The 3rd Age



A mod that intends to bring back the fun to BFME1

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!


Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

Custom Heroes & AI for BFME1

Avatar of Hebblewhite


Category: Worldbuilder
Level: Intermediate
Created: Wednesday July 18, 2007 - 19:49
Updated: Monday September 13, 2010 - 13:56
Views: 6137
Summary: Getting the BFME 1 AI system to build and use custom heroes effectively - including special powers


Staff says


Members say




7 votes

Page 1 2 3 4 5 6 7 8 9
User image

We now need to do the same thing in both the “Hero List” and “Mordor Lists” files. Just be sure to copy an existing file so that your new object is using the exact same parameters as the existing objects.

Now, the second thing we need to do is add a new team for “MordorSauron” to the “” file. Here, we will also add some extra scripts so that the AI system will actually utilise our hero, and not just leave him standing around like an idiot.

Again, open the file in world builder. Take a moment to glance at the “Scripts” editor again. This time, you’ll notice that many of the script file directories have the shortcut icon User image and the script files themselves are not editable. This is because these particular files are inherited from another “.map” file, and can only be modified from within the actual parent file. Just in case you were wondering!

Links / Downloads

Custom Heroes & AI for BFME11907July 19, 2007 - 6:42


Display order: Newest first

Hebblewhite - Thursday July 19, 2007 - 6:44

Hey guys,

I've added a pdf version of the tutorial for easier reading... this one is a bit long (apologies for that), but I decided to combine both parts 1 and 2 of the set to make it easier to follow.



Go to top


"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."