The 3rd Age

Magic Staff (Isengard-Saruman)

Magic Staff (Isengard-Saruman)

Modified weapon.ini to improve the look and feel of Saruman's standard attack.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!

   

Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

Battles of Gondor, the War in the South

Avatar of Stealthsnake

Stealthsnake

Category: Archived Mods
Created: Wednesday March 28, 2007 - 6:07
Updated: Friday July 3, 2009 - 13:46
Views: 19206
Summary: Converts BfME2 RotWK to the war in the south, bettween the armys of Gondor and Mordor. 4.0 released.

Rating

Staff says

3.4

Members say

4.1

Average

3.9/5.0

42 votes

My aim with this mod is to convert ROTWK into the time and places of the battles between Gondor and Mordor. I plan to go heavily into detail by focusing on this one area of Tolkien's world and time. This way i can concentrate on perfecting this area rather then doing a huge mod which would not have as much content or justice done to areas which should be done properly.

The factions are....

Minas Tirith, a strong heroic faction, with lots of heavily armored infantry and strong heroes.

Southern Fiefdoms, a infantry based faction, SF have plenty of infantry types, which when used is the correct combination, can counter everything, making them a strong faction when used correctly.

Rohan, a cavalry faction, Rohan have a wide selection of cavalry to choose from, with some infantry to back them up.

Mordor, rely on numbers, Mordor is the ultimate spamming faction. All of their infantry is faily weak and basic, but mordor can easily bring huge numbers of orcs and trolls onto the field to make up for strength.

Isengard, upgrades and technology, Isengard can advance in technology faster then any other faction. they start off with orcs and wild men, then can advance to uruks in mid - late gameplay.

Harad, Covert Warfare, Harad specialize in ambush and spying tactics. All their buildings are stealthed, as well as a lot of their units and heroes.

Rhun, the archer faction, Rhun field alot of archer units, as well as a strong cavalry selection including wain riders.

Visit the site for full tech trees, although the news and updates is out of date.
http://battlesofgondor.the3rdage.net/index.htm

There has been hundreds of screen shots released at the forums which is where all the latest updates will be posted.

The final version will be released soon, head over to my forums to report any bugs or balance problems or to make suggestions and comments.

A new version has now been released version 4.0, download from here
http://www.battlesofgondor.the3rdage.net/downloads.htm

Links / Downloads

 HitsAdded
Version 4.04516August 1, 2008 - 4:38
Forums2693March 28, 2007 - 12:04
Official Site4959March 28, 2007 - 12:03

Comments

Display order: Newest first | Page: 1, 2, 3

wark - Saturday September 1, 2007 - 5:32

I have reinstalled the rise of the witck king. and the mod is great. Do you know if there comes a full version?

Bart (Administrator) - Saturday September 1, 2007 - 3:42

Tom/Stealthsnake has quit modding so that's unlikely

wark - Thursday August 30, 2007 - 9:56

I use patch 2.01. Maby you could try to get it working? That would be soo nice.

ched (Team Chamber Member) - Friday August 24, 2007 - 7:41

Are you using RotWK 2.01? I'm not sure whether the mod supports the latest patch

wark - Friday August 24, 2007 - 6:33

mine said something about a uruk or orc captain error. This seems like a veary good mod so some help would be nice.

Linas - Sunday August 12, 2007 - 15:27

I get error on drawarvenhordes.ini file...

wark - Sunday August 5, 2007 - 10:43

how do i get it working, when i push the icon an error message pops up

Servant of Sauron - Sunday April 29, 2007 - 17:29

I hope you find someone to take over Stealthsnake, this mod is great!

Why don't you take everything that's finished already for all of the factions, balance it as best you can and release a final version.

JEV3 - Sunday April 1, 2007 - 10:01

This mod should be a total conversion, it practically replaces all the existing factions... Unfortunately Stealthsnake is done with modding so he is working hard to find someone to take over...

Go to top

 

"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."

 
2:56:53