Immersive Middle-earth (v. 1.4) An attempt to make the original BFME1 more personable |
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Register and log in to move these advertisements down MasterHero Mod 1.8.1Mod for ROTWK
The Battle for Middle Earth 2: Rise of the Witch King 1.8.1 of Master Hero Mod -------------------------------------------- What's new in this version(1.8.1) : 1- Fixed All Known Errors 2- Treasures from Lairs now worth more 3- Introducing The New Signal Fire System : # Capturing The Signal Fire will make the Spell Book Powers Refresh Faster by 20% # Capturing The Signal Fire Consumes 50 resources on a regular basis # And It will boost your entire troops (Heroes and Machines Not Affected) that are within 2000 meters with the following: @ Earn 150% Experience boost @ Armor & Damage increases to 150% @ Resist Fear & Knockback shocks @ increase your kill bounty @ Heal Nearby Allies within 400 meters @ Increase Rate of Fire of Ranged Weapons @ There are Elite Monsters to Defend Signal Fires in almost all maps that have signal Fires 4- The Heir of Gondor: When Aragon Becomes Level 10 Only < He Becomes Like Ring Heroes ( High Damage & Health ) 5- Modified some Damage Attributes of Some Heroes 6- Modified Some Health Attributes of Some Heroes and Units 7- You can see The Damage Amount of Any Hero in the game, just make the mouse stay on them for a couple of seconds and the Health and the Damage will show up 8- Modified the AI System, it is now Smarter + Stronger Than Ever, Don't Forget (Super Brutal Mode from Previous Version Still Can be used to get even more Difficulty) 9- Introducing the New "AI Captain" Expansion: # Your Army will Auto-Move, Auto-Build, Auto-Attack, Auto-Defend ( It will do everything Automatically) # You Can Control or Change or Cancel any Auto-Decision # This Expansion Will be Optional you can choose to play with it, and you can choose to not, according to what (ini) File you install # The Reason of This Idea is that sometimes you forget to do stuff in the game play, because you are dealing with other stuff, well Not Any more :) 10- New Backgrounds and New Splash 11- Changed the Main Menu Music ------------------------------- ------------------------------------ What the Mod Already Contains :- -------------------------------------------- Buildings Modifications: * Limited the number of defensive buildings & fortresses * Modified attributes and characterstics of some defensive buldings * Fortresses expanstions can be built spreatly * Adjusted Resourses Raduis for Resourses Buildings * Walls are very expensive but very strong Units Modifications: * Hordes System (Squads) * Reduced Command Points * Added Special Powers to some Units, for example ( Become A Hero ) * Added new Units, for example ( Banner Carrier ) * All Units Auto-Aquire near Treasures * Porter can Repaire Damaged Buldings * Changed Weapons of Some Heroes and Units * CreateAHero Special Powers Have Lots of Moddifications * Heroes Revive Time and Cost were Balanced * Auto Healing settings are modified for heroes and units * Modified Textures of Some units * Blood Textures added in the game System Modifications: * New SpellBooks, For example (Super Shield ) * Modified some SpellBooks (Names-Ranges-Powers-Effects) * Modified Special Powers of Factions & Heroes in terms of Power & Range & Effects * Adjusted Speed System of Units & Heroes * Adjusted Difficulty * Adjusted Effects, for example ( Units Reaching new level ) * Adjusted Attributes Modifiers * SpellBooks can be used even if all fortresses are destroyed * Black Theme * Changed the Main Menu Music * Create A Hero Can reach full Attributes * Lairs contains lots of units ( Lair mini-faction System ) * Lairs provide lots of Treasures when destroyed ( Lair mini-faction System ) * Adjusted Prices of Almost Every Hero * Balanced the Bounty Value System * You can Enjoy the View Close or Far by Zooming In-Zooming Out in the play * Super Brutal MODE (If you want to play The SUPER Brutal MODE Set The Difficulty to Brutal, then set the handicap to 95%) * Harad Faction is summoned by Suldan Level 10 special power ----------------------------------------------- Factions : (Ring Heroes) - Heroes : Goblins : (Smaug) - Azog - Shelob - GoblinKing - Drogoth - Morinehtar - Harad FellBeast Angmar : (Ghost) - Hwaldar - Karsh - Morgramir - Rogash - Witchking - Romestamo Rohan : (Galadriel) - Hama - Argeleb - Eowyn - Arveleg - Eomer - Arvedui - ArnorCaptain - Theoden - Radgast Gondor : (Elindel) - Aragorn - Gandalf - Boromir - Faramir - Halbard - Earnur - RiderOfTheDead - Cirdan Elves : (GilGalad) - Fuerst - Haldir - Arwen - Gildor - Glorfindel - Legolas - Celeborn - Thranduil - Elrond Mordor : (Sauron) - Gothmog - MouthOfSauron - 3 FellBeasts - WitchKingOnFellBeast - Kastellan - Suladan Harad : (Mardat/"No Ring Needed") Isengard : (Saruman) - Sharku - WormTongue - Lurtz - Mauhur - Ugluk Dwarves : (Durin) - CaptainofDale - Gloin - Gimli - Thror - Thorin - Thrain - Dain -------------------------- Links / Downloads
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