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Isengard Dropped Mine

Tutorial for Battle for Middle-earth II BFME 2, Battle for Middle-earth II: Rise of the Witch-king ROTWK

Avatar of JUS_SAURON

JUS_SAURON

Category: Code
Level: Beginner
Created: Saturday June 8, 2013 - 12:54
Updated: Saturday June 8, 2013 - 13:19
Views: 6496
Summary: Have the uruk mine-runners drop the mine on death

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Open mine.ini in data\ini\object\evilfaction\units\isengard
Find the ModuleTag_FizzleDeath and change the code to
              
Code


Behavior = SlowDeathBehavior ModuleTag_FizzleDeath
        DeathTypes = ALL -BURNED -FADED
        DeathFlags = DEATH_1
        SinkDelay = 9000
        SinkRate = 1.40 ; in Dist/Sec
        OCL = INITIAL OCL_Mine
        DestructionDelay = 10000
        Sound = INITIAL UrukVoiceDie
    End





Add this in ObjectCreationList.ini

              
Code


ObjectCreationList OCL_Mine
    CreateObject
    ObjectNames = IsengardDeployedExplosiveMine
    IgnoreCommandPointLimit = Yes
    Offset        = X:-2 Y:0 Z:0
    Disposition    = ON_GROUND_ALIGNED
    End
End



This will create a mine on the spot where they die .

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