The 3rd Age

The Battle for Numenor Mod

The Battle for Numenor Mod

This is one of the famous german mods for RotWK

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Beginner Modelling Tutorial

Avatar of FlameGuard

FlameGuard

Category: Graphics
Level: Beginner
Created: Sunday March 25, 2007 - 10:26
Updated: Saturday June 27, 2009 - 19:15
Views: 28617
Summary: Basic Beginner Modelling Tutorial

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3.9

Members say

4.4

Average

4.2/5.0

19 votes

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In this tutorial we take you through the step of editing a model. You will learn how to open a .w3d model and edit it. We assume that you already have w3d importer set up for this tutorial.

NOTE:All images have a bigger version if you click them they will enlarge.

So then lets start,

First you will need to run renx, Not gmax as this doesnt support the w3d importer.

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As you can see we have 4boxes. We only need 1box wich is the Perspective so click in this box. In the right side of renx in the bottom corner you will see a Min & Max Toggle click it. The screen will turn to just that 1persective box.

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You now need to click the shortcut keys you assigned your w3d importer to (Myne being CTRL+K)

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Now that w3d importer is open we will need to locate the folder where our models (extracted from W3D.BIG) are stored. For this tutorial I have extracted them to my Desktop

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Now that you have found it, open the w3d folder. You will see lots of model_skn and model_skl files, animations and lots of others. These are,

Models = skn
Skeleton = skl

Now we only need to edit the model. We are going to be working with Aragorn in this tutorial. You may work with another if you would like to but I strongly suggest working and following us as we edit Aragorn first. Aragorns model is named guaragorn_skn.

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Links / Downloads

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How to Insall & Set up W3D Importer6611March 25, 2007 - 14:59

Comments

Display order: Newest first | Page: 1, 2, 3, 4

KaizerKai - Wednesday March 28, 2007 - 10:40

What the hell is the w3d folder????

{IP}Sauron - Sunday March 25, 2007 - 12:22

Great Tutorial Flame!

cahik_ - Sunday March 25, 2007 - 11:40

good tutorila for beginers. just one note. you can remove the gap by selecting two of vertexes that belongs together and pressing collapse from the editable poly menu. just make sure that you have only selected those vertexes that you want to put together otherwise you can screw the model.

Solinx (Team Chamber Member) - Sunday March 25, 2007 - 11:26

Great tutorial for starting modellers. Well done!

Solinx

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