The 3rd Age

Battle of the Pelennor Fields

Battle of the Pelennor Fields

Six new factions. Controle any of the races of man that participated in the War of the Ring.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!

   

Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

From Book to Game

Mod for Battle for Middle-earth II BFME 2

Avatar of Unknown

Unknown

Category: Work In Progress Mods
Created: Tuesday January 17, 2012 - 9:43
Updated: Saturday December 14, 2013 - 17:12
Views: 7762
Summary: Lord of the Rings , Quenta Silmarillion, Dunedain, The Hobbit and Westernesse

Rating

Staff says

3.0

Members say

4.4

Average

4.0/5.0

7 votes

From Book to Game
At the moment, there are three mods under way.
They are:
-Lord of the Rings
-Quenta Silmarillion
-Westernesse

These mods shall:
-Brings Tolkien's world into game
-Be more balanced and realistic
-Balance the CaH and bring new CaH's
-Make the creep's more powerful and different
-Change the capture buildings abilities
-And an all new Bandit System shall be introduced

From Book to Game: Lord of the Rings (the original mod):
-Enhances the original factions
--New units, heroes, structures and powers
Factions:
-Wild
-Mordor
-Isengard
-Elves
-Men
-Dwarves
-Dunedain

Campaign:
The Hobbit
-Changes the whole campaign into the story of Bilbo Baggins's adventure
-Adds all new units, heroes and structures from the story exclusively for the campaign
-All the artwork and maps shall be taken from the movie

From Book to Game: Quenta Silmarillion:
-Creates 4 new factions
-An all new Living World to experience Beleriand
Factions:
-Angaband
-Noldor
-Naugrim
-Edain

From Book to Game: Westernesse [NEW]
MORE INFO SOON!

Balancing & Realism:
-Arrows do no damage to buildings (with exception of fire)
-Cavalry is less pierce resistant
-Structural health shall be increased
-Units and heroes health shall be decreased

CaH:
-New Classes and Sub-Classes
-Powers will be dramatically balanced

Creeps:
-A new Creep Sytsem
-Creep buildings shall be more protected
-New creeps shall be introduced

Capture Buildings:
-All buildings have a new system

Bandit System:
-A new script for maps
-Bandits will run around wildly and pillage any buildings in their sight
-They will have their own AI and their own camps

Check up for updates regulary on:
-Revora
-T3A
-ModDB
-FB2G Website
-Facebook

Remember to comment and give your ideas/aspect on the mods ;-)

Links / Downloads

 HitsAdded
Facebook824October 4, 2012 - 22:27
Website1246June 15, 2012 - 11:00
Quenta Silmarillion ModDB Page1709March 30, 2012 - 16:18
Forums912February 6, 2012 - 14:03
Lord of the Rings ModDB Page1839February 1, 2012 - 19:14
Pics and Ingame Shots1196January 17, 2012 - 9:45

Credits

ElricDunedain Faction Leader and Web Master

Comments

Display order: Newest first

_FgF_ - Thursday September 27, 2012 - 17:08

I´m sending you an friend request on ModDB and Revora! :)

Unknown - Thursday September 27, 2012 - 16:25

Sorry for any late replies,
Been very busy,
If you sent me a friend request of some sought then please resend it ;)

_FgF_ - Sunday September 23, 2012 - 16:21

Hello!

I send you an e-mail to join. But you dont reply. Why?

Go to top

 

"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."

 
18:45:21