The 3rd Age

Master Hero Version 1.6

Master Hero Version 1.6

1.6 of Master Hero Version ROTWK Mod for Battle for Middle Earth 2: Rise of the Witch King

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!


Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

Kings of the West Mod

Mod for Battle for Middle-earth BFME

Avatar of GothmogtheOrc


Category: Finished Mods
Created: Thursday March 29, 2007 - 21:23
Updated: Friday December 27, 2013 - 16:29
Views: 53968
Summary: Adds Minas Morgul as well as new heroes, units, buildings, and spells


Staff says


Members say




57 votes

The Kings of the West Mod adds Minas Morgul into the game as both a new map to play on as well as a new upgraded castle base for Mordor in Skirmish.

The mod also adds new heroes like Shagrat, Gorbag, the Mouth of Sauron, Gothmog, Erkenbrand, Theodred, Elfhelm, Grima Wormtongue, Sharku, Ugluk, Madril, Mablung, Beregond, and the Blue Wizards. Existing heroes such as Saruman, the Witch-King, Aragorn, and Theoden get new powers and mounts. And the heroes each side gets has been changed: Gondor now receives the 3 hunters as well as the new mini-heroes, while Rohan gets a host of new Westfold heroes. Gandalf and the Blue Wizards replace the Army of the Dead as the super summons for Gondor and Rohan respectively, while Sauron replaces the Balrog for Mordor.

Each side also gets new units such as the Citadel Guard and Tower Guard for Gondor, Uruk Scouts for Isengard, Royal Guard for Rohan, Morgul Orcs and Rhun Swordsmen for Mordor.

The mod will also include several new maps such as Minas Morgul and other locals. There will also be several new generic maps for battles focusing on army tactics rather then terrain.

In addition, the AI has been revamped for the mod. It is now much stronger and harder to beat. It will also use all the new buildings, units, heroes, powers, and spells that the mod introduces.

  • Minas Morgul
  • Many New Heroes
  • Many New Units
  • New Maps
  • New AI that will buy the new units
  • Focus on making BFME feel more like LOTR

  • More in-depth information as well as many Screenshots are available on my website as well as my forums.

  • For comments and questions, please visit my forums.

  • As of August 12th, 2009, the mod has been released!!! You can find a download link at my site or below.
  • Links / Downloads

    Kings of the West mod manual (42 page PDF)4948August 12, 2009 - 9:04
    Kings of the West v1.2 download link (12/27/2013)8599August 12, 2009 - 9:03
    GothmogtheOrc's Sub-Forum4036March 29, 2007 - 21:26
    Kings of the West Information Page6039March 29, 2007 - 21:25
    Kings of the West Screenshots5011March 29, 2007 - 21:25
    GothmogtheOrc's Website5757March 29, 2007 - 21:24


    Display order: Newest first | Page: 1, 2, 3

    Servant of Sauron - Sunday April 29, 2007 - 22:15

    Looking very good, I hope to play it soon :)

    Uruk King - Thursday April 26, 2007 - 10:15


    Link058 - Thursday April 5, 2007 - 13:54

    PS: Hi {IP}Sauron! ({IP}Link)

    {IP}Sauron - Sunday April 1, 2007 - 8:00


    Go to top


    "One site to rule them all, one site to find them,
    one site to host them all, and on the network bind them."