and gives each faction 5 Gollums to build
  3. gollzilla which replaces the final spell for each faction with the massive Gollzilla.

 

I've created a Google doc for users to post bugs found here.

If enough bugs are reported by the 17th I'll reveal some juicy information on future plans for Return of Shadow.

 

A new map is coming for Beta 0.155

Overbourn Marshes

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2 Progress shots of the new map in the works for Beta 0.2

Lower Methedras

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Step 2

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Gollzilla

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