The 3rd Age

Scouring of the Shire

Scouring of the Shire

A mod that adds the Hobbits as a playable faction in the game.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Decommision Ships from Shipwright

Tutorial for Battle for Middle-earth II BFME 2

Avatar of JUS_SAURON

JUS_SAURON

Category: Code
Level: Beginner
Created: Tuesday August 2, 2011 - 6:50
Updated: Tuesday August 2, 2011 - 16:09
Views: 3844
Summary: Decommision Ships from Shipwright when CP is needed

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put this code in ChildObject ElvenBattleShip ElvenShip_Interface
It will activate the power needed to detonate only this ship
You will ahve to duplicate the power for each vessel and rename the weapon used


              
Code


Behavior = SpecialPowerModule ModuleTag_WordStarter
        SpecialPowerTemplate = SpecialAbilityWordOfPower
        UpdateModuleStartsAttack = Yes
        StartsPaused              = No
    End
    Behavior = WeaponFireSpecialAbilityUpdate ModuleTag_WordWeaponFireUpdate
        SpecialPowerTemplate = SpecialAbilityWordOfPower
        WhichSpecialWeapon        = 1
        SkipContinue            = Yes

        UnpackTime = 5
        PackTime = 1    
        FreezeAfterTriggerDuration = 2500 ; Hold AI for this long after we fire.
        
        AwardXPForTriggering = 0        
        StartAbilityRange        = 80.0
        
        SpecialWeapon            = ElvenBattleShipDetonateBomb
    End



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