The 3rd Age

Build anywhere mod (buildmod)

Build anywhere mod (buildmod)

Let's you build anywhere in skirmish

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Gladiator Heroes

Mod for Battle for Middle-earth II: Rise of the Witch-king ROTWK



Category: Finished Mods
Created: Thursday August 16, 2007 - 14:18
Updated: Sunday January 1, 2012 - 21:16
Views: 18763
Summary: 6 heroes are remade with powerful new spells


Staff says


Members say




20 votes

This mod is created with the intention to bring more magic to the game.Use powerful new devastating spells, this mod is complete fantasy even lurtz can use magic. This mod uses loads of new fx's.

The heroes that are remade are,

Thranduil, a fast elven archer with cool ability's like magic shots, and rains of magic arrows.

Lurtz, a strong sword fighter and also a good archer. He has devastating spells that cause chaos onto the battlefield.

The Witch-King, he is a powerful sorcerer and also very strong in melee combat.

Gloin, Gloin shakes the ground with magical hammer attacks.

Gandalf, A very strong wizard.Gandalf can force enemies back with high knock back damage just with normal sword hit. Has many new magical ability's on foot.

Glorfindel, he is the best and fastest sword fighter. Wields great power over elven sorcery.

I might create a new version once a time and i will recreate other heroes with new spells. The heroes listed above will stay in that version of course.

Note: if you want to use any of the new fx's or spells for your own mod please pm me and ask permission.

Links / Downloads

Download4557August 16, 2007 - 14:28


Display order: Newest first | Page: 1, 2

Botsai Snow - Thursday February 7, 2013 - 18:21

how do i make my own hero mod?

Sauron's eyes and ears - Saturday October 15, 2011 - 2:59

the install says that it's for ROTWK, but this page says that it's for BFMEII

ava74kt3 - Monday August 29, 2011 - 20:43

Can you make the mighty THOR for this game

clank234 - Friday December 10, 2010 - 12:16

i prefer arcade-ed

{IP}LORDOFDARKNESS - Monday August 10, 2009 - 14:12

I have left bfme2 for a long time now, I was planning to recreate every single Hero ingame with these special created powers, making them very powerfull and way more fun to play with. I would have made up a way to keep a balanced game, and still have these uber-heroes. I will not continue to work on this mod, atleast, not for the time being. I have left bfme2, thus modding it.

yams in a can - Wednesday July 15, 2009 - 19:40

Please make a new version, I can play with the heroes you have recreated,but if all the heroes were like that... XD,and units would also need a way to counter it ;)

witchy king - Monday June 8, 2009 - 11:20

really cool

melkor777 - Wednesday April 15, 2009 - 14:31

this i a mod, even change a little single thing as making playable or unplayable a faction adding a power, change name, etc. is called a mod because you MOD the game anyway is very short you are right but good things come in little boxes

Ridder Blauw - Thursday August 14, 2008 - 1:03

I don't really call this mod a mod your only changing 6 heroes, could you at least ad something else?

Puppeteer - Wednesday July 2, 2008 - 9:50

spetey the whole idea of this mod is just to have fun with heroes. It is not meant to be a Total Conversion, just to let some people have fun with truely creative powers.

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