The 3rd Age

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Cobra Mod

A mod for BFME2 that removes some restrictions to recreate huge epic battles from the films.

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Beginner Modelling Tutorial

Avatar of FlameGuard

FlameGuard

Category: Graphics
Level: Beginner
Created: Sunday March 25, 2007 - 10:26
Updated: Saturday June 27, 2009 - 19:15
Views: 28413
Summary: Basic Beginner Modelling Tutorial

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3.9

Members say

4.4

Average

4.2/5.0

19 votes

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In this tutorial we take you through the step of editing a model. You will learn how to open a .w3d model and edit it. We assume that you already have w3d importer set up for this tutorial.

NOTE:All images have a bigger version if you click them they will enlarge.

So then lets start,

First you will need to run renx, Not gmax as this doesnt support the w3d importer.

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As you can see we have 4boxes. We only need 1box wich is the Perspective so click in this box. In the right side of renx in the bottom corner you will see a Min & Max Toggle click it. The screen will turn to just that 1persective box.

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You now need to click the shortcut keys you assigned your w3d importer to (Myne being CTRL+K)

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Now that w3d importer is open we will need to locate the folder where our models (extracted from W3D.BIG) are stored. For this tutorial I have extracted them to my Desktop

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Now that you have found it, open the w3d folder. You will see lots of model_skn and model_skl files, animations and lots of others. These are,

Models = skn
Skeleton = skl

Now we only need to edit the model. We are going to be working with Aragorn in this tutorial. You may work with another if you would like to but I strongly suggest working and following us as we edit Aragorn first. Aragorns model is named guaragorn_skn.

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Links / Downloads

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How to Insall & Set up W3D Importer6597March 25, 2007 - 14:59

Comments

Display order: Newest first | Page: 1, 2, 3, 4

Linas - Tuesday July 10, 2007 - 10:51

I can't find aragorn file :D

aragon94 - Monday June 4, 2007 - 3:30

Thx for the tutorial, it really helped me a lot!

Just a question... When I drag Aragorn´s vertices to close the cape gap, they dont moove down, but they moove upwards into my screen!! Do you know how to solve that?

neonrocks - Friday March 30, 2007 - 12:36

yay thanks

FlameGuard - Friday March 30, 2007 - 9:29

Extract the W3D.big with Finalbig Editor. Extract it to your desktop. You will need be able to follow the guide.

If you need following help you can also contact me by msn messenger Admin@Spineengine.com

Thanks,
FlameGuard

neonrocks - Friday March 30, 2007 - 7:41

um...
question, i dont no were to get that aragorn file. i have a mod and found files for that mod like buildings. I saw one for aragorn but wen i open nothin ther plz help.

FlameGuard - Thursday March 29, 2007 - 18:48

neonrocks, The w3dimporter.rar needs to be extracted. You must have winrar to do so... It is free to download just google search it. Once extracted you will see the w3dimporter.ms then you place that in the folder that i tell you to in the w3d importer tutorial.

neonrocks - Thursday March 29, 2007 - 13:34

UM....
i installed Renx, gmax, and w3d importer...
i put the w3d in the place were you said it went. Then i open renx and go to cozumize user interface and w3d thing is not there therfore i cant go on and then AND... AND... I CAN NEVER MAKE A MOD!
please help!

FlameGuard - Thursday March 29, 2007 - 6:32

Glad you all like it.

KaizerKai - Wednesday March 28, 2007 - 16:41

ty i didnt see the tutorial for doing that before

Bart (Administrator) - Wednesday March 28, 2007 - 12:17

the place where you have extracted the models from W3D.BIG

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