This mod tends to follow the lore of books and films along with bringing the realism in the gameplay |
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By now, you should be staring at something like this: Starting with “Evil Units List”, select the script file and open the “Actions If True” tab. You are looking at a complete list of any unit in BFME1 that has a classification of evil… we need to add “MordorSauron” to this list. In most cases, the easiest way to add a new script file is to copy an existing one, and then modify it (when making more complex scripts it can also be best to start from scratch so be careful!). Just select, and then copy the first item in the list (in my case it is “MordorArcher”), and open the “Edit Action” dialog box. We want to replace the “MordorArcher” object with “MordorSauron”. Just select it and then browse to the appropriate object in the “Edit Object Parameter” box shown below. You will find Sauron hiding in “Mordor-->Unit”. Simple as that! Links / Downloads
CommentsDisplay order: Newest first Hebblewhite - Thursday July 19, 2007 - 4:44 Hey guys, |
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