The 3rd Age

The Rhovanion Alliance

The Rhovanion Alliance

A most anticipated mod that adds 4 new factions as well as editing the old ones

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Granting Upgrades

Tutorial for Battle for Middle-earth BFME, Battle for Middle-earth II BFME 2, Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of Lurtzy

Lurtzy

Category: Code
Level: Beginner
Created: Friday May 2, 2008 - 22:13
Updated: Saturday June 27, 2009 - 18:11
Views: 9261
Summary: A useful bit of code that I have discovered.

Rating

Staff says

2.7

Members say

2.8

Average

2.8/5.0

9 votes

Have you ever wanted to grant a certain upgrade to enable something?
A power, building veterancy, heavy armor? I know I have! So I discovered this handy code (I entered this in the code for the mordor troll cage)

              
Code
Behavior = GrantUpgradeCreate ModuleTag_GrantCageLevel2
UpgradeToGrant = Upgrade_MordorTrollCageLevel2
End
Behavior = GrantUpgradeCreate ModuleTag_GrantCageLevel3
UpgradeToGrant = Upgrade_MordorTrollCageLevel3
End


The building started out at level 3!

Wanna give the uruk-hai fighters heavy armor, put this in.

              
Code
Behavior = GrantUpgradeCreate ModuleTag_GrantHeavyArmor
UpgradeToGrant = Upgrade_IsengardHeavyArmor
End


Forged blades, maybe.

              
Code
Behavior = GrantUpgradeCreate ModuleTag_GrantForgedBlades
UpgradeToGrant = Upgrade_IsengardForgedBlades
End


How about Word of Power at level 1

              
Code
Behavior = GrantUpgradeCreate ModuleTag_GrantWOP
UpgradeToGrant = Upgrade_GandalfWordOfPower
End



Hope this helps,
Lurtz101.

Credits

LurtzyEverything

Comments

Display order: Newest first

Sauron012 - Monday May 11, 2009 - 5:27

how do you accses the .ini files

The King of the Dead - Monday July 14, 2008 - 16:02

Can you not do this in "worldbuilder"?

Ridder Geel (Staff) - Tuesday June 10, 2008 - 7:16

Well its not to difficult to figure this out on your own...
So I think you could maybe make this a bit better than it already is.
I understood the small tutorial but maybe some others might not.
Maybe you should explain exactly what you are doing in the tutorial.

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